Copy build chain from Vintage Storage

This commit is contained in:
zontreck 2025-01-18 01:10:47 -07:00
parent c416e6e5e1
commit f2a23552af
14 changed files with 125 additions and 51 deletions

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using Vintagestory.API.Client;
using Vintagestory.API.Common;
using Vintagestory.API.Config;
using Vintagestory.API.Server;
namespace ServerUtilities
{
public class ServerUtilities : ModSystem
{
public static string MOD_ID = "ariasserverutils";
/// <summary>
/// Method to register all mod blocks
/// </summary>
/// <param name="api"></param>
private void RegisterBlocks(ICoreAPI api)
{
api.Logger.Notification("Begin registering block classes for Aria's Server Utils...");
api.Logger.Notification("Block Classes have been registered for Aria's Server Utils!");
}
private void RegisterBlockEntities(ICoreAPI api)
{
}
// Called on server and client
public override void Start(ICoreAPI api)
{
api.Logger.Notification(Lang.Get($"{MOD_ID}:start"));
RegisterBlocks(api);
RegisterBlockEntities(api);
}
public override void StartServerSide(ICoreServerAPI api)
{
api.Logger.Notification(Lang.Get($"{MOD_ID}:start"));
}
public override void StartClientSide(ICoreClientAPI api)
{
api.Logger.Notification(Lang.Get($"{MOD_ID}:start"));
}
}
}

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net7.0</TargetFramework>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="VintagestoryAPI">
<HintPath>../.game/VintagestoryAPI.dll</HintPath>
<Private>false</Private>
</Reference>
<Reference Include="VSSurvivalMod">
<HintPath>../.game/Mods/VSSurvivalMod.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VSEssentials">
<HintPath>../.game/Mods/VSEssentials.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="VSCreativeMod">
<HintPath>../.game/Mods/VSCreativeMod.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>../.game/Lib/Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<Content Include="assets\**">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
<Content Include="modinfo.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Content>
</ItemGroup>
</Project>

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{
"profiles": {
"Client": {
"commandName": "Executable",
"executablePath": "$(VINTAGE_STORY)/Vintagestory.exe",
"commandLineArgs": "--tracelog --addModPath \"$(ProjectDir)/bin/$(Configuration)/Mods\"",
"workingDirectory": "$(VINTAGE_STORY)"
},
"Server": {
"commandName": "Executable",
"executablePath": "$(VINTAGE_STORY)/VintagestoryServer.exe",
"commandLineArgs": "--tracelog --addModPath \"$(ProjectDir)/bin/$(Configuration)/Mods\"",
"workingDirectory": "$(VINTAGE_STORY)"
}
}
}

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{}

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{
"type": "code",
"modid": "ariasserverutils",
"name": "Aria's Server Utilities",
"authors": ["zontreck"],
"description": "A collection of server utilities\n\nBuild Date: 01-17-2025 @ 03:12 PM",
"version": "1.0.0-dev.1",
"dependencies": {
"game": ""
}
}