generated from AriasCreations/vsmodtemplate
Finish setting up the ASU command for managing the server settings, and listing all available asu commands
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commit
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4 changed files with 51 additions and 3 deletions
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@ -85,6 +85,24 @@ namespace AriasServerUtils
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api.ChatCommands.Create("home").RequiresPlayer().WithArgs(parsers.OptionalWord("name")).WithDescription("Teleports you to home").RequiresPrivilege(Privilege.chat).HandleWith(Events.HandleGoHome);
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api.ChatCommands.Create("home").RequiresPlayer().WithArgs(parsers.OptionalWord("name")).WithDescription("Teleports you to home").RequiresPrivilege(Privilege.chat).HandleWith(Events.HandleGoHome);
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api.ChatCommands.Create("delhome").RequiresPlayer().WithArgs(parsers.OptionalWord("name")).WithDescription("Deletes a home entry").RequiresPrivilege(Privilege.chat).HandleWith(Events.HandleDelHome);
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api.ChatCommands.Create("delhome").RequiresPlayer().WithArgs(parsers.OptionalWord("name")).WithDescription("Deletes a home entry").RequiresPrivilege(Privilege.chat).HandleWith(Events.HandleDelHome);
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api.ChatCommands.Create("homes").RequiresPlayer().WithDescription("Lists your homes").RequiresPrivilege(Privilege.controlserver).HandleWith(Events.HandleListHomes);
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api.ChatCommands.Create("homes").RequiresPlayer().WithDescription("Lists your homes").RequiresPrivilege(Privilege.controlserver).HandleWith(Events.HandleListHomes);
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api.ChatCommands.Create("asu")
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.RequiresPrivilege(Privilege.chat)
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.BeginSubCommand("update")
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.RequiresPlayer()
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.RequiresPrivilege(Privilege.controlserver)
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.WithArgs(
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parsers.Int("maxHomes"),
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parsers.Bool("adminsBypass"))
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.HandleWith(Events.HandleUpdateASU)
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.WithDescription("Updates the ASU mod configuration")
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.EndSubCommand()
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.BeginSubCommand("help")
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.RequiresPlayer()
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.RequiresPrivilege(Privilege.chat)
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.HandleWith(Events.HandleASU)
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.WithDescription("Lists all Aria's Server Utils commands")
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.EndSubCommand();
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}
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}
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private void OnPlayerDC(IServerPlayer byPlayer)
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private void OnPlayerDC(IServerPlayer byPlayer)
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@ -10,6 +10,11 @@ namespace AriasServerUtils
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{
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{
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public class Events
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public class Events
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{
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{
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internal static TextCommandResult HandleASU(TextCommandCallingArgs args)
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{
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return TextCommandResult.Success(Lang.Get($"{ServerUtilities.MOD_ID}:help", ServerUtilities.config.MaxHomes, ServerUtilities.config.AdminsBypassMaxHomes, string.Join(", ", new string[] { "setspawn", "spawn", "delspawn", "sethome", "home", "delhome", "homes", "restoreinv", "asu" })));
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}
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internal static TextCommandResult HandleClearSpawn(TextCommandCallingArgs args)
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internal static TextCommandResult HandleClearSpawn(TextCommandCallingArgs args)
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{
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{
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ServerUtilities.config.Spawn = null;
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ServerUtilities.config.Spawn = null;
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@ -179,5 +184,26 @@ namespace AriasServerUtils
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return TextCommandResult.Success();
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return TextCommandResult.Success();
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}
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}
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internal static TextCommandResult HandleUpdateASU(TextCommandCallingArgs args)
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{
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if (args[0] is int maxHomes)
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{
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ServerUtilities.config.MaxHomes = maxHomes;
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if (args[1] is bool bypass)
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{
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ServerUtilities.config.AdminsBypassMaxHomes = bypass;
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}
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ServerUtilities.MarkDirty();
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return TextCommandResult.Success(Lang.Get($"{ServerUtilities.MOD_ID}:updatedconfig"));
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}
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return TextCommandResult.Success();
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}
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}
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}
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}
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}
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@ -16,5 +16,9 @@
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"home-max": "You have reached your max number of homes",
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"home-max": "You have reached your max number of homes",
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"home-set": "Home saved",
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"home-set": "Home saved",
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"home-del": "Home deleted",
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"home-del": "Home deleted",
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"home-list": "You have [{0}] home(s)\n\n{1}"
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"home-list": "You have [{0}] home(s)\n\n{1}",
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"help": "All Aria's Server Utilities Commands: \n\nMax Homes: {0}; Admins can bypass max homes: {1}\n{2}",
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"updatedconfig": "[ASU] server config updated"
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}
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}
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@ -3,8 +3,8 @@
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"modid": "ariasserverutils",
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"modid": "ariasserverutils",
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"name": "Aria's Server Utilities",
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"name": "Aria's Server Utilities",
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"authors": ["zontreck"],
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"authors": ["zontreck"],
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"description": "A collection of server utilities\n\nBuild Date: 01-18-2025 @ 02:43 PM",
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"description": "A collection of server utilities\n\nBuild Date: 01-18-2025 @ 02:46 PM",
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"version": "1.0.0-dev.9",
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"version": "1.0.0-dev.10",
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"dependencies": {
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"dependencies": {
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"game": ""
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"game": ""
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}
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}
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