Introduce BCLChunkGenerator class

This commit is contained in:
Frank 2022-05-22 03:26:03 +02:00
parent ab0895d48c
commit 0a5a608b7d
17 changed files with 84 additions and 73 deletions

View file

@ -1,4 +1,4 @@
package org.betterx.bclib.presets;
package org.betterx.bclib.presets.worldgen;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
@ -11,7 +11,6 @@ import net.minecraft.util.RandomSource;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.dimension.DimensionType;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.presets.WorldPreset;
@ -39,7 +38,7 @@ public class WorldPresets {
BCLibNetherBiomeSource netherSource = new BCLibNetherBiomeSource(biomes);
LevelStem bclNether = new LevelStem(
dimension,
new NoiseBasedChunkGenerator(
new BCLChunkGenerator(
structureSets,
noiseParameters,
netherSource,
@ -57,7 +56,7 @@ public class WorldPresets {
BCLibEndBiomeSource netherSource = new BCLibEndBiomeSource(biomes);
LevelStem bclEnd = new LevelStem(
dimension,
new NoiseBasedChunkGenerator(
new BCLChunkGenerator(
structureSets,
noiseParameters,
netherSource,