Server mixin & biome source init, cleanup

This commit is contained in:
paulevsGitch 2021-06-01 10:43:38 +03:00
parent b7eab022fb
commit 1d91f8473e
25 changed files with 107 additions and 40 deletions

View file

@ -21,16 +21,13 @@ import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FormattedCharSequence;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.StandingSignBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.WoodType;
import ru.bclib.blockentities.BaseSignBlockEntity;
import ru.bclib.blocks.BaseChestBlock;
import ru.bclib.blocks.BaseSignBlock;
import ru.bclib.registry.BaseRegistry;
public class BaseSignBlockEntityRenderer extends BlockEntityRenderer<BaseSignBlockEntity> {
private static final HashMap<Block, RenderType> LAYERS = Maps.newHashMap();