Adds in the time bottle from time in a bottle. With plans to add an energy variant
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23 changed files with 734 additions and 2 deletions
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package dev.zontreck.essentials.util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.sounds.SoundEvents;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.level.Level;
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/**
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* {@link SoundUtilities#playNoteBlockHarpSound(Level, BlockPos, String)} was taken/derrived from Time-in-a-bottle github.
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*/
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public class SoundUtilities {
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public static void playNoteBlockHarpSound(Level level, BlockPos pos, String note) {
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// https://minecraft.gamepedia.com/Note_Block
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switch (note) {
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// Octave 1
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case "F#" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.5F);
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case "G" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.529732F);
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case "G#" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.561231F);
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case "A" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.594604F);
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case "A#" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.629961F);
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case "B" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.667420F);
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case "C" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.707107F);
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case "C#" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.749154F);
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case "D" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.793701F);
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case "D#" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.840896F);
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case "E" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.890899F);
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case "F" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 0.943874F);
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// Octave 2
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case "F#2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1F);
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case "G2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.059463F);
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case "G#2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.122462F);
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case "A2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.189207F);
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case "A#2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.259921F);
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case "B2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.334840F);
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case "C2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.414214F);
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case "C#2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.498307F);
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case "D2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.587401F);
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case "D#2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.681793F);
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case "E2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.781797F);
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case "F2" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 1.887749F);
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case "F#3" -> level.playSound(null, pos, SoundEvents.NOTE_BLOCK_HARP.get(), SoundSource.BLOCKS, 0.5F, 2F);
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}
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}
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}
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