Reject folder syncs outside of game-dir
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parent
c7aeef43dd
commit
31ae7a6d3a
1 changed files with 34 additions and 22 deletions
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@ -31,6 +31,9 @@ import java.util.function.Consumer;
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import java.util.stream.Stream;
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abstract public class DataExchange {
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private final Path GAME_FOLDER = FabricLoader.getInstance()
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.getGameDir()
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.normalize();
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public final static SyncFolderDescriptor SYNC_FOLDER = new SyncFolderDescriptor("BCLIB-SYNC", FabricLoader.getInstance()
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.getGameDir()
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.resolve("bclib-sync")
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@ -119,8 +122,8 @@ abstract public class DataExchange {
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return folderID.hashCode();
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}
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public int fileCount(){
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return fileCache==null?0:fileCache.size();
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public int fileCount() {
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return fileCache == null ? 0 : fileCache.size();
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}
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public void invalidateCache() {
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@ -134,7 +137,7 @@ abstract public class DataExchange {
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.toString(), FileHash.create(p.toFile()))));
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//this tests if we can trick the system to load files that are not beneath the base-folder
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if (!BCLib.isClient()){
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if (!BCLib.isClient()) {
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fileCache.add(new SubFile("../breakout.json", FileHash.create(mapAbsolute("../breakout.json").toFile())));
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}
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}
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@ -149,7 +152,7 @@ abstract public class DataExchange {
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buf.writeInt(fileCache.size());
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fileCache.forEach(fl -> {
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BCLib.LOGGER.info(" - " + fl.relPath);
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if (debugHashes){
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if (debugHashes) {
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BCLib.LOGGER.info(" " + fl.hash);
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}
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fl.serialize(buf);
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@ -183,7 +186,10 @@ abstract public class DataExchange {
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//Note: make sure loadCache was called before using this
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boolean hasRelativeFile(String relFile) {
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return fileCache.stream().filter(sf -> sf.equals(relFile)).findFirst().isPresent();
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return fileCache.stream()
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.filter(sf -> sf.equals(relFile))
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.findFirst()
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.isPresent();
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}
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//Note: make sure loadCache was called before using this
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@ -192,8 +198,11 @@ abstract public class DataExchange {
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}
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//Note: make sure loadCache was called before using this
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SubFile getLocalSubFile(String relPath){
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return fileCache.stream().filter(sf -> sf.relPath.equals(relPath)).findFirst().orElse(null);
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SubFile getLocalSubFile(String relPath) {
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return fileCache.stream()
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.filter(sf -> sf.relPath.equals(relPath))
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.findFirst()
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.orElse(null);
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}
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Stream<SubFile> relativeFilesStream() {
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@ -202,22 +211,24 @@ abstract public class DataExchange {
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}
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public Path mapAbsolute(String relPath) {
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return this.localFolder.resolve(relPath).normalize();
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return this.localFolder.resolve(relPath)
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.normalize();
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}
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public Path mapAbsolute(SubFile subFile) {
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return this.localFolder.resolve(subFile.relPath).normalize();
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return this.localFolder.resolve(subFile.relPath)
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.normalize();
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}
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public boolean acceptChildElements(Path absPath){
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public boolean acceptChildElements(Path absPath) {
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return PathUtil.isChildOf(this.localFolder, absPath);
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}
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public boolean acceptChildElements(SubFile subFile){
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public boolean acceptChildElements(SubFile subFile) {
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return acceptChildElements(mapAbsolute(subFile));
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}
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public boolean discardChildElements(SubFile subFile){
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public boolean discardChildElements(SubFile subFile) {
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return !acceptChildElements(subFile);
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}
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}
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@ -280,12 +291,7 @@ abstract public class DataExchange {
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protected void initClientside() {
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if (client != null) return;
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client = clientSupplier(this);
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/*ClientLoginConnectionEvents.INIT.register((a, b) ->{
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System.out.println("INIT");
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});
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ClientLoginConnectionEvents.QUERY_START.register((a, b) ->{
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System.out.println("INIT");
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});*/
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ClientPlayConnectionEvents.INIT.register(client::onPlayInit);
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ClientPlayConnectionEvents.JOIN.register(client::onPlayReady);
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ClientPlayConnectionEvents.DISCONNECT.register(client::onPlayDisconnect);
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@ -424,12 +430,18 @@ abstract public class DataExchange {
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}
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protected void registerSyncFolder(String folderID, Path localBaseFolder, boolean removeAdditionalFiles) {
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final SyncFolderDescriptor desc = new SyncFolderDescriptor(folderID, localBaseFolder, removeAdditionalFiles);
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if (this.syncFolderDescriptions.contains(desc)) {
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BCLib.LOGGER.warning("Tried to override Folder Sync '" + folderID + "' again.");
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localBaseFolder = localBaseFolder.normalize();
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if (PathUtil.isChildOf(GAME_FOLDER, localBaseFolder)) {
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final SyncFolderDescriptor desc = new SyncFolderDescriptor(folderID, localBaseFolder, removeAdditionalFiles);
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if (this.syncFolderDescriptions.contains(desc)) {
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BCLib.LOGGER.warning("Tried to override Folder Sync '" + folderID + "' again.");
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}
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else {
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this.syncFolderDescriptions.add(desc);
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}
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}
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else {
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this.syncFolderDescriptions.add(desc);
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BCLib.LOGGER.error(localBaseFolder + " (from " + folderID + ") is outside the game directory " + GAME_FOLDER + ". Sync is not allowed.");
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}
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}
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