Use Datapack Loot tables for BaseOrBlock
s (paulevsGitch/BetterNether#486)
This commit is contained in:
parent
611fb4d50c
commit
03635584d6
2 changed files with 38 additions and 1 deletions
31
src/main/java/ru/bclib/util/LootUtil.java
Normal file
31
src/main/java/ru/bclib/util/LootUtil.java
Normal file
|
@ -0,0 +1,31 @@
|
|||
package ru.bclib.util;
|
||||
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.state.BlockBehaviour;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.storage.loot.BuiltInLootTables;
|
||||
import net.minecraft.world.level.storage.loot.LootContext;
|
||||
import net.minecraft.world.level.storage.loot.LootTable;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParamSets;
|
||||
import net.minecraft.world.level.storage.loot.parameters.LootContextParams;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Optional;
|
||||
|
||||
public class LootUtil {
|
||||
public static Optional<List<ItemStack>> getDrops(BlockBehaviour block, BlockState state, LootContext.Builder builder){
|
||||
ResourceLocation tableID = block.getLootTable();
|
||||
if (tableID == BuiltInLootTables.EMPTY) {
|
||||
return Optional.empty();
|
||||
}
|
||||
|
||||
final LootContext ctx = builder.withParameter(LootContextParams.BLOCK_STATE, state).create(LootContextParamSets.BLOCK);
|
||||
final ServerLevel level = ctx.getLevel();
|
||||
final LootTable table = level.getServer().getLootTables().get(tableID);
|
||||
|
||||
if (table == LootTable.EMPTY) return Optional.empty();
|
||||
return Optional.of(table.getRandomItems(ctx));
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue