Preparing common Tags (paulevsGitch/BetterEnd#303)
This commit is contained in:
parent
a52b18ba9b
commit
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2 changed files with 387 additions and 361 deletions
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@ -1,7 +1,12 @@
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package ru.bclib.api;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.Supplier;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import net.fabricmc.fabric.api.tag.TagRegistry;
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import net.minecraft.core.Registry;
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import net.minecraft.resources.ResourceLocation;
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@ -18,10 +23,6 @@ import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import ru.bclib.BCLib;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.Supplier;
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public class TagAPI {
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private static final Map<ResourceLocation, Set<ResourceLocation>> TAGS_BLOCK = Maps.newConcurrentMap();
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private static final Map<ResourceLocation, Set<ResourceLocation>> TAGS_ITEM = Maps.newConcurrentMap();
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@ -33,9 +34,14 @@ public class TagAPI {
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public static final Tag.Named<Block> BLOCK_END_GROUND = makeBlockTag(BCLib.MOD_ID, "end_ground");
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public static final Tag.Named<Block> BLOCK_CHEST = makeCommonBlockTag("chest");
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public static final Tag.Named<Block> BLOCK_WOODEN_CHEST = makeCommonBlockTag("wooden_chests");
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public static final Tag.Named<Block> BLOCK_BARREL = makeCommonBlockTag("barrel");
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public static final Tag.Named<Block> BLOCK_WOODEN_BARREL = makeCommonBlockTag("wooden_barrels");
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public static final Tag.Named<Block> BLOCK_END_STONES = makeCommonBlockTag("end_stones");
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public static final Tag.Named<Block> BLOCK_NETHER_STONES = makeCommonBlockTag("nether_stones");
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public static final Tag.Named<Block> BLOCK_WORKBENCHES = makeCommonBlockTag("workbenches");
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public static final Tag.Named<Block> BLOCK_WORKBENCHES = makeCommonBlockTag("workbench");
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public static final Tag.Named<Block> BLOCK_SAPLINGS = makeCommonBlockTag("saplings");
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public static final Tag.Named<Block> BLOCK_LEAVES = makeCommonBlockTag("leaves");
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public static final Tag.Named<Block> BLOCK_DRAGON_IMMUNE = getMCBlockTag("dragon_immune");
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@ -46,10 +52,16 @@ public class TagAPI {
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// Item Tags
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public static final Tag.Named<Item> ITEM_CHEST = makeCommonItemTag("chest");
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public static final Tag.Named<Item> ITEM_WOODEN_CHEST = makeCommonItemTag("wooden_chests");
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public static final Tag.Named<Item> ITEM_BARREL = makeCommonItemTag("barrel");
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public static final Tag.Named<Item> ITEM_WOODEN_BARREL = makeCommonItemTag("wooden_barrels");
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public static final Tag.Named<Item> ITEM_IRON_INGOTS = makeCommonItemTag("iron_ingots");
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public static final Tag.Named<Item> ITEM_FURNACES = makeCommonItemTag("furnaces");
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public static final Tag.Named<Item> ITEM_WORKBENCHES = makeCommonItemTag("workbenches");
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public static final Tag.Named<Item> ITEM_WORKBENCHES = makeCommonItemTag("workbench");
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public final static Tag.Named<Item> ITEM_HAMMERS = makeCommonItemTag("hammers");
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public static final Tag.Named<Item> ITEM_SAPLINGS = makeCommonItemTag("saplings");
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public static final Tag.Named<Item> ITEM_LEAVES = makeCommonItemTag("leaves");
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/**
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* Get or create {@link Tag.Named}.
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@ -39,358 +39,372 @@ import ru.bclib.complexmaterials.entry.RecipeEntry;
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import ru.bclib.recipes.GridRecipe;
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public class WoodenComplexMaterial extends ComplexMaterial {
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public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material");
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public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material");
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public static final String BLOCK_CRAFTING_TABLE = "crafting_table";
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public static final String BLOCK_STRIPPED_BARK = "stripped_bark";
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public static final String BLOCK_STRIPPED_LOG = "stripped_log";
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public static final String BLOCK_PRESSURE_PLATE = "plate";
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public static final String BLOCK_BOOKSHELF = "bookshelf";
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public static final String BLOCK_COMPOSTER = "composter";
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public static final String BLOCK_TRAPDOOR = "trapdoor";
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public static final String BLOCK_BARREL = "barrel";
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public static final String BLOCK_BUTTON = "button";
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public static final String BLOCK_LADDER = "ladder";
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public static final String BLOCK_PLANKS = "planks";
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public static final String BLOCK_STAIRS = "stairs";
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public static final String BLOCK_CHEST = "chest";
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public static final String BLOCK_FENCE = "fence";
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public static final String BLOCK_BARK = "bark";
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public static final String BLOCK_DOOR = "door";
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public static final String BLOCK_GATE = "gate";
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public static final String BLOCK_SIGN = "sign";
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public static final String BLOCK_SLAB = "slab";
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public static final String BLOCK_LOG = "log";
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public static final String BLOCK_CRAFTING_TABLE = "crafting_table";
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public static final String BLOCK_STRIPPED_BARK = "stripped_bark";
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public static final String BLOCK_STRIPPED_LOG = "stripped_log";
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public static final String BLOCK_PRESSURE_PLATE = "plate";
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public static final String BLOCK_BOOKSHELF = "bookshelf";
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public static final String BLOCK_COMPOSTER = "composter";
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public static final String BLOCK_TRAPDOOR = "trapdoor";
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public static final String BLOCK_BARREL = "barrel";
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public static final String BLOCK_BUTTON = "button";
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public static final String BLOCK_LADDER = "ladder";
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public static final String BLOCK_PLANKS = "planks";
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public static final String BLOCK_STAIRS = "stairs";
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public static final String BLOCK_CHEST = "chest";
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public static final String BLOCK_FENCE = "fence";
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public static final String BLOCK_BARK = "bark";
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public static final String BLOCK_DOOR = "door";
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public static final String BLOCK_GATE = "gate";
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public static final String BLOCK_SIGN = "sign";
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public static final String BLOCK_SLAB = "slab";
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public static final String BLOCK_LOG = "log";
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public static final String TAG_LOGS = "logs";
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public static final String TAG_LOGS = "logs";
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public final MaterialColor planksColor;
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public final MaterialColor woodColor;
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public final MaterialColor planksColor;
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public final MaterialColor woodColor;
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public WoodenComplexMaterial(String modID, String baseName, String receipGroupPrefix, MaterialColor woodColor, MaterialColor planksColor) {
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super(modID, baseName, receipGroupPrefix);
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this.planksColor = planksColor;
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this.woodColor = woodColor;
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}
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public WoodenComplexMaterial(String modID, String baseName, String receipGroupPrefix, MaterialColor woodColor, MaterialColor planksColor) {
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super(modID, baseName, receipGroupPrefix);
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this.planksColor = planksColor;
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this.woodColor = woodColor;
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}
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@Override
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protected FabricBlockSettings getBlockSettings() {
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return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS).materialColor(planksColor);
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}
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@Override
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protected FabricBlockSettings getBlockSettings() {
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return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS)
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.materialColor(planksColor);
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}
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@Override
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public ResourceLocation getMaterialID() {
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return MATERIAL_ID;
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}
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@Override
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public ResourceLocation getMaterialID() {
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return MATERIAL_ID;
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}
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@Override
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protected void initTags() {
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addBlockTag(TagAPI.makeBlockTag(getModID(), getBaseName() + "_logs"));
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addItemTag(TagAPI.makeItemTag(getModID(), getBaseName() + "_logs"));
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}
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@Override
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protected void initTags() {
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addBlockTag(TagAPI.makeBlockTag(getModID(), getBaseName() + "_logs"));
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addItemTag(TagAPI.makeItemTag(getModID(), getBaseName() + "_logs"));
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}
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@Override
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protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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initBase(blockSettings, itemSettings);
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initStorage(blockSettings, itemSettings);
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initDecorations(blockSettings, itemSettings);
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}
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@Override
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protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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initBase(blockSettings, itemSettings);
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initStorage(blockSettings, itemSettings);
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initDecorations(blockSettings, itemSettings);
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}
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final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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Tag.Named<Block> tagBlockLog = getBlockTag(TAG_LOGS);
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Tag.Named<Item> tagItemLog = getItemTag(TAG_LOGS);
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final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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Tag.Named<Block> tagBlockLog = getBlockTag(TAG_LOGS);
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Tag.Named<Item> tagItemLog = getItemTag(TAG_LOGS);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> {
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return new BaseRotatedPillarBlock(settings);
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> {
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return new BaseBarkBlock(settings);
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> {
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return new BaseRotatedPillarBlock(settings);
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> {
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return new BaseBarkBlock(settings);
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_LOG, (complexMaterial, settings) -> {
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return new BaseStripableLogBlock(woodColor, getBlock(BLOCK_STRIPPED_LOG));
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_BARK, (complexMaterial, settings) -> {
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return new StripableBarkBlock(woodColor, getBlock(BLOCK_STRIPPED_BARK));
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> {
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return new BaseBlock(settings);
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}).setBlockTags(BlockTags.PLANKS).setItemTags(ItemTags.PLANKS));
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addBlockEntry(
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new BlockEntry(BLOCK_LOG, (complexMaterial, settings) -> {
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return new BaseStripableLogBlock(woodColor, getBlock(BLOCK_STRIPPED_LOG));
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_BARK, (complexMaterial, settings) -> {
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return new StripableBarkBlock(woodColor, getBlock(BLOCK_STRIPPED_BARK));
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})
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.setBlockTags(BlockTags.LOGS, BlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(ItemTags.LOGS, ItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> {
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return new BaseBlock(settings);
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}).setBlockTags(BlockTags.PLANKS)
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.setItemTags(ItemTags.PLANKS));
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addBlockEntry(new BlockEntry(BLOCK_STAIRS, (complexMaterial, settings) -> {
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return new BaseStairsBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.WOODEN_STAIRS, BlockTags.STAIRS).setItemTags(ItemTags.WOODEN_STAIRS, ItemTags.STAIRS));
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addBlockEntry(new BlockEntry(BLOCK_SLAB, (complexMaterial, settings) -> {
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return new BaseSlabBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.WOODEN_SLABS, BlockTags.SLABS).setItemTags(ItemTags.WOODEN_SLABS, ItemTags.SLABS));
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addBlockEntry(new BlockEntry(BLOCK_FENCE, (complexMaterial, settings) -> {
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return new BaseFenceBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.FENCES, BlockTags.WOODEN_FENCES).setItemTags(ItemTags.FENCES, ItemTags.WOODEN_FENCES));
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addBlockEntry(new BlockEntry(BLOCK_GATE, (complexMaterial, settings) -> {
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return new BaseGateBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.FENCE_GATES));
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addBlockEntry(new BlockEntry(BLOCK_BUTTON, (complexMaterial, settings) -> {
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return new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.BUTTONS, BlockTags.WOODEN_BUTTONS).setItemTags(ItemTags.BUTTONS, ItemTags.WOODEN_BUTTONS));
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addBlockEntry(new BlockEntry(BLOCK_PRESSURE_PLATE, (complexMaterial, settings) -> {
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return new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.PRESSURE_PLATES, BlockTags.WOODEN_PRESSURE_PLATES).setItemTags(ItemTags.WOODEN_PRESSURE_PLATES));
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addBlockEntry(new BlockEntry(BLOCK_TRAPDOOR, (complexMaterial, settings) -> {
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return new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.TRAPDOORS, BlockTags.WOODEN_TRAPDOORS).setItemTags(ItemTags.TRAPDOORS, ItemTags.WOODEN_TRAPDOORS));
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addBlockEntry(new BlockEntry(BLOCK_DOOR, (complexMaterial, settings) -> {
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return new BaseDoorBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.DOORS, BlockTags.WOODEN_DOORS).setItemTags(ItemTags.DOORS, ItemTags.WOODEN_DOORS));
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addBlockEntry(new BlockEntry(BLOCK_STAIRS, (complexMaterial, settings) -> {
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return new BaseStairsBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.WOODEN_STAIRS, BlockTags.STAIRS)
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.setItemTags(ItemTags.WOODEN_STAIRS, ItemTags.STAIRS));
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addBlockEntry(new BlockEntry(BLOCK_SLAB, (complexMaterial, settings) -> {
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return new BaseSlabBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.WOODEN_SLABS, BlockTags.SLABS)
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.setItemTags(ItemTags.WOODEN_SLABS, ItemTags.SLABS));
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addBlockEntry(new BlockEntry(BLOCK_FENCE, (complexMaterial, settings) -> {
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return new BaseFenceBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.FENCES, BlockTags.WOODEN_FENCES)
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.setItemTags(ItemTags.FENCES, ItemTags.WOODEN_FENCES));
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addBlockEntry(new BlockEntry(BLOCK_GATE, (complexMaterial, settings) -> {
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return new BaseGateBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.FENCE_GATES));
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addBlockEntry(new BlockEntry(BLOCK_BUTTON, (complexMaterial, settings) -> {
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return new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.BUTTONS, BlockTags.WOODEN_BUTTONS)
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.setItemTags(ItemTags.BUTTONS, ItemTags.WOODEN_BUTTONS));
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addBlockEntry(new BlockEntry(BLOCK_PRESSURE_PLATE, (complexMaterial, settings) -> {
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return new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.PRESSURE_PLATES, BlockTags.WOODEN_PRESSURE_PLATES)
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.setItemTags(ItemTags.WOODEN_PRESSURE_PLATES));
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addBlockEntry(new BlockEntry(BLOCK_TRAPDOOR, (complexMaterial, settings) -> {
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return new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.TRAPDOORS, BlockTags.WOODEN_TRAPDOORS)
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.setItemTags(ItemTags.TRAPDOORS, ItemTags.WOODEN_TRAPDOORS));
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addBlockEntry(new BlockEntry(BLOCK_DOOR, (complexMaterial, settings) -> {
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return new BaseDoorBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.DOORS, BlockTags.WOODEN_DOORS)
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.setItemTags(ItemTags.DOORS, ItemTags.WOODEN_DOORS));
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addBlockEntry(new BlockEntry(BLOCK_LADDER, (complexMaterial, settings) -> {
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return new BaseLadderBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.CLIMBABLE));
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addBlockEntry(new BlockEntry(BLOCK_SIGN, (complexMaterial, settings) -> {
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return new BaseSignBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.SIGNS).setItemTags(ItemTags.SIGNS));
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addBlockEntry(new BlockEntry(BLOCK_LADDER, (complexMaterial, settings) -> {
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return new BaseLadderBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.CLIMBABLE));
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addBlockEntry(new BlockEntry(BLOCK_SIGN, (complexMaterial, settings) -> {
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return new BaseSignBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(BlockTags.SIGNS)
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.setItemTags(ItemTags.SIGNS));
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}
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}
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final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){
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addBlockEntry(new BlockEntry(BLOCK_CHEST, (complexMaterial, settings) -> {
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return new BaseChestBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_CHEST).setItemTags(TagAPI.ITEM_CHEST));
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addBlockEntry(new BlockEntry(BLOCK_BARREL, (complexMaterial, settings) -> {
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return new BaseBarrelBlock(getBlock(BLOCK_PLANKS));
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}));
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}
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final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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addBlockEntry(new BlockEntry(BLOCK_CHEST, (complexMaterial, settings) -> {
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return new BaseChestBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_CHEST, TagAPI.BLOCK_WOODEN_CHEST)
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.setItemTags(TagAPI.ITEM_CHEST, TagAPI.ITEM_WOODEN_CHEST));
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final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings){
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addBlockEntry(new BlockEntry(BLOCK_CRAFTING_TABLE, (complexMaterial, settings) -> {
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return new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_WORKBENCHES).setItemTags(TagAPI.ITEM_WORKBENCHES));
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addBlockEntry(new BlockEntry(BLOCK_BARREL, (complexMaterial, settings) -> {
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return new BaseBarrelBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_BARREL, TagAPI.BLOCK_WOODEN_BARREL)
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.setItemTags(TagAPI.ITEM_BARREL, TagAPI.ITEM_WOODEN_BARREL));
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}
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addBlockEntry(new BlockEntry(BLOCK_BOOKSHELF, (complexMaterial, settings) -> {
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return new BaseBookshelfBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_BOOKSHELVES));
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final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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addBlockEntry(new BlockEntry(BLOCK_CRAFTING_TABLE, (complexMaterial, settings) -> {
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return new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS));
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}).setBlockTags(TagAPI.BLOCK_WORKBENCHES)
|
||||
.setItemTags(TagAPI.ITEM_WORKBENCHES));
|
||||
|
||||
addBlockEntry(new BlockEntry(BLOCK_COMPOSTER, (complexMaterial, settings) -> {
|
||||
return new BaseComposterBlock(getBlock(BLOCK_PLANKS));
|
||||
}));
|
||||
}
|
||||
addBlockEntry(new BlockEntry(BLOCK_BOOKSHELF, (complexMaterial, settings) -> {
|
||||
return new BaseBookshelfBlock(getBlock(BLOCK_PLANKS));
|
||||
}).setBlockTags(TagAPI.BLOCK_BOOKSHELVES));
|
||||
|
||||
@Override
|
||||
protected void initFlammable(FlammableBlockRegistry registry) {
|
||||
getBlocks().forEach(block -> {
|
||||
registry.add(block, 5, 20);
|
||||
});
|
||||
addBlockEntry(new BlockEntry(BLOCK_COMPOSTER, (complexMaterial, settings) -> {
|
||||
return new BaseComposterBlock(getBlock(BLOCK_PLANKS));
|
||||
}));
|
||||
}
|
||||
|
||||
registry.add(getBlock(BLOCK_LOG), 5, 5);
|
||||
registry.add(getBlock(BLOCK_BARK), 5, 5);
|
||||
registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5);
|
||||
registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5);
|
||||
}
|
||||
@Override
|
||||
protected void initFlammable(FlammableBlockRegistry registry) {
|
||||
getBlocks().forEach(block -> {
|
||||
registry.add(block, 5, 20);
|
||||
});
|
||||
|
||||
@Override
|
||||
public void initDefaultRecipes() {
|
||||
Block planks = getBlock(BLOCK_PLANKS);
|
||||
addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> {
|
||||
Block log_stripped = getBlock(BLOCK_STRIPPED_LOG);
|
||||
Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK);
|
||||
Block log = getBlock(BLOCK_LOG);
|
||||
Block bark = getBlock(BLOCK_BARK);
|
||||
GridRecipe.make(id, planks)
|
||||
.checkConfig(config)
|
||||
.setOutputCount(4)
|
||||
.setList("#")
|
||||
.addMaterial('#', log, bark, log_stripped, bark_stripped)
|
||||
.setGroup(receipGroupPrefix +"_planks")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_STAIRS))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(4)
|
||||
.setShape("# ", "## ", "###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_planks_stairs")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_SLAB))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(6)
|
||||
.setShape("###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_planks_slabs")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_FENCE))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("#I#", "#I#")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix +"_planks_fences")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_GATE))
|
||||
.checkConfig(config)
|
||||
.setShape("I#I", "I#I")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix +"_planks_gates")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("button", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BUTTON))
|
||||
.checkConfig(config)
|
||||
.setList("#")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_planks_buttons")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE))
|
||||
.checkConfig(config)
|
||||
.setShape("##")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_planks_plates")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(2)
|
||||
.setShape("###", "###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_trapdoors")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("door", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_DOOR))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("##", "##", "##")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_doors")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_tables")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_LADDER))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("I I", "I#I", "I I")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix +"_ladders")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_SIGN))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("###", "###", " I ")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix +"_signs")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_CHEST))
|
||||
.checkConfig(config)
|
||||
.setShape("###", "# #", "###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix +"_chests")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BARREL))
|
||||
.checkConfig(config)
|
||||
.setShape("#S#", "# #", "#S#")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('S', getBlock(BLOCK_SLAB))
|
||||
.setGroup(receipGroupPrefix +"_barrels")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF))
|
||||
.checkConfig(config)
|
||||
.setShape("###", "PPP", "###")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('P', Items.BOOK)
|
||||
.setGroup(receipGroupPrefix +"_bookshelves")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BARK))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_LOG))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("log", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_LOG))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_BARK))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_STRIPPED_LOG))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_STRIPPED_BARK))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_COMPOSTER))
|
||||
.checkConfig(config)
|
||||
.setShape("# #", "# #", "###")
|
||||
.addMaterial('#', getBlock(BLOCK_SLAB))
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("shulker", (material, config, id) -> {
|
||||
GridRecipe.make(id, Blocks.SHULKER_BOX)
|
||||
.checkConfig(config)
|
||||
.setShape("S", "#", "S")
|
||||
.addMaterial('S', Items.SHULKER_SHELL)
|
||||
.addMaterial('#', getBlock(BLOCK_CHEST))
|
||||
.build();
|
||||
}));
|
||||
}
|
||||
registry.add(getBlock(BLOCK_LOG), 5, 5);
|
||||
registry.add(getBlock(BLOCK_BARK), 5, 5);
|
||||
registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5);
|
||||
registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void initDefaultRecipes() {
|
||||
Block planks = getBlock(BLOCK_PLANKS);
|
||||
addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> {
|
||||
Block log_stripped = getBlock(BLOCK_STRIPPED_LOG);
|
||||
Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK);
|
||||
Block log = getBlock(BLOCK_LOG);
|
||||
Block bark = getBlock(BLOCK_BARK);
|
||||
GridRecipe.make(id, planks)
|
||||
.checkConfig(config)
|
||||
.setOutputCount(4)
|
||||
.setList("#")
|
||||
.addMaterial('#', log, bark, log_stripped, bark_stripped)
|
||||
.setGroup(receipGroupPrefix + "_planks")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_STAIRS))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(4)
|
||||
.setShape("# ", "## ", "###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_planks_stairs")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_SLAB))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(6)
|
||||
.setShape("###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_planks_slabs")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_FENCE))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("#I#", "#I#")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix + "_planks_fences")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_GATE))
|
||||
.checkConfig(config)
|
||||
.setShape("I#I", "I#I")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix + "_planks_gates")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("button", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BUTTON))
|
||||
.checkConfig(config)
|
||||
.setList("#")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_planks_buttons")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE))
|
||||
.checkConfig(config)
|
||||
.setShape("##")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_planks_plates")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(2)
|
||||
.setShape("###", "###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_trapdoors")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("door", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_DOOR))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("##", "##", "##")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_doors")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_tables")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_LADDER))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("I I", "I#I", "I I")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix + "_ladders")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_SIGN))
|
||||
.checkConfig(config)
|
||||
.setOutputCount(3)
|
||||
.setShape("###", "###", " I ")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('I', Items.STICK)
|
||||
.setGroup(receipGroupPrefix + "_signs")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_CHEST))
|
||||
.checkConfig(config)
|
||||
.setShape("###", "# #", "###")
|
||||
.addMaterial('#', planks)
|
||||
.setGroup(receipGroupPrefix + "_chests")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BARREL))
|
||||
.checkConfig(config)
|
||||
.setShape("#S#", "# #", "#S#")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('S', getBlock(BLOCK_SLAB))
|
||||
.setGroup(receipGroupPrefix + "_barrels")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF))
|
||||
.checkConfig(config)
|
||||
.setShape("###", "PPP", "###")
|
||||
.addMaterial('#', planks)
|
||||
.addMaterial('P', Items.BOOK)
|
||||
.setGroup(receipGroupPrefix + "_bookshelves")
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_BARK))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_LOG))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("log", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_LOG))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_BARK))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_STRIPPED_LOG))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG))
|
||||
.checkConfig(config)
|
||||
.setShape("##", "##")
|
||||
.addMaterial('#', getBlock(BLOCK_STRIPPED_BARK))
|
||||
.setOutputCount(3)
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> {
|
||||
GridRecipe.make(id, getBlock(BLOCK_COMPOSTER))
|
||||
.checkConfig(config)
|
||||
.setShape("# #", "# #", "###")
|
||||
.addMaterial('#', getBlock(BLOCK_SLAB))
|
||||
.build();
|
||||
}));
|
||||
addRecipeEntry(new RecipeEntry("shulker", (material, config, id) -> {
|
||||
GridRecipe.make(id, Blocks.SHULKER_BOX)
|
||||
.checkConfig(config)
|
||||
.setShape("S", "#", "S")
|
||||
.addMaterial('S', Items.SHULKER_SHELL)
|
||||
.addMaterial('#', getBlock(BLOCK_CHEST))
|
||||
.build();
|
||||
}));
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue