Small shader changes

This commit is contained in:
paulevsGitch 2022-01-24 10:24:37 +03:00
parent 01f728c282
commit 23df13bde8
3 changed files with 3 additions and 3 deletions

View file

@ -46,8 +46,8 @@ void main() {
vec3 hsv = rgbToHSV(vertex.rgb);
hsv.z = 1.0;
vertex.rgb = hsvToRGB(hsv);
color.a = 1.0;
}
color = linear_fog(color * vertex, vertexDistance, FogStart, FogEnd, FogColor);
color.a = 1.0;
fragColor = color;
}

View file

@ -49,8 +49,8 @@ void main() {
vec3 hsv = rgbToHSV(vertex.rgb);
hsv.z = 1.0;
vertex.rgb = hsvToRGB(hsv);
color.a = 1.0;
}
color = linear_fog(color * vertex, vertexDistance, FogStart, FogEnd, FogColor);
color.a = 1.0;
fragColor = color;
}

View file

@ -43,8 +43,8 @@ void main() {
vec3 hsv = rgbToHSV(vertex.rgb);
hsv.z = 1.0;
vertex.rgb = hsvToRGB(hsv);
color.a = 1.0;
}
color = linear_fog(color * vertex, vertexDistance, FogStart, FogEnd, FogColor);
color.a = 1.0;
fragColor = color;
}