Add a message that is to be displayed after saving the state data when performing actions.
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09a52d2865
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4 changed files with 36 additions and 4 deletions
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@ -9,7 +9,7 @@ class TTConsts {
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static get SESSION_SERVER =>
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"https://api.zontreck.com/timetrack/$UPDATE_CHANNEL/timetrack.php";
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static const VERSION = "1.0.0-beta.30";
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static const VERSION = "1.0.0-beta.31";
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static bool UPDATE_AVAILABLE = false;
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static UpdateChannel UPDATE_CHANNEL = UpdateChannel.beta;
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@ -38,6 +38,8 @@ class SessionData {
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static Callbacks Calls = Callbacks();
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static String LastSessionID = "";
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static String DisplayError = "";
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static String DisplayMessage = "";
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static bool DirtyState = false;
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static double? TotalPay;
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static bool ContainsTripTimes = true;
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static bool IsSavedData = false;
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@ -84,10 +86,10 @@ class SessionData {
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seconds: diff.inSeconds,
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);
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stamp.add(diffTime);
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print("Add timestamp; ${diff}; ${diffTime}");
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print("Add timestamp; $diff; $diffTime");
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}
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print("Final time: ${stamp}");
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print("Final time: $stamp");
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return stamp.toDuration();
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}
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@ -356,6 +358,11 @@ class SessionData {
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static Future<void> SaveCacheState() async {
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CompoundTag ct = IsOnTheClock ? await _serializeToNBT() : CompoundTag();
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await NBTHelper.CommitNBT(data: ct, name: "appstate");
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if (DirtyState) {
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DirtyState = false;
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DisplayMessage = "Saved cache state";
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}
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}
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static Future<void> _deserialize(CompoundTag ct) async {
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@ -42,6 +42,18 @@ class _HomePageState extends State<HomePage> {
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SessionData.DisplayError = "";
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}
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if (SessionData.DisplayMessage.isNotEmpty) {
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(SessionData.DisplayMessage),
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elevation: 8,
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duration: Duration(seconds: 5),
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),
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);
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SessionData.DisplayMessage = "";
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}
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}
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@override
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@ -123,6 +135,7 @@ class _HomePageState extends State<HomePage> {
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onTap: () async {
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setState(() {
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SessionData.ResetAppSession();
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SessionData.DirtyState = true;
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});
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},
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),
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@ -167,6 +180,8 @@ class _HomePageState extends State<HomePage> {
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);
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}
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setState(() {});
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SessionData.DirtyState = true;
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},
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child: Text("ENGAGE"),
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),
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@ -211,6 +226,8 @@ class _HomePageState extends State<HomePage> {
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SessionData.EndTrip();
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setState(() {});
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SessionData.DirtyState = true;
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},
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child: Text("Yes"),
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),
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@ -254,6 +271,8 @@ class _HomePageState extends State<HomePage> {
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SessionData.GetNewDelivery();
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setState(() {});
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SessionData.DirtyState = true;
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},
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child: Text("Yes"),
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),
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@ -295,6 +314,8 @@ class _HomePageState extends State<HomePage> {
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SessionData.GetNewDelivery();
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setState(() {});
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SessionData.DirtyState = true;
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},
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child: Text("Yes"),
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),
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@ -363,6 +384,8 @@ class _HomePageState extends State<HomePage> {
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await SessionData.Logout();
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setState(() {});
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SessionData.DirtyState = true;
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},
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child: Text("Yes"),
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),
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@ -400,6 +423,8 @@ class _HomePageState extends State<HomePage> {
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}
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class OverlayWidget extends StatefulWidget {
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const OverlayWidget({super.key});
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@override
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State<StatefulWidget> createState() {
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return _Overlay();
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@ -16,7 +16,7 @@ publish_to: "none" # Remove this line if you wish to publish to pub.dev
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# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
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# In Windows, build-name is used as the major, minor, and patch parts
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# of the product and file versions while build-number is used as the build suffix.
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version: 1.0.0-beta.30
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version: 1.0.0-beta.31
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environment:
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sdk: ^3.7.2
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