Fix strange scripting errors.
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035ab6e830
commit
fdbdf0ce62
4 changed files with 15 additions and 3 deletions
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@ -94,6 +94,7 @@
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<OutputPath>../../bootstrap/debug/</OutputPath>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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@ -104,11 +105,12 @@
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</Options>
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</Configuration>
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<PackageReference name="Microsoft.CodeAnalysis" version="4.6.0"/>
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<PackageReference name="Microsoft.CodeAnalysis.CSharp" version="4.6.0"/>
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<PackageReference name="Microsoft.CodeAnalysis.CSharp.Scripting" version="4.6.0"/>
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<PackageReference name="System.Diagnostics.Process" version="4.3.0"/>
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<Reference name="System.Diagnostics"/>
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<Reference name="System.Diagnostics.Process"/>
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</Project>
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</Solution>
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@ -696,7 +696,7 @@ public abstract class VSGenericTarget : ITarget
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string outputFile = Path.Combine(project.Path, node.OutputName);
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ps.WriteLine(" <Target Name=\"Prebuild\" BeforeTargets=\"PreBuildEvent\">");
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ps.WriteLine($" <Exec Command=\"'dotnet' '$(ProjectDir){pathText}' '$(ProjectDir){node.Name}' '$(ProjectDir){node.OutputName}' '{node.Libraries}' \" />");
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ps.WriteLine($" <Exec Command='dotnet \"$(SolutionDir){pathText}\" \"$(ProjectDir){node.Name}\" \"$(ProjectDir){node.OutputName}\" \"{node.Libraries}\"' />");
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ps.WriteLine($" </Target>");
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}
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}
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@ -14,16 +14,26 @@ namespace SnapWrap
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string output = args[1];
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var customImports = args[2].Split("..");
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if (customImports.Length == 0) customImports = new string[3] { "System", "System.Diagnostics.Process", "System.IO" };
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try
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{
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var inputCode = File.ReadAllText(input);
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var options = ScriptOptions.Default
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.WithReferences(AppDomain.CurrentDomain.GetAssemblies()) // Add necessary assemblies
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.WithReferences(typeof(Process).Assembly,
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typeof(Console).Assembly
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)
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.WithOptimizationLevel(Microsoft.CodeAnalysis.OptimizationLevel.Release)
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.WithImports(customImports)
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.WithAllowUnsafe(true);
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Console.WriteLine("Run Script: " + input);
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Console.WriteLine("Script Length: " + inputCode.Length);
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// Capture console output using custom class
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using (var consoleOutput = new ConsoleOutput())
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{
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