[Feature] Double Height Nether (for amplified worlds)

This commit is contained in:
Frank 2022-11-16 12:03:07 +01:00
parent 1e968fafc7
commit 172737e0fa
8 changed files with 135 additions and 34 deletions

View file

@ -0,0 +1,36 @@
package org.betterx.bclib.mixin.common;
import org.betterx.bclib.api.v2.generator.BCLChunkGenerator;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(NoiseGeneratorSettings.class)
public abstract class NoiseGeneratorSettingsMixin {
@Shadow
static protected Holder<NoiseGeneratorSettings> register(
Registry<NoiseGeneratorSettings> registry,
ResourceKey<NoiseGeneratorSettings> resourceKey,
NoiseGeneratorSettings noiseGeneratorSettings
) {
return null;
}
;
@Inject(method = "bootstrap", at = @At("HEAD"))
private static void bcl_addNoiseGenerators(
Registry<NoiseGeneratorSettings> registry,
CallbackInfoReturnable<Holder<NoiseGeneratorSettings>> cir
) {
register(registry, BCLChunkGenerator.AMPLIFIED_NETHER, BCLChunkGenerator.amplifiedNether());
}
}