Update to 1.19

This commit is contained in:
Tara Piccari 2024-01-31 19:01:08 -07:00
parent ce4667b6b4
commit 2039236aec
9 changed files with 97 additions and 77 deletions

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@ -3,22 +3,22 @@
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
libzontreck=1.10.012124.1709
libzontreck=1.10.013124.1729
## Environment Properties
# The Minecraft version must agree with the Forge version to get a valid artifact
minecraft_version=1.18.2
minecraft_version=1.19.2
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.18.2,1.19)
minecraft_version_range=[1.19,1.20)
# The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=40.2.1
forge_version=43.3.0
# The Forge version range can use any version of Forge as bounds or match the loader version range
forge_version_range=[40,)
forge_version_range=[43,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[40,)
loader_version_range=[43,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
@ -36,7 +36,7 @@ loader_version_range=[40,)
mapping_channel=parchment
# The mapping version to query from the mapping channel.
# This must match the format required by the mapping channel.
mapping_version=2022.11.06-1.18.2
mapping_version=2022.11.27-1.19.2
## Mod Properties
@ -49,7 +49,7 @@ mod_name=Aria's Essentials
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=GPLv3
# The mod version. See https://semver.org/
mod_version=1.2.012124.2356
mod_version=1.2.013124.1836
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html

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@ -1,6 +1,5 @@
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-7.5.1-bin.zip
networkTimeout=10000
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

12
gradlew vendored
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@ -55,7 +55,7 @@
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
@ -80,11 +80,11 @@ do
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
APP_NAME="Gradle"
APP_BASE_NAME=${0##*/}
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
@ -143,16 +143,12 @@ fi
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac

1
gradlew.bat vendored
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@ -26,7 +26,6 @@ if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%

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@ -22,7 +22,7 @@ public class AutoWalk {
static long lastPress;
@SubscribeEvent
public static void onKeyPress(InputEvent.KeyInputEvent event) {
public static void onKeyPress(InputEvent.Key event) {
if(Keybindings.AUTOWALK.matches(event.getKey(), event.getScanCode()) && Minecraft.getInstance().screen == null && Keybindings.AUTOWALK.isDown())
{
lastPress = Instant.now().getEpochSecond();
@ -36,10 +36,11 @@ public class AutoWalk {
private static void startWalking() {
isWalking=true;
autoJump = Minecraft.getInstance().options.autoJump;
Minecraft.getInstance().options.autoJump = true;
autoJump = Minecraft.getInstance().options.autoJump().get();
Minecraft.getInstance().options.autoJump().set(true);
Minecraft.getInstance().player.sendMessage(ChatHelpers.macro(Messages.ESSENTIALS_PREFIX + "!Dark_Green!AutoWalking started"), new UUID(0,0));
Minecraft.getInstance().player.displayClientMessage(ChatHelpers.macro(Messages.ESSENTIALS_PREFIX + "!Dark_Green!AutoWalking started"), false);
runner = new Thread(()->{
while(AutoWalk.isWalking)
@ -55,10 +56,10 @@ public class AutoWalk {
isWalking=false;
runner.interrupt();
runner=null;
Minecraft.getInstance().options.autoJump = autoJump;
Minecraft.getInstance().options.autoJump().set(autoJump);
Minecraft.getInstance().options.keyUp.setDown(false);
Minecraft.getInstance().player.sendMessage(ChatHelpers.macro(Messages.ESSENTIALS_PREFIX + "!Dark_Green!AutoWalking stopped"), new UUID(0,0));
Minecraft.getInstance().player.displayClientMessage(ChatHelpers.macro(Messages.ESSENTIALS_PREFIX + "!Dark_Green!AutoWalking stopped"), false);
}
}

View file

@ -28,8 +28,10 @@ import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.player.Player;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.event.RenderGameOverlayEvent;
import net.minecraftforge.client.gui.ForgeIngameGui;
import net.minecraftforge.client.event.RenderGuiOverlayEvent;
import net.minecraftforge.client.gui.overlay.ForgeGui;
import net.minecraftforge.client.gui.overlay.GuiOverlayManager;
import net.minecraftforge.client.gui.overlay.NamedGuiOverlay;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.eventbus.api.EventPriority;
import net.minecraftforge.eventbus.api.SubscribeEvent;
@ -77,12 +79,28 @@ public class HeartsRenderer {
* @param event Event instance
*/
@SubscribeEvent(priority = EventPriority.LOW)
public void renderHealthbar(RenderGameOverlayEvent.PreLayer event) {
if (event.isCanceled() || !AEClientConfig.getInstance().EnableHearts || event.getOverlay() != ForgeIngameGui.PLAYER_HEALTH_ELEMENT) {
public void renderHealthbar(RenderGuiOverlayEvent.Pre event) {
NamedGuiOverlay ActualOverlay = GuiOverlayManager.findOverlay(new ResourceLocation("minecraft:player_health"));
if (ActualOverlay == null) {
if (GuiOverlayManager.getOverlays() == null) {
AriasEssentials.LOGGER.info("Overlays non existent?!");
}
for (NamedGuiOverlay overlay : GuiOverlayManager.getOverlays()) {
// Next print
// LibZontreck.LOGGER.info("GUI OVERLAY: "+overlay.id().getPath());
if (overlay.id().getPath().equals("player_health")) {
ActualOverlay = overlay;
break;
}
}
}
if (event.isCanceled() || !AEClientConfig.getInstance().EnableHearts || event.getOverlay() != ActualOverlay) {
return;
}
// ensure its visible
if (!(mc.gui instanceof ForgeIngameGui gui) || mc.options.hideGui || !gui.shouldDrawSurvivalElements()) {
if (!(mc.gui instanceof ForgeGui gui) || mc.options.hideGui || !gui.shouldDrawSurvivalElements()) {
return;
}
Entity renderViewEnity = this.mc.getCameraEntity();
@ -94,7 +112,7 @@ public class HeartsRenderer {
this.mc.getProfiler().push("health");
// extra setup stuff from us
int left_height = gui.left_height;
int left_height = gui.leftHeight;
int width = this.mc.getWindow().getGuiScaledWidth();
int height = this.mc.getWindow().getGuiScaledHeight();
int updateCounter = this.mc.gui.getGuiTicks();
@ -103,13 +121,13 @@ public class HeartsRenderer {
// changes are indicated by comment
int health = Mth.ceil(player.getHealth());
boolean highlight = this.healthUpdateCounter > (long) updateCounter && (this.healthUpdateCounter - (long) updateCounter) / 3L % 2L == 1L;
boolean highlight = this.healthUpdateCounter > (long) updateCounter
&& (this.healthUpdateCounter - (long) updateCounter) / 3L % 2L == 1L;
if (health < this.playerHealth && player.invulnerableTime > 0) {
this.lastSystemTime = Util.getMillis();
this.healthUpdateCounter = (updateCounter + 20);
}
else if (health > this.playerHealth && player.invulnerableTime > 0) {
} else if (health > this.playerHealth && player.invulnerableTime > 0) {
this.lastSystemTime = Util.getMillis();
this.healthUpdateCounter = (updateCounter + 10);
}
@ -127,7 +145,8 @@ public class HeartsRenderer {
float healthMax = attrMaxHealth == null ? 0 : (float) attrMaxHealth.getValue();
float absorb = Mth.ceil(player.getAbsorptionAmount());
// CHANGE: simulate 10 hearts max if there's more, so vanilla only renders one row max
// CHANGE: simulate 10 hearts max if there's more, so vanilla only renders one
// row max
healthMax = Math.min(healthMax, 20f);
health = Math.min(health, 20);
absorb = Math.min(absorb, 20);
@ -139,9 +158,10 @@ public class HeartsRenderer {
int left = width / 2 - 91;
int top = height - left_height;
// change: these are unused below, unneeded? should these adjust the Forge variable?
//left_height += (healthRows * rowHeight);
//if (rowHeight != 10) left_height += 10 - rowHeight;
// change: these are unused below, unneeded? should these adjust the Forge
// variable?
// left_height += (healthRows * rowHeight);
// if (rowHeight != 10) left_height += 10 - rowHeight;
this.regen = -1;
if (player.hasEffect(MobEffects.REGENERATION)) {
@ -152,46 +172,46 @@ public class HeartsRenderer {
final int TOP = 9 * (this.mc.level.getLevelData().isHardcore() ? 5 : 0);
final int BACKGROUND = (highlight ? 25 : 16);
int MARGIN = 16;
if (player.hasEffect(MobEffects.POISON)) MARGIN += 36;
else if (player.hasEffect(MobEffects.WITHER)) MARGIN += 72;
if (player.hasEffect(MobEffects.POISON))
MARGIN += 36;
else if (player.hasEffect(MobEffects.WITHER))
MARGIN += 72;
float absorbRemaining = absorb;
PoseStack matrixStack = event.getMatrixStack();
PoseStack matrixStack = event.getPoseStack();
for (int i = Mth.ceil((healthMax + absorb) / 2.0F) - 1; i >= 0; --i) {
int row = Mth.ceil((float) (i + 1) / 10.0F) - 1;
int x = left + i % 10 * 8;
int y = top - row * rowHeight;
if (health <= 4) y += this.rand.nextInt(2);
if (i == this.regen) y -= 2;
if (health <= 4)
y += this.rand.nextInt(2);
if (i == this.regen)
y -= 2;
this.blit(matrixStack, x, y, BACKGROUND, TOP, 9, 9);
if (highlight) {
if (i * 2 + 1 < healthLast) {
this.blit(matrixStack, x, y, MARGIN + 54, TOP, 9, 9); //6
}
else if (i * 2 + 1 == healthLast) {
this.blit(matrixStack, x, y, MARGIN + 63, TOP, 9, 9); //7
this.blit(matrixStack, x, y, MARGIN + 54, TOP, 9, 9); // 6
} else if (i * 2 + 1 == healthLast) {
this.blit(matrixStack, x, y, MARGIN + 63, TOP, 9, 9); // 7
}
}
if (absorbRemaining > 0.0F) {
if (absorbRemaining == absorb && absorb % 2.0F == 1.0F) {
this.blit(matrixStack, x, y, MARGIN + 153, TOP, 9, 9); //17
this.blit(matrixStack, x, y, MARGIN + 153, TOP, 9, 9); // 17
absorbRemaining -= 1.0F;
}
else {
this.blit(matrixStack, x, y, MARGIN + 144, TOP, 9, 9); //16
} else {
this.blit(matrixStack, x, y, MARGIN + 144, TOP, 9, 9); // 16
absorbRemaining -= 2.0F;
}
}
else {
} else {
if (i * 2 + 1 < health) {
this.blit(matrixStack, x, y, MARGIN + 36, TOP, 9, 9); //4
}
else if (i * 2 + 1 == health) {
this.blit(matrixStack, x, y, MARGIN + 45, TOP, 9, 9); //5
this.blit(matrixStack, x, y, MARGIN + 36, TOP, 9, 9); // 4
} else if (i * 2 + 1 == health) {
this.blit(matrixStack, x, y, MARGIN + 45, TOP, 9, 9); // 5
}
}
}
@ -200,22 +220,24 @@ public class HeartsRenderer {
this.renderExtraAbsorption(matrixStack, left, top - rowHeight, player);
RenderSystem.setShaderTexture(0, ICON_VANILLA);
gui.left_height += 10;
gui.leftHeight += 10;
if (absorb > 0) {
gui.left_height += 10;
gui.leftHeight += 10;
}
event.setCanceled(true);
RenderSystem.disableBlend();
this.mc.getProfiler().pop();
MinecraftForge.EVENT_BUS.post(new RenderGameOverlayEvent.PostLayer(matrixStack, event, ForgeIngameGui.PLAYER_HEALTH_ELEMENT));
MinecraftForge.EVENT_BUS
.post(new RenderGuiOverlayEvent.Post(mc.getWindow(), event.getPoseStack(), event.getPartialTick(), ActualOverlay));
}
/**
* Gets the texture from potion effects
* @param player Player instance
* @return Texture offset for potion effects
*
* @param player Player instance
* @return Texture offset for potion effects
*/
private int getPotionOffset(Player player) {
int potionOffset = 0;
@ -236,10 +258,11 @@ public class HeartsRenderer {
/**
* Renders the health above 10 hearts
* @param matrixStack Matrix stack instance
* @param xBasePos Health bar top corner
* @param yBasePos Health bar top corner
* @param player Player instance
*
* @param matrixStack Matrix stack instance
* @param xBasePos Health bar top corner
* @param yBasePos Health bar top corner
* @param player Player instance
*/
private void renderExtraHearts(PoseStack matrixStack, int xBasePos, int yBasePos, Player player) {
int potionOffset = this.getPotionOffset(player);
@ -253,10 +276,11 @@ public class HeartsRenderer {
/**
* Renders the absorption health above 10 hearts
* @param matrixStack Matrix stack instance
* @param xBasePos Health bar top corner
* @param yBasePos Health bar top corner
* @param player Player instance
*
* @param matrixStack Matrix stack instance
* @param xBasePos Health bar top corner
* @param yBasePos Health bar top corner
* @param player Player instance
*/
private void renderExtraAbsorption(PoseStack matrixStack, int xBasePos, int yBasePos, Player player) {
int potionOffset = this.getPotionOffset(player);
@ -269,8 +293,9 @@ public class HeartsRenderer {
/**
* Gets the texture offset from the regen effect
* @param i Heart index
* @param offset Current offset
*
* @param i Heart index
* @param offset Current offset
*/
private int getYRegenOffset(int i, int offset) {
return i + offset == this.regen ? -2 : 0;

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@ -6,7 +6,7 @@
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="[40,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
loaderVersion="[43,)" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="GPLv3"
@ -51,7 +51,7 @@ modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="[40,)" #mandatory
versionRange="[43,)" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT or SERVER
@ -61,10 +61,10 @@ side="BOTH"
modId="minecraft"
mandatory=true
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="[1.18.2,1.19)"
versionRange="[1.19,1.20)"
ordering="NONE"
side="BOTH"
[[dependencies.libzontreck]]
[[dependencies.ariasessentials]]
modId="libzontreck"
mandatory=true
versionRange="[1.10,1.11)"

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@ -2,7 +2,7 @@
"pack": {
"description": "Aria's Essentials resources",
"pack_format": 9,
"forge:resource_pack_format": 8,
"forge:data_pack_format": 9
"forge:resource_pack_format": 9,
"forge:data_pack_format": 10
}
}