generated from AriasCreations/vsmodtemplate
parent
a88807045e
commit
bdbf67c86e
2 changed files with 52 additions and 5 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection.Metadata;
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using System.Runtime.ConstrainedExecution;
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using Vintagestory.API.Common;
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using Vintagestory.API.Server;
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@ -23,7 +24,7 @@ namespace AriasServerUtils
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{ CooldownType.RTP, "30s" },
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{ CooldownType.Back, "5s" }
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};
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private static readonly int CURRENT_VERSION = 6;
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private static readonly int CURRENT_VERSION = 7;
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public int Version { get; set; } = 0;
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@ -36,6 +37,7 @@ namespace AriasServerUtils
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public int PlayerSleepingPercentage { get; set; } = 50;
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public int MaxRTPBlockDistance { get; set; } = 50000;
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public Dictionary<CooldownType, string> Cooldowns { get; set; } = new Dictionary<CooldownType, string>();
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public Costs costs { get; set; } = new Costs();
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/// <summary>
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@ -72,6 +74,29 @@ namespace AriasServerUtils
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Version = CURRENT_VERSION;
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ServerUtilities.MarkDirty(); // This is here to ensure that the config gets saved when there is a update. Whenever a new field is added to config, the CURRENT_VERSION should get bumped so that this SanityCheck can properly work
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}
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// Sanity check costs config
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bool checkCostDefaults = false;
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if (costs == null)
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{
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costs = new Costs(); // Initialize a brand new costs object
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checkCostDefaults = true;
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}
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else if (costs.costs.Count != Costs.defaults.Count) checkCostDefaults = true;
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if (checkCostDefaults)
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{
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foreach (var def in Costs.defaults)
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{
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if (!costs.costs.ContainsKey(def.Key))
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{
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costs.costs.Add(def.Key, def.Value);
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}
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}
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ServerUtilities.MarkDirty();
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}
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}
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@ -122,7 +147,29 @@ namespace AriasServerUtils
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[Serializable]
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public class Costs
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{
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public Dictionary<string, int> costs = new Dictionary<string, int>();
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public enum CostType
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{
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sethome,
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home,
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delhome,
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sethomemount,
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warp,
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setwarp,
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delwarp,
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spawn
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}
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public Dictionary<CostType, int> costs = new Dictionary<CostType, int>();
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public static readonly Dictionary<CostType, int> defaults = new Dictionary<CostType, int>()
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{
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{ CostType.sethome, 0 },
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{ CostType.home, 0 },
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{ CostType.delhome, 0 },
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{ CostType.sethomemount, 10 },
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{ CostType.setwarp, 5 },
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{ CostType.warp, 1 },
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{ CostType.delwarp, 5 },
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{ CostType.spawn, 0 }
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};
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/// <summary>
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/// Checks if the player has the balance required to use the command
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@ -130,7 +177,7 @@ namespace AriasServerUtils
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/// <param name="cmd">The command the player is trying to use</param>
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/// <param name="player">The player</param>
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/// <returns>True if the player has the required balance</returns>
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public bool PlayerHasBalance(string cmd, EntityPlayer player)
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public bool PlayerHasBalance(CostType cmd, EntityPlayer player)
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{
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int gears = 0;
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int required = 0;
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@ -3,8 +3,8 @@
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"modid": "ariasserverutils",
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"name": "Aria's Server Utilities",
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"authors": ["zontreck"],
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"description": "A collection of server utilities\n\nBuild Date: 06-05-2025 @ 4:44 PM MST",
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"version": "1.1.0-dev.3",
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"description": "A collection of server utilities\n\nBuild Date: 06-07-2025 @ 1:18 AM MST",
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"version": "1.1.0-dev.4",
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"dependencies": {
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"game": ""
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}
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