Use ProgressScreen for larger Data-Transfers
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parent
469e97b790
commit
3321d1c90e
5 changed files with 86 additions and 11 deletions
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@ -56,7 +56,10 @@ public abstract class DataHandler extends BaseDataHandler {
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@Override
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void receiveFromServer(Minecraft client, ClientPacketListener handler, FriendlyByteBuf buf, PacketSender responseSender) {
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deserializeIncomingData(buf, responseSender, true);
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client.execute(() -> runOnGameThread(client, null, true));
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final Runnable runner = () -> runOnGameThread(client, null, true);
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if (isBlocking()) client.executeBlocking(runner);
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else client.execute(runner);
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}
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@Override
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@ -64,7 +67,10 @@ public abstract class DataHandler extends BaseDataHandler {
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super.receiveFromClient(server, player, handler, buf, responseSender);
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deserializeIncomingData(buf, responseSender, false);
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server.execute(() -> runOnGameThread(null, server, false));
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final Runnable runner = () -> runOnGameThread(null, server, false);
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if (isBlocking()) server.executeBlocking(runner);
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else server.execute(runner);
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}
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@Override
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@ -156,7 +162,10 @@ public abstract class DataHandler extends BaseDataHandler {
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super.receiveFromClient(server, player, handler, buf, responseSender);
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deserializeIncomingDataOnServer(buf, responseSender);
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server.execute(() -> runOnServerGameThread(server));
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final Runnable runner = () -> runOnServerGameThread(server);
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if (isBlocking()) server.executeBlocking(runner);
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else server.execute(runner);
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}
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@Override
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@ -220,7 +229,10 @@ public abstract class DataHandler extends BaseDataHandler {
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@Override
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final void receiveFromServer(Minecraft client, ClientPacketListener handler, FriendlyByteBuf buf, PacketSender responseSender) {
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deserializeIncomingDataOnClient(buf, responseSender);
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client.execute(() -> runOnClientGameThread(client));
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final Runnable runner = () -> runOnClientGameThread(client);
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if (isBlocking()) client.executeBlocking(runner);
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else client.execute(runner);
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}
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@Override
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