generated from AriasCreations/vsmodtemplate
Initial commit
This commit is contained in:
commit
9395c247fc
17 changed files with 1243 additions and 0 deletions
675
.gitignore
vendored
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675
.gitignore
vendored
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@ -0,0 +1,675 @@
|
|||
# Created by https://www.toptal.com/developers/gitignore/api/csharp,visualstudio,visualstudiocode,rider
|
||||
# Edit at https://www.toptal.com/developers/gitignore?templates=csharp,visualstudio,visualstudiocode,rider
|
||||
|
||||
### Csharp ###
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||
|
||||
# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
||||
|
||||
# Mono auto generated files
|
||||
mono_crash.*
|
||||
|
||||
# Build results
|
||||
[Dd]ebug/
|
||||
[Dd]ebugPublic/
|
||||
[Rr]elease/
|
||||
[Rr]eleases/
|
||||
x64/
|
||||
x86/
|
||||
[Ww][Ii][Nn]32/
|
||||
[Aa][Rr][Mm]/
|
||||
[Aa][Rr][Mm]64/
|
||||
bld/
|
||||
[Bb]in/
|
||||
[Oo]bj/
|
||||
[Ll]og/
|
||||
[Ll]ogs/
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
.vs/
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
#wwwroot/
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
Generated\ Files/
|
||||
|
||||
# MSTest test Results
|
||||
[Tt]est[Rr]esult*/
|
||||
[Bb]uild[Ll]og.*
|
||||
|
||||
# NUnit
|
||||
*.VisualState.xml
|
||||
TestResult.xml
|
||||
nunit-*.xml
|
||||
|
||||
# Build Results of an ATL Project
|
||||
[Dd]ebugPS/
|
||||
[Rr]eleasePS/
|
||||
dlldata.c
|
||||
|
||||
# Benchmark Results
|
||||
BenchmarkDotNet.Artifacts/
|
||||
|
||||
# .NET Core
|
||||
project.lock.json
|
||||
project.fragment.lock.json
|
||||
artifacts/
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
ScaffoldingReadMe.txt
|
||||
|
||||
# StyleCop
|
||||
StyleCopReport.xml
|
||||
|
||||
# Files built by Visual Studio
|
||||
*_i.c
|
||||
*_p.c
|
||||
*_h.h
|
||||
*.ilk
|
||||
*.meta
|
||||
*.obj
|
||||
*.iobj
|
||||
*.pch
|
||||
*.pdb
|
||||
*.ipdb
|
||||
*.pgc
|
||||
*.pgd
|
||||
*.rsp
|
||||
*.sbr
|
||||
*.tlb
|
||||
*.tli
|
||||
*.tlh
|
||||
*.tmp
|
||||
*.tmp_proj
|
||||
*_wpftmp.csproj
|
||||
*.log
|
||||
*.tlog
|
||||
*.vspscc
|
||||
*.vssscc
|
||||
.builds
|
||||
*.pidb
|
||||
*.svclog
|
||||
*.scc
|
||||
|
||||
# Chutzpah Test files
|
||||
_Chutzpah*
|
||||
|
||||
# Visual C++ cache files
|
||||
ipch/
|
||||
*.aps
|
||||
*.ncb
|
||||
*.opendb
|
||||
*.opensdf
|
||||
*.sdf
|
||||
*.cachefile
|
||||
*.VC.db
|
||||
*.VC.VC.opendb
|
||||
|
||||
# Visual Studio profiler
|
||||
*.psess
|
||||
*.vsp
|
||||
*.vspx
|
||||
*.sap
|
||||
|
||||
# Visual Studio Trace Files
|
||||
*.e2e
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
$tf/
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
*.gpState
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
_ReSharper*/
|
||||
*.[Rr]e[Ss]harper
|
||||
*.DotSettings.user
|
||||
|
||||
# TeamCity is a build add-in
|
||||
_TeamCity*
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
*.dotCover
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
.axoCover/*
|
||||
!.axoCover/settings.json
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
coverage*.json
|
||||
coverage*.xml
|
||||
coverage*.info
|
||||
|
||||
# Visual Studio code coverage results
|
||||
*.coverage
|
||||
*.coveragexml
|
||||
|
||||
# NCrunch
|
||||
_NCrunch_*
|
||||
.*crunch*.local.xml
|
||||
nCrunchTemp_*
|
||||
|
||||
# MightyMoose
|
||||
*.mm.*
|
||||
AutoTest.Net/
|
||||
|
||||
# Web workbench (sass)
|
||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
|
||||
*.publishproj
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
PublishScripts/
|
||||
|
||||
# NuGet Packages
|
||||
*.nupkg
|
||||
# NuGet Symbol Packages
|
||||
*.snupkg
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
|
||||
!**/[Pp]ackages/build/
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
#!**/[Pp]ackages/repositories.config
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
*.nuget.props
|
||||
*.nuget.targets
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
csx/
|
||||
*.build.csdef
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
|
||||
|
||||
# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
||||
*.appxupload
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
||||
~$*
|
||||
*~
|
||||
*.dbmdl
|
||||
*.dbproj.schemaview
|
||||
*.jfm
|
||||
*.pfx
|
||||
*.publishsettings
|
||||
orleans.codegen.cs
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
|
||||
UpgradeLog*.XML
|
||||
UpgradeLog*.htm
|
||||
ServiceFabricBackup/
|
||||
*.rptproj.bak
|
||||
|
||||
# SQL Server files
|
||||
*.mdf
|
||||
*.ldf
|
||||
*.ndf
|
||||
|
||||
# Business Intelligence projects
|
||||
*.rdl.data
|
||||
*.bim.layout
|
||||
*.bim_*.settings
|
||||
*.rptproj.rsuser
|
||||
*- [Bb]ackup.rdl
|
||||
*- [Bb]ackup ([0-9]).rdl
|
||||
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||
|
||||
# Microsoft Fakes
|
||||
FakesAssemblies/
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
*.GhostDoc.xml
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
.ntvs_analysis.dat
|
||||
node_modules/
|
||||
|
||||
# Visual Studio 6 build log
|
||||
*.plg
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
*.opt
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
*.vbw
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
*.vbp
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
*.dsw
|
||||
*.dsp
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
**/*.HTMLClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/GeneratedArtifacts
|
||||
**/*.DesktopClient/ModelManifest.xml
|
||||
**/*.Server/GeneratedArtifacts
|
||||
**/*.Server/ModelManifest.xml
|
||||
_Pvt_Extensions
|
||||
|
||||
# Paket dependency manager
|
||||
.paket/paket.exe
|
||||
paket-files/
|
||||
|
||||
# FAKE - F# Make
|
||||
.fake/
|
||||
|
||||
# CodeRush personal settings
|
||||
.cr/personal
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
__pycache__/
|
||||
*.pyc
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
*.tss
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
*.jmconfig
|
||||
|
||||
# BizTalk build output
|
||||
*.btp.cs
|
||||
*.btm.cs
|
||||
*.odx.cs
|
||||
*.xsd.cs
|
||||
|
||||
# OpenCover UI analysis results
|
||||
OpenCover/
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
ASALocalRun/
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
*.binlog
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
*.nvuser
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
.mfractor/
|
||||
|
||||
# Local History for Visual Studio
|
||||
.localhistory/
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
.vshistory/
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
healthchecksdb
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
MigrationBackup/
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
.vscode/*
|
||||
!.vscode/settings.json
|
||||
!.vscode/tasks.json
|
||||
!.vscode/launch.json
|
||||
!.vscode/extensions.json
|
||||
*.code-workspace
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
.history/
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# JetBrains Rider
|
||||
*.sln.iml
|
||||
|
||||
### Rider ###
|
||||
# Covers JetBrains IDEs: IntelliJ, RubyMine, PhpStorm, AppCode, PyCharm, CLion, Android Studio, WebStorm and Rider
|
||||
# Reference: https://intellij-support.jetbrains.com/hc/en-us/articles/206544839
|
||||
|
||||
# User-specific stuff
|
||||
.idea/**/workspace.xml
|
||||
.idea/**/tasks.xml
|
||||
.idea/**/usage.statistics.xml
|
||||
.idea/**/dictionaries
|
||||
.idea/**/shelf
|
||||
|
||||
# AWS User-specific
|
||||
.idea/**/aws.xml
|
||||
|
||||
# Generated files
|
||||
.idea/**/contentModel.xml
|
||||
|
||||
# Sensitive or high-churn files
|
||||
.idea/**/dataSources/
|
||||
.idea/**/dataSources.ids
|
||||
.idea/**/dataSources.local.xml
|
||||
.idea/**/sqlDataSources.xml
|
||||
.idea/**/dynamic.xml
|
||||
.idea/**/uiDesigner.xml
|
||||
.idea/**/dbnavigator.xml
|
||||
|
||||
# Gradle
|
||||
.idea/**/gradle.xml
|
||||
.idea/**/libraries
|
||||
|
||||
# Gradle and Maven with auto-import
|
||||
# When using Gradle or Maven with auto-import, you should exclude module files,
|
||||
# since they will be recreated, and may cause churn. Uncomment if using
|
||||
# auto-import.
|
||||
# .idea/artifacts
|
||||
# .idea/compiler.xml
|
||||
# .idea/jarRepositories.xml
|
||||
# .idea/modules.xml
|
||||
# .idea/*.iml
|
||||
# .idea/modules
|
||||
# *.iml
|
||||
# *.ipr
|
||||
|
||||
# CMake
|
||||
cmake-build-*/
|
||||
|
||||
# Mongo Explorer plugin
|
||||
.idea/**/mongoSettings.xml
|
||||
|
||||
# File-based project format
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# mpeltonen/sbt-idea plugin
|
||||
.idea_modules/
|
||||
|
||||
# JIRA plugin
|
||||
atlassian-ide-plugin.xml
|
||||
|
||||
# Cursive Clojure plugin
|
||||
.idea/replstate.xml
|
||||
|
||||
# SonarLint plugin
|
||||
.idea/sonarlint/
|
||||
|
||||
# Crashlytics plugin (for Android Studio and IntelliJ)
|
||||
com_crashlytics_export_strings.xml
|
||||
crashlytics.properties
|
||||
crashlytics-build.properties
|
||||
fabric.properties
|
||||
|
||||
# Editor-based Rest Client
|
||||
.idea/httpRequests
|
||||
|
||||
# Android studio 3.1+ serialized cache file
|
||||
.idea/caches/build_file_checksums.ser
|
||||
|
||||
### VisualStudioCode ###
|
||||
!.vscode/*.code-snippets
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
|
||||
# Built Visual Studio Code Extensions
|
||||
*.vsix
|
||||
|
||||
### VisualStudioCode Patch ###
|
||||
# Ignore all local history of files
|
||||
.history
|
||||
.ionide
|
||||
|
||||
### VisualStudio ###
|
||||
|
||||
# User-specific files
|
||||
|
||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
|
||||
# Mono auto generated files
|
||||
|
||||
# Build results
|
||||
|
||||
# Visual Studio 2015/2017 cache/options directory
|
||||
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||
|
||||
# Visual Studio 2017 auto generated files
|
||||
|
||||
# MSTest test Results
|
||||
|
||||
# NUnit
|
||||
|
||||
# Build Results of an ATL Project
|
||||
|
||||
# Benchmark Results
|
||||
|
||||
# .NET Core
|
||||
|
||||
# ASP.NET Scaffolding
|
||||
|
||||
# StyleCop
|
||||
|
||||
# Files built by Visual Studio
|
||||
|
||||
# Chutzpah Test files
|
||||
|
||||
# Visual C++ cache files
|
||||
|
||||
# Visual Studio profiler
|
||||
|
||||
# Visual Studio Trace Files
|
||||
|
||||
# TFS 2012 Local Workspace
|
||||
|
||||
# Guidance Automation Toolkit
|
||||
|
||||
# ReSharper is a .NET coding add-in
|
||||
|
||||
# TeamCity is a build add-in
|
||||
|
||||
# DotCover is a Code Coverage Tool
|
||||
|
||||
# AxoCover is a Code Coverage Tool
|
||||
|
||||
# Coverlet is a free, cross platform Code Coverage Tool
|
||||
|
||||
# Visual Studio code coverage results
|
||||
|
||||
# NCrunch
|
||||
|
||||
# MightyMoose
|
||||
|
||||
# Web workbench (sass)
|
||||
|
||||
# Installshield output folder
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
|
||||
# Click-Once directory
|
||||
|
||||
# Publish Web Output
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
|
||||
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||
# in these scripts will be unencrypted
|
||||
|
||||
# NuGet Packages
|
||||
# NuGet Symbol Packages
|
||||
# The packages folder can be ignored because of Package Restore
|
||||
# except build/, which is used as an MSBuild target.
|
||||
# Uncomment if necessary however generally it will be regenerated when needed
|
||||
# NuGet v3's project.json files produces more ignorable files
|
||||
|
||||
# Microsoft Azure Build Output
|
||||
|
||||
# Microsoft Azure Emulator
|
||||
|
||||
# Windows Store app package directories and files
|
||||
|
||||
# Visual Studio cache files
|
||||
# files ending in .cache can be ignored
|
||||
# but keep track of directories ending in .cache
|
||||
|
||||
# Others
|
||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
|
||||
# RIA/Silverlight projects
|
||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
|
||||
# SQL Server files
|
||||
|
||||
# Business Intelligence projects
|
||||
|
||||
# Microsoft Fakes
|
||||
|
||||
# GhostDoc plugin setting file
|
||||
|
||||
# Node.js Tools for Visual Studio
|
||||
|
||||
# Visual Studio 6 build log
|
||||
|
||||
# Visual Studio 6 workspace options file
|
||||
|
||||
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||
|
||||
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||
|
||||
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||
|
||||
# Visual Studio 6 technical files
|
||||
|
||||
# Visual Studio LightSwitch build output
|
||||
|
||||
# Paket dependency manager
|
||||
|
||||
# FAKE - F# Make
|
||||
|
||||
# CodeRush personal settings
|
||||
|
||||
# Python Tools for Visual Studio (PTVS)
|
||||
|
||||
# Cake - Uncomment if you are using it
|
||||
# tools/**
|
||||
# !tools/packages.config
|
||||
|
||||
# Tabs Studio
|
||||
|
||||
# Telerik's JustMock configuration file
|
||||
|
||||
# BizTalk build output
|
||||
|
||||
# OpenCover UI analysis results
|
||||
|
||||
# Azure Stream Analytics local run output
|
||||
|
||||
# MSBuild Binary and Structured Log
|
||||
|
||||
# NVidia Nsight GPU debugger configuration file
|
||||
|
||||
# MFractors (Xamarin productivity tool) working folder
|
||||
|
||||
# Local History for Visual Studio
|
||||
|
||||
# Visual Studio History (VSHistory) files
|
||||
|
||||
# BeatPulse healthcheck temp database
|
||||
|
||||
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||
|
||||
# Ionide (cross platform F# VS Code tools) working folder
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
|
||||
# VS Code files for those working on multiple tools
|
||||
|
||||
# Local History for Visual Studio Code
|
||||
|
||||
# Windows Installer files from build outputs
|
||||
|
||||
# JetBrains Rider
|
||||
|
||||
### VisualStudio Patch ###
|
||||
# Additional files built by Visual Studio
|
||||
|
||||
# End of https://www.toptal.com/developers/gitignore/api/csharp,visualstudio,visualstudiocode,rider
|
6
.vscode/extensions.json
vendored
Normal file
6
.vscode/extensions.json
vendored
Normal file
|
@ -0,0 +1,6 @@
|
|||
{
|
||||
"recommendations": [
|
||||
"ms-dotnettools.csdevkit",
|
||||
"ms-dotnettools.csharp"
|
||||
]
|
||||
}
|
61
.vscode/launch.json
vendored
Normal file
61
.vscode/launch.json
vendored
Normal file
|
@ -0,0 +1,61 @@
|
|||
{
|
||||
// Use IntelliSense to learn about possible attributes.
|
||||
// Hover to view descriptions of existing attributes.
|
||||
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
|
||||
"version": "0.2.0",
|
||||
"configurations": [
|
||||
{
|
||||
"name": "Launch Client (Debug)",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${env:VINTAGE_STORY}/Vintagestory.exe",
|
||||
"linux": {
|
||||
"program": "${env:VINTAGE_STORY}/Vintagestory"
|
||||
},
|
||||
"osx": {
|
||||
"program": "${env:VINTAGE_STORY}/Vintagestory"
|
||||
},
|
||||
"preLaunchTask": "build",
|
||||
"args": [
|
||||
// "--playStyle" , "preset-surviveandbuild",
|
||||
// "--openWorld" , "modding test world",
|
||||
"--tracelog",
|
||||
"--addModPath",
|
||||
"${workspaceFolder}/ModTemplate/bin/Debug/Mods"
|
||||
],
|
||||
"console": "internalConsole",
|
||||
"stopAtEntry": false
|
||||
},
|
||||
{
|
||||
"name": "Launch Server",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"program": "${env:VINTAGE_STORY}/VintagestoryServer.exe",
|
||||
"linux": {
|
||||
"program": "${env:VINTAGE_STORY}/VintagestoryServer"
|
||||
},
|
||||
"osx": {
|
||||
"program": "${env:VINTAGE_STORY}/VintagestoryServer"
|
||||
},
|
||||
"preLaunchTask": "build",
|
||||
"args": [
|
||||
"--tracelog",
|
||||
"--addModPath",
|
||||
"${workspaceFolder}/ModTemplate/bin/Debug/Mods"
|
||||
],
|
||||
"console": "internalConsole",
|
||||
"stopAtEntry": false
|
||||
},
|
||||
{
|
||||
"name": "CakeBuild",
|
||||
"type": "coreclr",
|
||||
"request": "launch",
|
||||
"preLaunchTask": "build (Cake)",
|
||||
"program": "${workspaceFolder}/CakeBuild/bin/Debug/net7.0/CakeBuild.dll",
|
||||
"args": [],
|
||||
"cwd": "${workspaceFolder}/CakeBuild",
|
||||
"stopAtEntry": false,
|
||||
"console": "internalConsole"
|
||||
}
|
||||
]
|
||||
}
|
7
.vscode/settings.json
vendored
Normal file
7
.vscode/settings.json
vendored
Normal file
|
@ -0,0 +1,7 @@
|
|||
{
|
||||
"dotnet.defaultSolution": "ModTemplate.sln",
|
||||
"files.associations": {
|
||||
"server-*.txt": "log",
|
||||
"client-*.txt": "log"
|
||||
}
|
||||
}
|
40
.vscode/tasks.json
vendored
Normal file
40
.vscode/tasks.json
vendored
Normal file
|
@ -0,0 +1,40 @@
|
|||
{
|
||||
"version": "2.0.0",
|
||||
"tasks": [
|
||||
{
|
||||
"label": "build",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"build",
|
||||
"-c",
|
||||
"Debug",
|
||||
"${workspaceFolder}/ModTemplate/ModTemplate.csproj"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "package",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"run",
|
||||
"--project",
|
||||
"${workspaceFolder}/CakeBuild/CakeBuild.csproj"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
},
|
||||
{
|
||||
"label": "build (Cake)",
|
||||
"command": "dotnet",
|
||||
"type": "process",
|
||||
"args": [
|
||||
"build",
|
||||
"-c",
|
||||
"Debug",
|
||||
"${workspaceFolder}/CakeBuild/CakeBuild.csproj"
|
||||
],
|
||||
"problemMatcher": "$msCompile"
|
||||
}
|
||||
]
|
||||
}
|
19
CakeBuild/CakeBuild.csproj
Normal file
19
CakeBuild/CakeBuild.csproj
Normal file
|
@ -0,0 +1,19 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<RunWorkingDirectory>$(MSBuildProjectDirectory)</RunWorkingDirectory>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Cake.Frosting" Version="3.1.0" />
|
||||
<PackageReference Include="Cake.Json" Version="7.0.1" />
|
||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="VintagestoryAPI">
|
||||
<HintPath>$(VINTAGE_STORY)/VintagestoryAPI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
</Project>
|
114
CakeBuild/Program.cs
Normal file
114
CakeBuild/Program.cs
Normal file
|
@ -0,0 +1,114 @@
|
|||
using System;
|
||||
using System.IO;
|
||||
using Cake.Common;
|
||||
using Cake.Common.IO;
|
||||
using Cake.Common.Tools.DotNet;
|
||||
using Cake.Common.Tools.DotNet.Clean;
|
||||
using Cake.Common.Tools.DotNet.Publish;
|
||||
using Cake.Core;
|
||||
using Cake.Frosting;
|
||||
using Cake.Json;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Vintagestory.API.Common;
|
||||
|
||||
public static class Program
|
||||
{
|
||||
public static int Main(string[] args)
|
||||
{
|
||||
return new CakeHost()
|
||||
.UseContext<BuildContext>()
|
||||
.Run(args);
|
||||
}
|
||||
}
|
||||
|
||||
public class BuildContext : FrostingContext
|
||||
{
|
||||
public const string ProjectName = "ModTemplate";
|
||||
public string BuildConfiguration { get; set; }
|
||||
public string Version { get; }
|
||||
public string Name { get; }
|
||||
public bool SkipJsonValidation { get; set; }
|
||||
|
||||
public BuildContext(ICakeContext context)
|
||||
: base(context)
|
||||
{
|
||||
BuildConfiguration = context.Argument("configuration", "Release");
|
||||
SkipJsonValidation = context.Argument("skipJsonValidation", false);
|
||||
var modInfo = context.DeserializeJsonFromFile<ModInfo>($"../{BuildContext.ProjectName}/modinfo.json");
|
||||
Version = modInfo.Version;
|
||||
Name = modInfo.ModID;
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("ValidateJson")]
|
||||
public sealed class ValidateJsonTask : FrostingTask<BuildContext>
|
||||
{
|
||||
public override void Run(BuildContext context)
|
||||
{
|
||||
if (context.SkipJsonValidation)
|
||||
{
|
||||
return;
|
||||
}
|
||||
var jsonFiles = context.GetFiles($"../{BuildContext.ProjectName}/assets/**/*.json");
|
||||
foreach (var file in jsonFiles)
|
||||
{
|
||||
try
|
||||
{
|
||||
var json = File.ReadAllText(file.FullPath);
|
||||
JToken.Parse(json);
|
||||
}
|
||||
catch (JsonException ex)
|
||||
{
|
||||
throw new Exception($"Validation failed for JSON file: {file.FullPath}{Environment.NewLine}{ex.Message}", ex);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("Build")]
|
||||
[IsDependentOn(typeof(ValidateJsonTask))]
|
||||
public sealed class BuildTask : FrostingTask<BuildContext>
|
||||
{
|
||||
public override void Run(BuildContext context)
|
||||
{
|
||||
context.DotNetClean($"../{BuildContext.ProjectName}/{BuildContext.ProjectName}.csproj",
|
||||
new DotNetCleanSettings
|
||||
{
|
||||
Configuration = context.BuildConfiguration
|
||||
});
|
||||
|
||||
|
||||
context.DotNetPublish($"../{BuildContext.ProjectName}/{BuildContext.ProjectName}.csproj",
|
||||
new DotNetPublishSettings
|
||||
{
|
||||
Configuration = context.BuildConfiguration
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("Package")]
|
||||
[IsDependentOn(typeof(BuildTask))]
|
||||
public sealed class PackageTask : FrostingTask<BuildContext>
|
||||
{
|
||||
public override void Run(BuildContext context)
|
||||
{
|
||||
context.EnsureDirectoryExists("../Releases");
|
||||
context.CleanDirectory("../Releases");
|
||||
context.EnsureDirectoryExists($"../Releases/{context.Name}");
|
||||
context.CopyFiles($"../{BuildContext.ProjectName}/bin/{context.BuildConfiguration}/Mods/mod/publish/*", $"../Releases/{context.Name}");
|
||||
context.CopyDirectory($"../{BuildContext.ProjectName}/assets", $"../Releases/{context.Name}/assets");
|
||||
context.CopyFile($"../{BuildContext.ProjectName}/modinfo.json", $"../Releases/{context.Name}/modinfo.json");
|
||||
if (context.FileExists($"../{BuildContext.ProjectName}/modicon.png"))
|
||||
{
|
||||
context.CopyFile($"../{BuildContext.ProjectName}/modicon.png", $"../Releases/{context.Name}/modicon.png");
|
||||
}
|
||||
context.Zip($"../Releases/{context.Name}", $"../Releases/{context.Name}_{context.Version}.zip");
|
||||
}
|
||||
}
|
||||
|
||||
[TaskName("Default")]
|
||||
[IsDependentOn(typeof(PackageTask))]
|
||||
public class DefaultTask : FrostingTask
|
||||
{
|
||||
}
|
121
LICENSE
Normal file
121
LICENSE
Normal file
|
@ -0,0 +1,121 @@
|
|||
Creative Commons Legal Code
|
||||
|
||||
CC0 1.0 Universal
|
||||
|
||||
CREATIVE COMMONS CORPORATION IS NOT A LAW FIRM AND DOES NOT PROVIDE
|
||||
LEGAL SERVICES. DISTRIBUTION OF THIS DOCUMENT DOES NOT CREATE AN
|
||||
ATTORNEY-CLIENT RELATIONSHIP. CREATIVE COMMONS PROVIDES THIS
|
||||
INFORMATION ON AN "AS-IS" BASIS. CREATIVE COMMONS MAKES NO WARRANTIES
|
||||
REGARDING THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS
|
||||
PROVIDED HEREUNDER, AND DISCLAIMS LIABILITY FOR DAMAGES RESULTING FROM
|
||||
THE USE OF THIS DOCUMENT OR THE INFORMATION OR WORKS PROVIDED
|
||||
HEREUNDER.
|
||||
|
||||
Statement of Purpose
|
||||
|
||||
The laws of most jurisdictions throughout the world automatically confer
|
||||
exclusive Copyright and Related Rights (defined below) upon the creator
|
||||
and subsequent owner(s) (each and all, an "owner") of an original work of
|
||||
authorship and/or a database (each, a "Work").
|
||||
|
||||
Certain owners wish to permanently relinquish those rights to a Work for
|
||||
the purpose of contributing to a commons of creative, cultural and
|
||||
scientific works ("Commons") that the public can reliably and without fear
|
||||
of later claims of infringement build upon, modify, incorporate in other
|
||||
works, reuse and redistribute as freely as possible in any form whatsoever
|
||||
and for any purposes, including without limitation commercial purposes.
|
||||
These owners may contribute to the Commons to promote the ideal of a free
|
||||
culture and the further production of creative, cultural and scientific
|
||||
works, or to gain reputation or greater distribution for their Work in
|
||||
part through the use and efforts of others.
|
||||
|
||||
For these and/or other purposes and motivations, and without any
|
||||
expectation of additional consideration or compensation, the person
|
||||
associating CC0 with a Work (the "Affirmer"), to the extent that he or she
|
||||
is an owner of Copyright and Related Rights in the Work, voluntarily
|
||||
elects to apply CC0 to the Work and publicly distribute the Work under its
|
||||
terms, with knowledge of his or her Copyright and Related Rights in the
|
||||
Work and the meaning and intended legal effect of CC0 on those rights.
|
||||
|
||||
1. Copyright and Related Rights. A Work made available under CC0 may be
|
||||
protected by copyright and related or neighboring rights ("Copyright and
|
||||
Related Rights"). Copyright and Related Rights include, but are not
|
||||
limited to, the following:
|
||||
|
||||
i. the right to reproduce, adapt, distribute, perform, display,
|
||||
communicate, and translate a Work;
|
||||
ii. moral rights retained by the original author(s) and/or performer(s);
|
||||
iii. publicity and privacy rights pertaining to a person's image or
|
||||
likeness depicted in a Work;
|
||||
iv. rights protecting against unfair competition in regards to a Work,
|
||||
subject to the limitations in paragraph 4(a), below;
|
||||
v. rights protecting the extraction, dissemination, use and reuse of data
|
||||
in a Work;
|
||||
vi. database rights (such as those arising under Directive 96/9/EC of the
|
||||
European Parliament and of the Council of 11 March 1996 on the legal
|
||||
protection of databases, and under any national implementation
|
||||
thereof, including any amended or successor version of such
|
||||
directive); and
|
||||
vii. other similar, equivalent or corresponding rights throughout the
|
||||
world based on applicable law or treaty, and any national
|
||||
implementations thereof.
|
||||
|
||||
2. Waiver. To the greatest extent permitted by, but not in contravention
|
||||
of, applicable law, Affirmer hereby overtly, fully, permanently,
|
||||
irrevocably and unconditionally waives, abandons, and surrenders all of
|
||||
Affirmer's Copyright and Related Rights and associated claims and causes
|
||||
of action, whether now known or unknown (including existing as well as
|
||||
future claims and causes of action), in the Work (i) in all territories
|
||||
worldwide, (ii) for the maximum duration provided by applicable law or
|
||||
treaty (including future time extensions), (iii) in any current or future
|
||||
medium and for any number of copies, and (iv) for any purpose whatsoever,
|
||||
including without limitation commercial, advertising or promotional
|
||||
purposes (the "Waiver"). Affirmer makes the Waiver for the benefit of each
|
||||
member of the public at large and to the detriment of Affirmer's heirs and
|
||||
successors, fully intending that such Waiver shall not be subject to
|
||||
revocation, rescission, cancellation, termination, or any other legal or
|
||||
equitable action to disrupt the quiet enjoyment of the Work by the public
|
||||
as contemplated by Affirmer's express Statement of Purpose.
|
||||
|
||||
3. Public License Fallback. Should any part of the Waiver for any reason
|
||||
be judged legally invalid or ineffective under applicable law, then the
|
||||
Waiver shall be preserved to the maximum extent permitted taking into
|
||||
account Affirmer's express Statement of Purpose. In addition, to the
|
||||
extent the Waiver is so judged Affirmer hereby grants to each affected
|
||||
person a royalty-free, non transferable, non sublicensable, non exclusive,
|
||||
irrevocable and unconditional license to exercise Affirmer's Copyright and
|
||||
Related Rights in the Work (i) in all territories worldwide, (ii) for the
|
||||
maximum duration provided by applicable law or treaty (including future
|
||||
time extensions), (iii) in any current or future medium and for any number
|
||||
of copies, and (iv) for any purpose whatsoever, including without
|
||||
limitation commercial, advertising or promotional purposes (the
|
||||
"License"). The License shall be deemed effective as of the date CC0 was
|
||||
applied by Affirmer to the Work. Should any part of the License for any
|
||||
reason be judged legally invalid or ineffective under applicable law, such
|
||||
partial invalidity or ineffectiveness shall not invalidate the remainder
|
||||
of the License, and in such case Affirmer hereby affirms that he or she
|
||||
will not (i) exercise any of his or her remaining Copyright and Related
|
||||
Rights in the Work or (ii) assert any associated claims and causes of
|
||||
action with respect to the Work, in either case contrary to Affirmer's
|
||||
express Statement of Purpose.
|
||||
|
||||
4. Limitations and Disclaimers.
|
||||
|
||||
a. No trademark or patent rights held by Affirmer are waived, abandoned,
|
||||
surrendered, licensed or otherwise affected by this document.
|
||||
b. Affirmer offers the Work as-is and makes no representations or
|
||||
warranties of any kind concerning the Work, express, implied,
|
||||
statutory or otherwise, including without limitation warranties of
|
||||
title, merchantability, fitness for a particular purpose, non
|
||||
infringement, or the absence of latent or other defects, accuracy, or
|
||||
the present or absence of errors, whether or not discoverable, all to
|
||||
the greatest extent permissible under applicable law.
|
||||
c. Affirmer disclaims responsibility for clearing rights of other persons
|
||||
that may apply to the Work or any use thereof, including without
|
||||
limitation any person's Copyright and Related Rights in the Work.
|
||||
Further, Affirmer disclaims responsibility for obtaining any necessary
|
||||
consents, permissions or other rights required for any use of the
|
||||
Work.
|
||||
d. Affirmer understands and acknowledges that Creative Commons is not a
|
||||
party to this document and has no duty or obligation with respect to
|
||||
this CC0 or use of the Work.
|
28
ModTemplate.sln
Normal file
28
ModTemplate.sln
Normal file
|
@ -0,0 +1,28 @@
|
|||
|
||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
# Visual Studio Version 17
|
||||
VisualStudioVersion = 17.0.31903.59
|
||||
MinimumVisualStudioVersion = 10.0.40219.1
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CakeBuild", "CakeBuild\CakeBuild.csproj", "{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ModTemplate", "ModTemplate\ModTemplate.csproj", "{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{BC68EDF6-C294-4819-B7F4-9EA99B73E69D}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{CB2100BC-F653-402A-9FBA-EA463C2BD4FC}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
EndGlobal
|
41
ModTemplate/ModTemplate.csproj
Normal file
41
ModTemplate/ModTemplate.csproj
Normal file
|
@ -0,0 +1,41 @@
|
|||
<Project Sdk="Microsoft.NET.Sdk">
|
||||
|
||||
<PropertyGroup>
|
||||
<TargetFramework>net7.0</TargetFramework>
|
||||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
|
||||
<OutputPath>bin\$(Configuration)\Mods\mod</OutputPath>
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Reference Include="VintagestoryAPI">
|
||||
<HintPath>$(VINTAGE_STORY)/VintagestoryAPI.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VSSurvivalMod">
|
||||
<HintPath>$(VINTAGE_STORY)/Mods/VSSurvivalMod.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VSEssentials">
|
||||
<HintPath>$(VINTAGE_STORY)/Mods/VSEssentials.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VSCreativeMod">
|
||||
<HintPath>$(VINTAGE_STORY)/Mods/VSCreativeMod.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>$(VINTAGE_STORY)/Lib/Newtonsoft.Json.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<Content Include="assets\**">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
<Content Include="modinfo.json">
|
||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
26
ModTemplate/ModTemplateModSystem.cs
Normal file
26
ModTemplate/ModTemplateModSystem.cs
Normal file
|
@ -0,0 +1,26 @@
|
|||
using Vintagestory.API.Client;
|
||||
using Vintagestory.API.Common;
|
||||
using Vintagestory.API.Config;
|
||||
using Vintagestory.API.Server;
|
||||
|
||||
namespace ModTemplate
|
||||
{
|
||||
public class ModTemplateModSystem : ModSystem
|
||||
{
|
||||
// Called on server and client
|
||||
public override void Start(ICoreAPI api)
|
||||
{
|
||||
api.Logger.Notification("Hello from template mod: " + Lang.Get("mymodid:hello"));
|
||||
}
|
||||
|
||||
public override void StartServerSide(ICoreServerAPI api)
|
||||
{
|
||||
api.Logger.Notification("Hello from template mod server side");
|
||||
}
|
||||
|
||||
public override void StartClientSide(ICoreClientAPI api)
|
||||
{
|
||||
api.Logger.Notification("Hello from template mod client side");
|
||||
}
|
||||
}
|
||||
}
|
16
ModTemplate/Properties/launchSettings.json
Normal file
16
ModTemplate/Properties/launchSettings.json
Normal file
|
@ -0,0 +1,16 @@
|
|||
{
|
||||
"profiles": {
|
||||
"Client": {
|
||||
"commandName": "Executable",
|
||||
"executablePath": "$(VINTAGE_STORY)/Vintagestory.exe",
|
||||
"commandLineArgs": "--tracelog --addModPath \"$(ProjectDir)/bin/$(Configuration)/Mods\"",
|
||||
"workingDirectory": "$(VINTAGE_STORY)"
|
||||
},
|
||||
"Server": {
|
||||
"commandName": "Executable",
|
||||
"executablePath": "$(VINTAGE_STORY)/VintagestoryServer.exe",
|
||||
"commandLineArgs": "--tracelog --addModPath \"$(ProjectDir)/bin/$(Configuration)/Mods\"",
|
||||
"workingDirectory": "$(VINTAGE_STORY)"
|
||||
}
|
||||
}
|
||||
}
|
3
ModTemplate/assets/mymodid/lang/en.json
Normal file
3
ModTemplate/assets/mymodid/lang/en.json
Normal file
|
@ -0,0 +1,3 @@
|
|||
{
|
||||
"hello": "hello world!"
|
||||
}
|
13
ModTemplate/modinfo.json
Normal file
13
ModTemplate/modinfo.json
Normal file
|
@ -0,0 +1,13 @@
|
|||
{
|
||||
"type": "code",
|
||||
"modid": "mymodid",
|
||||
"name": "My Template Mod",
|
||||
"authors": [
|
||||
"Unknown"
|
||||
],
|
||||
"description": "To be added",
|
||||
"version": "1.0.0",
|
||||
"dependencies": {
|
||||
"game": ""
|
||||
}
|
||||
}
|
70
README.md
Normal file
70
README.md
Normal file
|
@ -0,0 +1,70 @@
|
|||
# Vintage Story Mod Template
|
||||
|
||||
This repository contains a configured .NET 7 mod for Visual Studio, Visual Studio Code and Rider that let's you start Vintage Story and add your own code to it. Supports logging and as well as debugging.
|
||||
|
||||
|
||||
|
||||
## Usage
|
||||
- Get a copy of this template by either using the "Use this Template" on github or cloning it or downloading a .zip file.
|
||||
- Open the Project with your preferred IDE
|
||||
- Run the template
|
||||
|
||||
|
||||
The template uses the Cake build system to produce a mod ready to release for you.
|
||||
You can create a release with one of the following methods:
|
||||
- In Visual Studio and Rider Select to run the CakeBuilder Project.
|
||||
- In Visual Studio Code click on "Terminal" > "Run Task" > "package"
|
||||
- run the build.ps1 or build.sh
|
||||
|
||||
This will then produce the `mymodid_1.0.0.zip` inside the `Release` folder in the project root folder.
|
||||
|
||||
|
||||
## Linux / Mac
|
||||
This sample is preconfigured for Windows if you want to use it on Linux or Mac you need to change the path for the Vintage Story (Server) binaries since those are now platform dependent with .NET 7.
|
||||
|
||||
### Rider
|
||||
If you use Rider on Linux or Mac you will need to change in
|
||||
`modtemplate/Properties/launchSettings.json`
|
||||
```
|
||||
"executablePath": "$(VINTAGE_STORY)/Vintagestory.exe",
|
||||
"executablePath": "$(VINTAGE_STORY)/VintagestoryServer.exe",
|
||||
```
|
||||
to
|
||||
```
|
||||
"executablePath": "$(VINTAGE_STORY)/Vintagestory",
|
||||
"executablePath": "$(VINTAGE_STORY)/VintagestoryServer",
|
||||
```
|
||||
|
||||
## Info General
|
||||
|
||||
Since version 1.18.8-rc1 Vintage Story uses .NET 7 as its base framework. This means from now on mods can be targeted towards it and make use of the latest C# 11 language features.
|
||||
|
||||
Further the new way of creating mods uses a [dotnet template package](https://www.nuget.org/packages/VintageStory.Mod.Templates/).
|
||||
|
||||
This basically allows you to create a mod directly from Visual Studio, Rider or the command line (`dotnet new vsmod`) for more details how to use it see our [wiki page](https://wiki.vintagestory.at/index.php/Modding:Setting_up_your_Development_Environment).
|
||||
|
||||
It supports options so you can easily add what ever dependency you may need in you next modding project.
|
||||
|
||||
The new template also just houses a single mod by default (you can still manually add more if wanted). We think it is better to have the mods separated in their own repositories and Solutions.
|
||||
|
||||
Further with the new template package and the cake build system there is not much need for the `vsmodtools` tool hopefully, which means less code to be maintained by us.
|
||||
|
||||
We are also now supporting Visual Studio, Visual Studio Code and Rider with the new SDK style project and templates.
|
||||
|
||||
## Cake build system
|
||||
|
||||
The new template also comes with the cake build system https://cakebuild.net/ found in the file [CakeBuild/Program.cs](CakeBuild/Program.cs).
|
||||
It is also used in the games repo to build the game for each platform (Windows x64, Linux x64, MacOs x64) and eventually Arm x64 as well at some point.
|
||||
|
||||
But that is not all cake can do for us.
|
||||
Since we use the `Cake Frosting` setup which essentially adds another Project to our solution where we can write C# code to define our build and package procedure. Further we added a Json Validation step to it so before a build is made it will verify that all json files are at least parsable by `Newtonsoft.Json` to avoid simple mistakes. And if you want to use any Testing library you can also add it to the Cake build system to run your test when you create a mod.zip for release.
|
||||
|
||||
|
||||
## Migrating Mods to .NET 7
|
||||
|
||||
To migrate your mod to .NET 7 we would recommend you to create a new project with our new template (checkout our updated [wiki page](https://wiki.vintagestory.at/index.php/Modding:Setting_up_your_Development_Environment) for that) and copy over your old code. Additionally you may need to add any special references you need for your mod.
|
||||
|
||||
Then you may have to make some code changes so your mod works with the .NET 7 version of the game. For most mods this should be just minor changes.
|
||||
|
||||
Once that is done it should be ready to be started within you preferred IDE. So you can also benefit from new C# 11 language features as well as the cake build system.
|
||||
|
2
build.ps1
Normal file
2
build.ps1
Normal file
|
@ -0,0 +1,2 @@
|
|||
dotnet run --project CakeBuild/CakeBuild.csproj -- $args
|
||||
exit $LASTEXITCODE;
|
1
build.sh
Executable file
1
build.sh
Executable file
|
@ -0,0 +1 @@
|
|||
dotnet run --project ./CakeBuild/CakeBuild.csproj -- "$@"
|
Loading…
Add table
Add a link
Reference in a new issue