using Vintagestory.API.Client; using Vintagestory.API.Common; using Vintagestory.API.Config; using Vintagestory.API.Server; namespace ServerUtilities { public class ServerUtilities : ModSystem { public static string MOD_ID = "ariasserverutils"; /// /// Method to register all mod blocks /// /// private void RegisterBlocks(ICoreAPI api) { api.Logger.Notification("Begin registering block classes for Aria's Server Utils..."); api.Logger.Notification("Block Classes have been registered for Aria's Server Utils!"); } private void RegisterBlockEntities(ICoreAPI api) { } // Called on server and client public override void Start(ICoreAPI api) { api.Logger.Notification(Lang.Get($"{MOD_ID}:start")); RegisterBlocks(api); RegisterBlockEntities(api); } public override void StartServerSide(ICoreServerAPI api) { api.Logger.Notification(Lang.Get($"{MOD_ID}:start")); } public override void StartClientSide(ICoreClientAPI api) { api.Logger.Notification(Lang.Get($"{MOD_ID}:start")); } } }