Update paths, dont use environment variables

This commit is contained in:
zontreck 2024-12-11 21:33:02 -07:00
parent 27a9e3f8cb
commit 591f82c2d3
10 changed files with 58 additions and 23 deletions

16
.vscode/launch.json vendored
View file

@ -8,12 +8,12 @@
"name": "Launch Client (Debug)",
"type": "coreclr",
"request": "launch",
"program": "${env:VINTAGE_STORY}/Vintagestory.exe",
"program": "game/Vintagestory.exe",
"linux": {
"program": "${env:VINTAGE_STORY}/Vintagestory"
"program": "game/Vintagestory"
},
"osx": {
"program": "${env:VINTAGE_STORY}/Vintagestory"
"program": "game/Vintagestory"
},
"preLaunchTask": "build",
"args": [
@ -21,7 +21,7 @@
// "--openWorld" , "modding test world",
"--tracelog",
"--addModPath",
"${workspaceFolder}/ModTemplate/bin/Debug/Mods"
"${workspaceFolder}/VintageStorage/bin/Debug/Mods"
],
"console": "internalConsole",
"stopAtEntry": false
@ -30,18 +30,18 @@
"name": "Launch Server",
"type": "coreclr",
"request": "launch",
"program": "${env:VINTAGE_STORY}/VintagestoryServer.exe",
"program": "game/VintagestoryServer.exe",
"linux": {
"program": "${env:VINTAGE_STORY}/VintagestoryServer"
"program": "game/VintagestoryServer"
},
"osx": {
"program": "${env:VINTAGE_STORY}/VintagestoryServer"
"program": "game/VintagestoryServer"
},
"preLaunchTask": "build",
"args": [
"--tracelog",
"--addModPath",
"${workspaceFolder}/ModTemplate/bin/Debug/Mods"
"${workspaceFolder}/VintageStorage/bin/Debug/Mods"
],
"console": "internalConsole",
"stopAtEntry": false