Change method of time acceleration

This commit is contained in:
zontreck 2025-03-11 00:37:46 -07:00
parent 720dafea87
commit d2b92f95c5
4 changed files with 157 additions and 4 deletions

View file

@ -0,0 +1,34 @@
using System;
using Vintagestory.API.Client;
using Vintagestory.API.Common;
public class ASUModClient : ModSystem
{
public static ICoreClientAPI CAPI;
bool accel = false;
public override bool ShouldLoad(EnumAppSide forSide)
{
return forSide == EnumAppSide.Client;
}
public override void StartClientSide(ICoreClientAPI api)
{
CAPI = api;
api.Network.RegisterChannel("asutimeaccel")
.RegisterMessageType<ASUTimeAcceleration>()
.SetMessageHandler<ASUTimeAcceleration>(onReceiveTimeAccel);
}
private void onReceiveTimeAccel(ASUTimeAcceleration packet)
{
// Time acceleration handler
accel = packet.Sleeping;
if (accel)
{
CAPI.World.Calendar.SetTimeSpeedModifier("asu_psp", 500);
}
else CAPI.World.Calendar.RemoveTimeSpeedModifier("asu_psp");
}
}

View file

@ -7,6 +7,7 @@ using Vintagestory.API.Common;
using Vintagestory.API.Common.CommandAbbr;
using Vintagestory.API.Common.Entities;
using Vintagestory.API.Config;
using Vintagestory.API.Datastructures;
using Vintagestory.API.MathTools;
using Vintagestory.API.Server;
using Vintagestory.API.Util;
@ -42,6 +43,7 @@ namespace AriasServerUtils
float OriginalSpeed { get; set; } = 0.0f;
public double Hours { get; private set; } = 0.0;
bool Sleeping { get; set; } = false;
public IServerNetworkChannel ServerNetworkChannel { get; private set; }
/// <summary>
/// Method to register all mod blocks
@ -61,6 +63,14 @@ namespace AriasServerUtils
{
}
public override bool ShouldLoad(EnumAppSide side)
{
return side == EnumAppSide.Server;
}
// Called on server and client
public override void Start(ICoreAPI api)
{
@ -86,6 +96,10 @@ namespace AriasServerUtils
//api.Event.PlayerLeave += OnPlayerDC;
ServerNetworkChannel = api.Network.RegisterChannel("asutimeaccel")
.RegisterMessageType<ASUTimeAcceleration>();
api.ChatCommands.Create("setspawn").RequiresPrivilege(Privilege.controlserver).HandleWith(Events.HandleSetSpawn);
api.ChatCommands.Create("spawn").RequiresPrivilege(Privilege.chat).HandleWith(Events.HandleSpawn);
@ -223,6 +237,20 @@ namespace AriasServerUtils
.RequiresPrivilege(Privilege.chat)
.HandleWith(Events.HandleASU)
.WithDescription("Lists all Aria's Server Utils commands")
.EndSubCommand()
.BeginSubCommand("test")
.RequiresPlayer()
.RequiresPrivilege(Privilege.controlserver)
.BeginSubCommand("sleep")
.RequiresPlayer()
.RequiresPrivilege(Privilege.controlserver)
.HandleWith(TestSleep)
.EndSubCommand()
.BeginSubCommand("calendarspeed")
.RequiresPlayer()
.RequiresPrivilege(Privilege.controlserver)
.HandleWith(TestCalendarSpeed)
.EndSubCommand()
.EndSubCommand();
api.ChatCommands.Create("setwarp").RequiresPlayer().RequiresPrivilege(Privilege.chat).WithDescription("Creates a new server warp").WithArgs(parsers.OptionalWord("name")).HandleWith(Events.HandleWarpUpdate);
@ -237,6 +265,78 @@ namespace AriasServerUtils
api.ChatCommands.Create("listcooldowns").RequiresPrivilege(Privilege.chat).WithDescription("Lists the cooldown settings on the server, as well as your own active cooldowns if applicable.").HandleWith(Events.HandleListCooldowns);
}
private TextCommandResult TestSleep(TextCommandCallingArgs args)
{
// Initiate the sleep process
// Basically run all the same commands as we would on a player in bed
OriginalSpeed = API.World.Calendar.CalendarSpeedMul;
if (args.Caller.Player is IServerPlayer isp)
{
Hours = API.World.Calendar.TotalHours;
SleepingPlayers.Add(isp.Entity);
EntityAgent Agent = isp.Entity;
EntityBehaviorTiredness ebt = Agent.GetBehavior("tiredness") as EntityBehaviorTiredness;
ebt.IsSleeping = true;
ebt.Tiredness = 100;
Sleeping = true;
ServerNetworkChannel.BroadcastPacket(new ASUTimeAcceleration
{
Sleeping = true
});
API.World.Calendar.SetTimeSpeedModifier("asu_psp", 500);
}
return TextCommandResult.Success($"Test initiated, original calendar multiplier: '{OriginalSpeed}'");
}
private TextCommandResult TestCalendarSpeed(TextCommandCallingArgs args)
{
if (args.Caller.Player is IServerPlayer isp)
{
EntityAgent agent = isp.Entity;
EntityBehaviorTiredness ebt = agent.GetBehavior("tiredness") as EntityBehaviorTiredness;
SendMessageTo(isp, $"- Current calendar speed: {API.World.Calendar.CalendarSpeedMul}");
SendMessageTo(isp, $"- Total Hours: {API.World.Calendar.TotalHours}");
SendMessageTo(isp, $"- Tiredness: {ebt.Tiredness}");
if (OriginalSpeed == 0)
{
// Apply multiplier
OriginalSpeed = 0.5f;
ebt.IsSleeping = true;
ServerNetworkChannel.BroadcastPacket(new ASUTimeAcceleration
{
Sleeping = true
});
API.World.Calendar.SetTimeSpeedModifier("asu_psp", 500);
SendMessageTo(isp, "Applied calendar speed multiplier");
}
else
{
// Unapply multiplier
OriginalSpeed = 0;
ebt.IsSleeping = false;
ServerNetworkChannel.BroadcastPacket(new ASUTimeAcceleration
{
Sleeping = false
});
API.World.Calendar.RemoveTimeSpeedModifier("asu_psp");
SendMessageTo(isp, "Restored default calendar speed");
}
}
return TextCommandResult.Success();
}
private void OnCheckSleepingPlayers()
{
if (API.Side == EnumAppSide.Client) return; // This must only ever be called on the server!
@ -252,7 +352,14 @@ namespace AriasServerUtils
}
SleepingPlayers.Clear();
API.World.Calendar.CalendarSpeedMul = OriginalSpeed;
ServerNetworkChannel.BroadcastPacket(new ASUTimeAcceleration
{
Sleeping = false
});
API.World.Calendar.RemoveTimeSpeedModifier("asu_psp");
}
return;
}
@ -311,7 +418,12 @@ namespace AriasServerUtils
Hours = API.World.Calendar.TotalHours;
Sleeping = true;
API.World.Calendar.CalendarSpeedMul = 4;
ServerNetworkChannel.BroadcastPacket(new ASUTimeAcceleration
{
Sleeping = true
});
API.World.Calendar.SetTimeSpeedModifier("asu_psp", 500);
}
}
}

View file

@ -3,8 +3,8 @@
"modid": "ariasserverutils",
"name": "Aria's Server Utilities",
"authors": ["zontreck"],
"description": "A collection of server utilities\n\nBuild Date: 03-10-2025 @ 6:56 PM MST",
"version": "1.0.7-dev.2",
"description": "A collection of server utilities\n\nBuild Date: 03-11-2025 @ 00:37 AM MST",
"version": "1.0.7-dev.3",
"dependencies": {
"game": ""
}

View file

@ -0,0 +1,7 @@
using System;
[Serializable]
public class ASUTimeAcceleration
{
public bool Sleeping = false;
}