Server mixin & biome source init, cleanup

This commit is contained in:
paulevsGitch 2021-06-01 10:43:38 +03:00
parent b7eab022fb
commit 1d91f8473e
25 changed files with 107 additions and 40 deletions

View file

@ -1,10 +1,18 @@
package ru.bclib.client.gui;
import java.util.Arrays;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.platform.Lighting;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.vertex.*;
import com.mojang.blaze3d.vertex.BufferBuilder;
import com.mojang.blaze3d.vertex.BufferUploader;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.Tesselator;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Matrix4f;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.minecraft.Util;
@ -25,8 +33,6 @@ import ru.bclib.blockentities.BaseSignBlockEntity;
import ru.bclib.blocks.BaseSignBlock;
import ru.bclib.client.render.BaseSignBlockEntityRenderer;
import java.util.Arrays;
@Environment(EnvType.CLIENT)
public class BlockSignEditScreen extends Screen {
private final SignModel model = new SignModel();