Fixed endless recursion :(
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@ -13,8 +13,6 @@ public interface BCLElytraItem extends FabricElytraItem {
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double getMovementFactor();
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default void doVanillaElytraTick(LivingEntity entity, ItemStack chestStack) {
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if (BCLElytraUtils.onBreak == null) ((FabricElytraItem) this).doVanillaElytraTick(entity, chestStack);
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int nextRoll = entity.getFallFlyingTicks() + 1;
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if (!entity.level.isClientSide && nextRoll % 10 == 0) {
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