Update to new LZ API. Switch to new Vector3d API
This commit is contained in:
parent
6852af1e5f
commit
ecb20540e4
16 changed files with 41 additions and 43 deletions
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@ -3,7 +3,7 @@
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org.gradle.jvmargs=-Xmx3G
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org.gradle.jvmargs=-Xmx3G
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org.gradle.daemon=false
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org.gradle.daemon=false
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libzontreck=1201.11.022724.1602
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libzontreck=1201.13.041224.0752
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## Environment Properties
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## Environment Properties
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@ -48,7 +48,7 @@ mod_name=Aria's Essentials
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
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mod_license=GPLv3
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mod_license=GPLv3
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# The mod version. See https://semver.org/
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# The mod version. See https://semver.org/
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mod_version=1201.2.030324.2002
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mod_version=1201.2.041224.0757
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
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# This should match the base package used for the mod sources.
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# This should match the base package used for the mod sources.
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
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@ -21,10 +21,8 @@ public class DelHomeCommand {
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Commands.literal("rmhome")
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Commands.literal("rmhome")
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.executes(c->rmHome(c.getSource(), "default"))
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.executes(c->rmHome(c.getSource(), "default"))
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.then(Commands.argument("nickname", StringArgumentType.string())
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.then(Commands.argument("nickname", StringArgumentType.string())
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.suggests(HomesSuggestionProvider.PROVIDER)
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.executes(c -> rmHome(c.getSource(), StringArgumentType.getString(c, "nickname")))
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)
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)
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);
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);
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//dispatcher.register(Commands.literal("sethome").then(Commands.argument("nickname", StringArgumentType.string())).executes(command -> {
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//dispatcher.register(Commands.literal("sethome").then(Commands.argument("nickname", StringArgumentType.string())).executes(command -> {
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@ -23,7 +23,7 @@ public class HomeCommand {
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public static void register(CommandDispatcher<CommandSourceStack> dispatcher)
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public static void register(CommandDispatcher<CommandSourceStack> dispatcher)
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{
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{
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dispatcher.register(Commands.literal("home").executes(c-> home(c.getSource(), "default"))
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dispatcher.register(Commands.literal("home").executes(c-> home(c.getSource(), "default"))
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.then(Commands.argument("nickname", StringArgumentType.string()).suggests(HomesSuggestionProvider.PROVIDER).executes(c -> home(c.getSource(), StringArgumentType.getString(c, "nickname")))));
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.then(Commands.argument("nickname", StringArgumentType.string())));
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//dispatcher.register(Commands.literal("sethome").then(Commands.argument("nickname", StringArgumentType.string())).executes(command -> {
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//dispatcher.register(Commands.literal("sethome").then(Commands.argument("nickname", StringArgumentType.string())).executes(command -> {
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//String arg = StringArgumentType.getString(command, "nickname");
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//String arg = StringArgumentType.getString(command, "nickname");
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@ -17,8 +17,8 @@ import dev.zontreck.essentials.homes.Home;
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import dev.zontreck.libzontreck.chat.ChatColor;
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import dev.zontreck.libzontreck.chat.ChatColor;
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import dev.zontreck.essentials.configs.server.AEServerConfig;
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import dev.zontreck.essentials.configs.server.AEServerConfig;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.vectors.Vector2;
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import dev.zontreck.libzontreck.vectors.Vector2i;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.Commands;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayer;
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@ -69,7 +69,7 @@ public class SetHomeCommand {
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Vec3 position = p.position();
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Vec3 position = p.position();
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Vec2 rot = p.getRotationVector();
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Vec2 rot = p.getRotationVector();
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TeleportDestination dest = new TeleportDestination(new Vector3(position), new Vector2(rot), p.serverLevel());
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TeleportDestination dest = new TeleportDestination(new Vector3d(position), new Vector2i(rot), p.serverLevel());
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BlockState bs = p.serverLevel().getBlockState(dest.Position.moveDown().asBlockPos());
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BlockState bs = p.serverLevel().getBlockState(dest.Position.moveDown().asBlockPos());
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Home newhome = new Home(p, homeName, dest, new ItemStack(p.getBlockStateOn().getBlock().asItem()));
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Home newhome = new Home(p, homeName, dest, new ItemStack(p.getBlockStateOn().getBlock().asItem()));
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@ -2,7 +2,7 @@ package dev.zontreck.essentials.commands.teleport;
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import dev.zontreck.essentials.AriasEssentials;
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import dev.zontreck.essentials.AriasEssentials;
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import dev.zontreck.essentials.configs.server.AEServerConfig;
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import dev.zontreck.essentials.configs.server.AEServerConfig;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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@ -25,7 +25,7 @@ public class TeleportActioner
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public static boolean isBlacklistedDimension(ServerLevel level)
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public static boolean isBlacklistedDimension(ServerLevel level)
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{
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{
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WorldPosition pos = new WorldPosition(Vector3.ZERO, level);
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WorldPosition pos = new WorldPosition(Vector3d.ZERO, level);
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return AEServerConfig.getInstance().teleport.Blacklist.contains(pos.Dimension);
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return AEServerConfig.getInstance().teleport.Blacklist.contains(pos.Dimension);
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}
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}
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@ -3,7 +3,7 @@ package dev.zontreck.essentials.commands.teleport;
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import java.time.Instant;
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import java.time.Instant;
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import java.util.UUID;
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import java.util.UUID;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayer;
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@ -42,7 +42,7 @@ public class TeleportContainer implements Comparable{
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public TeleportContainer(ServerPlayer f_p, Vec3 f_pos, Vec2 f_rot, ServerLevel f_dim) {
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public TeleportContainer(ServerPlayer f_p, Vec3 f_pos, Vec2 f_rot, ServerLevel f_dim) {
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SetTeleportDestination(f_p, f_pos, f_rot, f_dim);
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SetTeleportDestination(f_p, f_pos, f_rot, f_dim);
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world_pos = new WorldPosition(new Vector3(f_pos), f_dim);
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world_pos = new WorldPosition(new Vector3d(f_pos), f_dim);
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}
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}
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private void SetTeleportDestination(ServerPlayer f_p, Vec3 f_pos, Vec2 f_rot, ServerLevel f_dim) {
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private void SetTeleportDestination(ServerPlayer f_p, Vec3 f_pos, Vec2 f_rot, ServerLevel f_dim) {
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@ -50,7 +50,7 @@ public class TeleportContainer implements Comparable{
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Position = f_pos;
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Position = f_pos;
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Rotation = f_rot;
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Rotation = f_rot;
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Dimension = f_dim;
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Dimension = f_dim;
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world_pos = new WorldPosition(new Vector3(f_pos), f_dim);
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world_pos = new WorldPosition(new Vector3d(f_pos), f_dim);
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}
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}
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@Override
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@Override
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@ -1,7 +1,8 @@
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package dev.zontreck.essentials.commands.teleport;
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package dev.zontreck.essentials.commands.teleport;
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import dev.zontreck.libzontreck.vectors.Vector2;
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import dev.zontreck.libzontreck.api.Vector2;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector2i;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import dev.zontreck.libzontreck.exceptions.InvalidDeserialization;
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import dev.zontreck.libzontreck.exceptions.InvalidDeserialization;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.CompoundTag;
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**/
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**/
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public class TeleportDestination extends WorldPosition
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public class TeleportDestination extends WorldPosition
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{
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{
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public Vector2 Rotation;
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public Vector2i Rotation;
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public TeleportDestination(CompoundTag tag) throws InvalidDeserialization
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public TeleportDestination(CompoundTag tag) throws InvalidDeserialization
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{
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{
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super(tag, true);
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super(tag, true);
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Rotation = new Vector2(tag.getString("Rotation"));
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Rotation = Vector2i.parseString(tag.getString("Rotation"));
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}
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}
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public TeleportDestination(Vector3 pos, Vector2 rot, String dim)
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public TeleportDestination(Vector3d pos, Vector2i rot, String dim)
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{
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{
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super(pos, dim);
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super(pos, dim);
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Rotation = rot;
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Rotation = rot;
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}
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}
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public TeleportDestination(Vector3 pos, Vector2 rot, ServerLevel dim)
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public TeleportDestination(Vector3d pos, Vector2i rot, ServerLevel dim)
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{
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{
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super(pos,dim);
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super(pos,dim);
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Rotation=rot;
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Rotation=rot;
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@ -15,8 +15,8 @@ import dev.zontreck.essentials.warps.Warp;
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import dev.zontreck.essentials.warps.WarpsProvider;
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import dev.zontreck.essentials.warps.WarpsProvider;
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import dev.zontreck.libzontreck.chat.ChatColor;
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import dev.zontreck.libzontreck.chat.ChatColor;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.vectors.Vector2;
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import dev.zontreck.libzontreck.vectors.Vector2i;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.Commands;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.Component;
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@ -50,7 +50,7 @@ public class RTPWarpCommand {
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Vec3 position = p.position();
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Vec3 position = p.position();
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Vec2 rot = p.getRotationVector();
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Vec2 rot = p.getRotationVector();
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TeleportDestination dest = new TeleportDestination(new Vector3(position), new Vector2(rot), p.serverLevel());
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TeleportDestination dest = new TeleportDestination(new Vector3d(position), new Vector2i(rot), p.serverLevel());
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Warp warp = new Warp(p.getUUID(), string, true, true, dest, new ItemStack(p.getFeetBlockState().getBlock().asItem()));
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Warp warp = new Warp(p.getUUID(), string, true, true, dest, new ItemStack(p.getFeetBlockState().getBlock().asItem()));
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WarpCreatedEvent event = new WarpCreatedEvent(warp);
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WarpCreatedEvent event = new WarpCreatedEvent(warp);
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if(MinecraftForge.EVENT_BUS.post(event))
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if(MinecraftForge.EVENT_BUS.post(event))
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@ -15,8 +15,8 @@ import dev.zontreck.essentials.warps.Warp;
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import dev.zontreck.essentials.warps.WarpsProvider;
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import dev.zontreck.essentials.warps.WarpsProvider;
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import dev.zontreck.libzontreck.chat.ChatColor;
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import dev.zontreck.libzontreck.chat.ChatColor;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.vectors.Vector2;
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import dev.zontreck.libzontreck.vectors.Vector2i;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.Commands;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.Component;
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Vec3 position = p.position();
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Vec3 position = p.position();
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Vec2 rot = p.getRotationVector();
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Vec2 rot = p.getRotationVector();
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TeleportDestination dest = new TeleportDestination(new Vector3(position), new Vector2(rot), p.serverLevel());
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TeleportDestination dest = new TeleportDestination(new Vector3d(position), new Vector2i(rot), p.serverLevel());
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BlockState bs = p.serverLevel().getBlockState(dest.Position.moveDown().asBlockPos());
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BlockState bs = p.serverLevel().getBlockState(dest.Position.moveDown().asBlockPos());
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Warp w = new Warp(p.getUUID(), string, false, true, dest, new ItemStack(bs.getBlock().asItem()));
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Warp w = new Warp(p.getUUID(), string, false, true, dest, new ItemStack(bs.getBlock().asItem()));
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@ -15,7 +15,7 @@ import dev.zontreck.essentials.warps.Warp;
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import dev.zontreck.essentials.warps.WarpsProvider;
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import dev.zontreck.essentials.warps.WarpsProvider;
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import dev.zontreck.libzontreck.chat.Clickable;
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import dev.zontreck.libzontreck.chat.Clickable;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.Commands;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerLevel;
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{
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{
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return;
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return;
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}
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}
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dest.Position = Vector3.ZERO;
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dest.Position = Vector3d.ZERO;
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RandomPositionFactory.beginRTP(p, f_dim);
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RandomPositionFactory.beginRTP(p, f_dim);
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return;
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return;
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} catch (Exception e) {
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} catch (Exception e) {
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@ -30,7 +30,7 @@ import dev.zontreck.libzontreck.util.ChatHelpers;
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import dev.zontreck.libzontreck.util.heads.HeadCache;
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import dev.zontreck.libzontreck.util.heads.HeadCache;
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import dev.zontreck.libzontreck.util.heads.HeadUtilities;
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import dev.zontreck.libzontreck.util.heads.HeadUtilities;
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import dev.zontreck.libzontreck.vectors.Vector2i;
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import dev.zontreck.libzontreck.vectors.Vector2i;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.Commands;
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import net.minecraft.network.chat.*;
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import net.minecraft.network.chat.*;
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TeleportDestination dest = warp.destination;
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TeleportDestination dest = warp.destination;
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if(warpType == 1)
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if(warpType == 1)
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{
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{
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dest.Position = Vector3.ZERO;
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dest.Position = Vector3d.ZERO;
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RandomPositionFactory.beginRTP(p, warp.destination.getActualDimension());
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RandomPositionFactory.beginRTP(p, warp.destination.getActualDimension());
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chestGui.close();
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chestGui.close();
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return;
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return;
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@ -38,7 +38,6 @@ public class ModBlockLootTablesProvider extends BlockLootSubProvider
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dropSelf(ModBlocks.CLINKER_BRICK_STAINED_BLOCK.get());
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dropSelf(ModBlocks.CLINKER_BRICK_STAINED_BLOCK.get());
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createSlabItemTable(ModBlocks.CLINKER_BRICK_STAINED_SLAB);
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createSlabItemTable(ModBlocks.CLINKER_BRICK_STAINED_SLAB);
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dropSelf(ModBlocks.CLINKER_BRICK_STAINED_STAIRS.get());
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dropSelf(ModBlocks.CLINKER_BRICK_STAINED_STAIRS.get());
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dropSelf(ModBlocks.CLINKER_BRICK_SASTOR_CORNER_BLOCK.get());
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dropSelf(ModBlocks.CLINKER_BRICK_WALL.get());
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dropSelf(ModBlocks.CLINKER_BRICK_WALL.get());
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dropSelf(ModBlocks.SLAG_BRICK_BLOCK.get());
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dropSelf(ModBlocks.SLAG_BRICK_BLOCK.get());
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@ -1,6 +1,5 @@
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package dev.zontreck.essentials.events;
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package dev.zontreck.essentials.events;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.server.level.ServerPlayer;
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@ -2,7 +2,8 @@ package dev.zontreck.essentials.rtp;
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import dev.zontreck.ariaslib.util.Lists;
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import dev.zontreck.ariaslib.util.Lists;
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import dev.zontreck.essentials.AriasEssentials;
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import dev.zontreck.essentials.AriasEssentials;
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import dev.zontreck.libzontreck.vectors.Vector3;
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import dev.zontreck.libzontreck.vectors.Vector3d;
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import dev.zontreck.libzontreck.vectors.Vector3i;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import dev.zontreck.libzontreck.vectors.WorldPosition;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Direction;
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@ -30,7 +31,7 @@ public class RTP {
|
||||||
private int tries;
|
private int tries;
|
||||||
|
|
||||||
public RTP(ServerLevel level) {
|
public RTP(ServerLevel level) {
|
||||||
position = new WorldPosition(new Vector3(0, -60, 0), WorldPosition.getDim(level));
|
position = new WorldPosition(new Vector3d(0, -60, 0), WorldPosition.getDim(level));
|
||||||
dimension = position.getActualDimension();
|
dimension = position.getActualDimension();
|
||||||
|
|
||||||
if (position.getActualDimension().dimensionType().hasCeiling()) {
|
if (position.getActualDimension().dimensionType().hasCeiling()) {
|
||||||
|
@ -105,11 +106,11 @@ public class RTP {
|
||||||
|
|
||||||
Random rng = new Random(Instant.now().getEpochSecond());
|
Random rng = new Random(Instant.now().getEpochSecond());
|
||||||
|
|
||||||
Vector3 pos;
|
Vector3d pos;
|
||||||
BlockPos bpos;
|
BlockPos bpos;
|
||||||
|
|
||||||
do {
|
do {
|
||||||
pos = new Vector3(rng.nextDouble(0xFFFF), -60, rng.nextDouble(0xFFFF));
|
pos = new Vector3d(rng.nextDouble(0xFFFF), -60, rng.nextDouble(0xFFFF));
|
||||||
|
|
||||||
pos = spiralPositions(pos);
|
pos = spiralPositions(pos);
|
||||||
position.Position = pos;
|
position.Position = pos;
|
||||||
|
@ -124,18 +125,18 @@ public class RTP {
|
||||||
ChunkStatus status = ChunkStatus.SPAWN;
|
ChunkStatus status = ChunkStatus.SPAWN;
|
||||||
dimension.getChunk(bpos.getX() >> 4, bpos.getZ() >> 4, status);
|
dimension.getChunk(bpos.getX() >> 4, bpos.getZ() >> 4, status);
|
||||||
|
|
||||||
Vector3 pos = new Vector3(dimension.getHeightmapPos(heightMapType, bpos));
|
Vector3d pos = new Vector3d(dimension.getHeightmapPos(heightMapType, bpos));
|
||||||
return dimension.getWorldBorder().isWithinBounds(pos.asBlockPos());
|
return dimension.getWorldBorder().isWithinBounds(pos.asBlockPos());
|
||||||
}
|
}
|
||||||
|
|
||||||
private Vector3 spiralPositions(Vector3 position) {
|
private Vector3d spiralPositions(Vector3d position) {
|
||||||
Vec3i posi = position.asMinecraftVec3i();
|
Vec3i posi = position.asVec3i();
|
||||||
BlockPos startBlockPos = new BlockPos(posi.getX(), dimension.getSeaLevel(), posi.getZ());
|
BlockPos startBlockPos = new BlockPos(posi.getX(), dimension.getSeaLevel(), posi.getZ());
|
||||||
|
|
||||||
for (BlockPos pos : BlockPos.spiralAround(startBlockPos, 16, Direction.WEST, Direction.NORTH)) {
|
for (BlockPos pos : BlockPos.spiralAround(startBlockPos, 16, Direction.WEST, Direction.NORTH)) {
|
||||||
if (isSafe(pos)) {
|
if (isSafe(pos)) {
|
||||||
// Set the new position
|
// Set the new position
|
||||||
return new Vector3(pos);
|
return new Vector3d(pos);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@ package dev.zontreck.essentials.rtp;
|
||||||
|
|
||||||
import dev.zontreck.essentials.commands.teleport.TeleportActioner;
|
import dev.zontreck.essentials.commands.teleport.TeleportActioner;
|
||||||
import dev.zontreck.essentials.commands.teleport.TeleportContainer;
|
import dev.zontreck.essentials.commands.teleport.TeleportContainer;
|
||||||
import dev.zontreck.libzontreck.vectors.Vector3;
|
import dev.zontreck.libzontreck.vectors.Vector3d;
|
||||||
import dev.zontreck.libzontreck.vectors.WorldPosition;
|
import dev.zontreck.libzontreck.vectors.WorldPosition;
|
||||||
import net.minecraft.server.level.ServerLevel;
|
import net.minecraft.server.level.ServerLevel;
|
||||||
import net.minecraft.server.level.ServerPlayer;
|
import net.minecraft.server.level.ServerPlayer;
|
||||||
|
@ -19,7 +19,7 @@ public class RandomPositionFactory {
|
||||||
public static RTP beginRTPSearch(ServerLevel level)
|
public static RTP beginRTPSearch(ServerLevel level)
|
||||||
{
|
{
|
||||||
RTP tmp = new RTP(level);
|
RTP tmp = new RTP(level);
|
||||||
tmp.position = new WorldPosition(new Vector3(0,0,0), WorldPosition.getDim(level));
|
tmp.position = new WorldPosition(new Vector3d(0,0,0), WorldPosition.getDim(level));
|
||||||
Thread tx = new Thread(new RandomPositionLocator(tmp));
|
Thread tx = new Thread(new RandomPositionLocator(tmp));
|
||||||
tx.setName("RTPTask");
|
tx.setName("RTPTask");
|
||||||
tx.start();
|
tx.start();
|
||||||
|
|
|
@ -66,7 +66,7 @@ side="BOTH"
|
||||||
[[dependencies.${mod_id}]]
|
[[dependencies.${mod_id}]]
|
||||||
modId="libzontreck"
|
modId="libzontreck"
|
||||||
mandatory=true
|
mandatory=true
|
||||||
versionRange="[1201.11,1201.12)"
|
versionRange="[1201.13,1201.14)"
|
||||||
ordering="NONE"
|
ordering="NONE"
|
||||||
side="BOTH"
|
side="BOTH"
|
||||||
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
|
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue