enum InventoryFolder { Texture(id: 0, name: "Textures"), Sound(id: 1, name: "Sounds"), CallingCard(id: 2, name: "Calling Cards"), Landmark(id: 3, name: "Landmarks"), Clothing(id: 5, name: "Clothing"), Objects(id: 6, name: "Objects"), ROOT(id: 8, name: "My Inventory"), Scripts(id: 10, name: "Scripts"), BodyParts(id: 13, name: "Body Parts"), Trash(id: 14, name: "Trash"), Screenshots(id: 15, name: "Photo Album"), LostAndFound(id: 16, name: "Lost & Found"), Animations(id: 20, name: "Animations"), Gestures(id: 21, name: "Gestures"), Favorites(id: 23, name: "Favorites"), CurrentOutfit(id: 46, name: "Current Outfit"), Outfit(id: 47, name: "Outfit"), MyOutfits(id: 48, name: "My Outfits"), // 49 Mesh // 50 Inbox // 51 Outbox // 52 BasicRoot MarketplaceListings(id: 53, name: "Marketplace Listings"), MarketplaceStock(id: 54, name: "Marketplace Stock"), // 55 Marketplace version Settings(id: 56, name: "Settings"), Materials(id: 57, name: "Materials"), Suitcase(id: 100, name: "My Suitcase"); final int id; final String name; const InventoryFolder({required this.id, required this.name}); }