changes to run on non dedicated servers as well

This commit is contained in:
Frank Bauer 2021-07-29 10:01:02 +02:00
parent 7632c4e498
commit 2260d547dc
11 changed files with 99 additions and 72 deletions

View file

@ -1,7 +1,5 @@
package ru.bclib.api.dataexchange;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import net.fabricmc.fabric.api.networking.v1.PacketSender;
import net.fabricmc.fabric.api.networking.v1.ServerPlayNetworking;
import net.minecraft.network.FriendlyByteBuf;
@ -10,7 +8,6 @@ import net.minecraft.server.level.ServerPlayer;
import net.minecraft.server.network.ServerGamePacketListenerImpl;
import ru.bclib.BCLib;
@Environment(EnvType.SERVER)
class ConnectorServerside extends Connector {
private MinecraftServer server;
ConnectorServerside(DataExchangeAPI api) {
@ -28,30 +25,32 @@ class ConnectorServerside extends Connector {
BCLib.LOGGER.warning("Server changed!");
}
this.server = server;
for(DataHandlerDescriptor desc : descriptors){
ServerPlayNetworking.registerReceiver(handler, desc.identifier, (_server, _player, _handler, _buf, _responseSender) -> {
for(DataHandlerDescriptor desc : getDescriptors()){
ServerPlayNetworking.registerReceiver(handler, desc.IDENTIFIER, (_server, _player, _handler, _buf, _responseSender) -> {
receiveFromClient(desc, _server, _player, _handler, _buf, _responseSender);
});
}
}
void onPlayReady(ServerGamePacketListenerImpl handler, PacketSender sender, MinecraftServer server){
for(DataHandlerDescriptor desc : descriptors){
for(DataHandlerDescriptor desc : getDescriptors()){
if (desc.sendOnJoin){
DataHandler h = desc.instancer.get();
h.sendToClient(server, handler.player);
DataHandler h = desc.JOIN_INSTANCE.get();
if (h.getOriginatesOnServer()) {
h.sendToClient(server, handler.player);
}
}
}
}
void onPlayDisconnect(ServerGamePacketListenerImpl handler, MinecraftServer server){
for(DataHandlerDescriptor desc : descriptors){
ServerPlayNetworking.unregisterReceiver(handler, desc.identifier);
for(DataHandlerDescriptor desc : getDescriptors()){
ServerPlayNetworking.unregisterReceiver(handler, desc.IDENTIFIER);
}
}
void receiveFromClient(DataHandlerDescriptor desc, MinecraftServer server, ServerPlayer player, ServerGamePacketListenerImpl handler, FriendlyByteBuf buf, PacketSender responseSender){
DataHandler h = desc.instancer.get();
DataHandler h = desc.INSTANCE.get();
h.receiveFromClient(server, player, handler, buf, responseSender);
}