generated from AriasCreations/vsmodtemplate
Adds check for max homes and a flag indicating if admins can bypass max homes
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93a9a5e8bc
commit
a27b9847d0
3 changed files with 19 additions and 5 deletions
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@ -116,6 +116,7 @@ namespace AriasServerUtils
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internal static TextCommandResult HandleSetHome(TextCommandCallingArgs args)
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{
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bool isOp = args.Caller.HasPrivilege(Privilege.controlserver);
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string homeName = "default";
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if (args.ArgCount > 0)
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{
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@ -124,11 +125,21 @@ namespace AriasServerUtils
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if (args.Caller.Player is IServerPlayer isp)
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{
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bool bypass = isOp && ServerUtilities.config.AdminsBypassMaxHomes;
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var data = ServerUtilities.GetPlayerData(isp);
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data.Homes[homeName] = Home.MakeHome(args.Caller.Player.Entity, homeName);
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ServerUtilities.SendMessageTo(isp, Lang.Get($"{ServerUtilities.MOD_ID}:home-set"));
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if (bypass || data.Homes.Count < ServerUtilities.config.MaxHomes || data.Homes.ContainsKey(homeName))
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{
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data.Homes[homeName] = Home.MakeHome(args.Caller.Player.Entity, homeName);
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ServerUtilities.SendMessageTo(isp, Lang.Get($"{ServerUtilities.MOD_ID}:home-set"));
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}
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else
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{
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ServerUtilities.SendMessageTo(isp, Lang.Get($"{ServerUtilities.MOD_ID}:home-max"));
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}
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ServerUtilities.MarkDirty();
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}
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@ -12,6 +12,9 @@ namespace AriasServerUtils
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public class ASUModConfig
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{
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public int MaxHomes { get; set; } = 20;
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public bool AdminsBypassMaxHomes { get; set; } = true;
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public PlayerPosition Spawn { get; set; }
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}
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}
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@ -3,8 +3,8 @@
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"modid": "ariasserverutils",
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"name": "Aria's Server Utilities",
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"authors": ["zontreck"],
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"description": "A collection of server utilities\n\nBuild Date: 01-18-2025 @ 02:22 PM",
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"version": "1.0.0-dev.7",
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"description": "A collection of server utilities\n\nBuild Date: 01-18-2025 @ 02:35 PM",
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"version": "1.0.0-dev.8",
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"dependencies": {
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"game": ""
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}
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