generated from AriasCreations/vsmodtemplate
Include a version number in config, to track if it needs automatic migrations.
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2efa532059
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3 changed files with 15 additions and 13 deletions
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@ -22,28 +22,24 @@ namespace AriasServerUtils
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{ CooldownType.RTP, "30s" },
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{ CooldownType.Back, "5s" }
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};
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private static readonly int CURRENT_VERSION = 3;
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public int Version { get; set; } = 0;
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public int MaxHomes { get; set; } = 20;
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public bool AdminsBypassMaxHomes { get; set; } = true;
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public bool onlyAdminsCreateWarps { get; set; } = true;
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public int MaxBackCache { get; set; } = 10;
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public int PlayerSleepingPercentage { get; set; } = 50;
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public int MaxRTPBlockDistance { get; set; } = 5000;
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public Dictionary<CooldownType, string> Cooldowns { get; set; } = new Dictionary<CooldownType, string>
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{
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{ CooldownType.Home, "5s" },
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{ CooldownType.Warp, "10s" },
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{ CooldownType.Spawn, "5s" },
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{ CooldownType.RTP, "30s" },
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{ CooldownType.Back, "5s" }
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};
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public Dictionary<CooldownType, string> Cooldowns { get; set; } = new Dictionary<CooldownType, string>();
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public Dictionary<CooldownType, string> GetDefaultCooldowns()
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{
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return m_defaultCD;
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}
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public void SanityCheckCooldowns()
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public void SanityCheck()
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{
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foreach (var cd in GetDefaultCooldowns())
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{
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@ -53,6 +49,12 @@ namespace AriasServerUtils
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ServerUtilities.MarkDirty();
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}
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}
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if (Version < CURRENT_VERSION)
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{
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Version = CURRENT_VERSION;
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ServerUtilities.MarkDirty(); // This is here to ensure that the config gets saved when there is a update. Whenever a new field is added to config, the CURRENT_VERSION should get bumped so that this SanityCheck can properly work
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}
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}
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