Improved batch placement command and added eas jigsaw command
This commit is contained in:
parent
dd13f09bd2
commit
36f28c1561
3 changed files with 339 additions and 109 deletions
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@ -27,6 +27,7 @@ import java.net.URI;
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import java.net.URISyntaxException;
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import java.net.URL;
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import java.nio.file.*;
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import java.util.Comparator;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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@ -111,13 +112,13 @@ public class StructureNBT {
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return READER_CACHE.computeIfAbsent(resource, r -> _readStructureFromJar(r));
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}
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private static StructureTemplate _readStructureFromJar(ResourceLocation resource) {
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String ns = resource.getNamespace();
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String nm = resource.getPath();
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private static String getStructurePath(ResourceLocation resource) {
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return "data/" + resource.getNamespace() + "/structures/" + resource.getPath();
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}
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allResourcesFrom(resource);
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private static StructureTemplate _readStructureFromJar(ResourceLocation resource) {
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try {
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InputStream inputstream = MinecraftServer.class.getResourceAsStream("/data/" + ns + "/structures/" + nm + ".nbt");
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InputStream inputstream = MinecraftServer.class.getResourceAsStream("/" + getStructurePath(resource) + ".nbt");
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return readStructureFromStream(inputstream);
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} catch (IOException e) {
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e.printStackTrace();
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@ -126,11 +127,19 @@ public class StructureNBT {
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return null;
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}
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public static List<StructureNBT> allResourcesFrom(ResourceLocation resource) {
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/**
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* Returns a list of all structures found at the given resource location.
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*
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* @param resource The resource location to search.
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* @param recursionDepth The maximum recursion depth or 0 to indicate no limitation
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* @return A list of all structures found at the given resource location.
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*/
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public static List<StructureNBT> createResourcesFrom(ResourceLocation resource, int recursionDepth) {
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String ns = resource.getNamespace();
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String nm = resource.getPath();
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final URL url = MinecraftServer.class.getClassLoader().getResource("data/" + ns + "/structures/" + nm);
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final String resourceFolder = getStructurePath(resource);
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final URL url = MinecraftServer.class.getClassLoader().getResource(resourceFolder);
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if (url != null) {
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final URI uri;
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try {
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@ -142,27 +151,39 @@ public class StructureNBT {
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Path myPath;
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if (uri.getScheme().equals("jar")) {
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FileSystem fileSystem = null;
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try {
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fileSystem = FileSystems.getFileSystem(uri);
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} catch (FileSystemNotFoundException notLoaded) {
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try {
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fileSystem = FileSystems.newFileSystem(uri, new HashMap<>());
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} catch (IOException e) {
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BCLib.LOGGER.error("Unable to load Resources: ", e);
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BCLib.LOGGER.error("Unable to load Filesystem: ", e);
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return null;
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}
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myPath = fileSystem.getPath("/resources");
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}
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myPath = fileSystem.getPath(resourceFolder);
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} else {
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myPath = Paths.get(uri);
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}
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if (myPath.toFile().isDirectory()) {
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if (Files.isDirectory(myPath)) {
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try {
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return Files.walk(myPath, 1)
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.filter(p -> p.toFile().isFile())
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.map(p -> p.getFileName().toFile())
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.filter(f -> f.toString().endsWith(".nbt"))
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.map(f -> f.toString())
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// /bclib place nbt minecraft:village/plains 0 southOf 0 -60 -0 controller
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return Files.walk(myPath, recursionDepth <= 0 ? Integer.MAX_VALUE : recursionDepth)
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.filter(p -> Files.isRegularFile(p))
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.map(p -> {
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if (p.isAbsolute())
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return Path.of(uri).relativize(p).toString();
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else {
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return p.toString().replace(resourceFolder, "").replaceAll("^/+", "");
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}
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})
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.filter(s -> s.endsWith(".nbt"))
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.map(s -> new ResourceLocation(
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ns,
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(nm.isEmpty() ? "" : (nm + "/")) + s.substring(0, s.length() - 4)
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))
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.sorted(Comparator.comparing(ResourceLocation::toString))
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.map(r -> {
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BCLib.LOGGER.info("Loading Structure: " + r);
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try {
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@ -171,7 +192,8 @@ public class StructureNBT {
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BCLib.LOGGER.error("Unable to load Structure " + r, e);
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}
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return null;
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}).toList();
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})
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.toList();
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} catch (IOException e) {
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BCLib.LOGGER.error("Unable to load Resources: ", e);
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return null;
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@ -3,12 +3,14 @@ package org.betterx.bclib.commands;
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import de.ambertation.wunderlib.math.Bounds;
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import de.ambertation.wunderlib.math.Float3;
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import org.betterx.bclib.api.v2.levelgen.structures.StructureNBT;
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import org.betterx.bclib.commands.arguments.ConnectorArgument;
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import org.betterx.bclib.commands.arguments.Float3ArgumentType;
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import org.betterx.bclib.commands.arguments.PlacementDirections;
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import org.betterx.bclib.commands.arguments.TemplatePlacementArgument;
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import org.betterx.bclib.util.BlocksHelper;
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import com.mojang.brigadier.Command;
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import com.mojang.brigadier.arguments.IntegerArgumentType;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import com.mojang.brigadier.builder.RequiredArgumentBuilder;
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import com.mojang.brigadier.context.CommandContext;
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@ -17,28 +19,34 @@ import net.minecraft.ChatFormatting;
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import net.minecraft.commands.CommandBuildContext;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.arguments.ResourceKeyArgument;
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import net.minecraft.commands.arguments.ResourceLocationArgument;
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import net.minecraft.commands.arguments.blocks.BlockInput;
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import net.minecraft.commands.arguments.blocks.BlockStateArgument;
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import net.minecraft.commands.arguments.blocks.BlockStateParser;
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import net.minecraft.commands.arguments.coordinates.BlockPosArgument;
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import net.minecraft.commands.arguments.coordinates.Coordinates;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.core.Vec3i;
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import net.minecraft.core.*;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.core.registries.Registries;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.TagParser;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.chat.Style;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.server.level.ServerPlayer;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.*;
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import net.minecraft.world.level.block.entity.CommandBlockEntity;
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import net.minecraft.world.level.block.entity.StructureBlockEntity;
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import net.minecraft.world.level.block.entity.*;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.AttachFace;
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import net.minecraft.world.level.block.state.properties.StructureMode;
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import net.minecraft.world.level.levelgen.structure.BoundingBox;
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import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool;
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import java.util.List;
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import java.util.Objects;
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import java.util.function.BiConsumer;
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import java.util.function.Function;
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import java.util.function.Supplier;
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@ -49,8 +57,16 @@ class PlaceCommandBuilder {
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public static final String EMPTY = "empty";
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public static final String PLACEMENT = "placement";
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public static final String POS = "pos";
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public static final String RECURSION_DEPTH = "recursion_depth";
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public static final String SPAN = "span";
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public static final String BORDER = "border";
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public static final String ADD_CONTROLL_BLOCKS = "controller";
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public static final String FILL_VOID = "replaceair";
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public static final String JIGSAW = "jigsaw";
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public static final String CONNECTOR_NAME = "connector_name";
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public static final String REPLACE_WITH = "replace_with";
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public static final String ROLLABLE = "rollable";
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public static final String REPLACE_FROM_WORLD = "fromWorld";
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public void register(
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CommandBuildContext ctx,
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@ -68,17 +84,25 @@ class PlaceCommandBuilder {
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POS,
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BlockPosArgument.blockPos()
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);
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final var nbtTree = Commands.literal(NBT).then(
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path.get().then(
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placement.get().then(
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final Supplier<RequiredArgumentBuilder<CommandSourceStack, Integer>> recursionDepth = () -> Commands.argument(
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RECURSION_DEPTH,
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IntegerArgumentType.integer(0, 16)
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);
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final Function<Boolean, RequiredArgumentBuilder<CommandSourceStack, PlacementDirections>> placeIt = (hasRecursionArg) -> placement
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.get()
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.then(
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addOptionalsAndExecute(
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ctx,
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pos.get(),
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hasRecursionArg,
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PlaceCommandBuilder::placeNBT
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)
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)
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)
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);
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final var nbtTree = Commands.literal(NBT).then(
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path.get()
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.then(recursionDepth.get().then(placeIt.apply(true)))
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.then(placeIt.apply(false))
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);
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final var emptyTree = Commands.literal(EMPTY).then(
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@ -88,92 +112,169 @@ class PlaceCommandBuilder {
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addOptionalsAndExecute(
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ctx,
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Commands.argument(SPAN, Float3ArgumentType.int3(0, 64)),
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false,
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PlaceCommandBuilder::placeEmpty
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)
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)
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)
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)
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);
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final Supplier<RequiredArgumentBuilder<CommandSourceStack, BlockInput>> replace = () -> Commands.argument(
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REPLACE_WITH,
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BlockStateArgument.block(ctx)
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);
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final Supplier<LiteralArgumentBuilder<CommandSourceStack>> replace_source = () -> Commands.literal(
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REPLACE_FROM_WORLD);
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final Supplier<LiteralArgumentBuilder<CommandSourceStack>> rotate = () -> Commands.literal(ROLLABLE);
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final var jigsawTree = Commands.literal(JIGSAW).then(
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Commands.argument(PlaceCommand.POOL, ResourceKeyArgument.key(Registries.TEMPLATE_POOL)).then(
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Commands.argument(CONNECTOR_NAME, ConnectorArgument.id())
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.then(replace.get()
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.then(rotate.get()
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.then(pos.get()
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.executes(cc -> placeJigsaw(cc, true, true, false))))
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.then(pos.get().executes(cc -> placeJigsaw(cc, true, false, false)))
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)
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.then(replace_source.get()
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.then(rotate.get()
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.then(pos.get()
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.executes(cc -> placeJigsaw(
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cc,
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false,
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true,
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true
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))))
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.then(pos.get().executes(cc -> placeJigsaw(cc, false, false, true)))
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)
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.then(rotate.get()
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.then(pos.get().executes(cc -> placeJigsaw(cc, true, true, false))))
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.then(
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pos.get().executes(cc -> placeJigsaw(cc, false, false, false))
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)
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)
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);
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final var testSpaner = Commands.literal("spawner")
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.then(pos.get().executes(cc -> placeSpawner(cc)));
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command
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.then(nbtTree)
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.then(emptyTree);
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.then(emptyTree)
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.then(jigsawTree)
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.then(testSpaner);
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}
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private <T> RequiredArgumentBuilder<CommandSourceStack, T> addOptionalsAndExecute(
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CommandBuildContext commandBuildContext,
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RequiredArgumentBuilder<CommandSourceStack, T> root,
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boolean hasRecursionArgs,
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Executor runner
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) {
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final Supplier<LiteralArgumentBuilder<CommandSourceStack>> addControllers = () -> Commands.literal("controller");
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final Supplier<LiteralArgumentBuilder<CommandSourceStack>> addControllers = () -> Commands.literal(
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ADD_CONTROLL_BLOCKS);
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final Supplier<LiteralArgumentBuilder<CommandSourceStack>> replaceAir = () -> Commands.literal(FILL_VOID);
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final Supplier<RequiredArgumentBuilder<CommandSourceStack, BlockInput>> addBorder = () -> Commands.argument(
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BORDER,
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BlockStateArgument.block(commandBuildContext)
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);
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return root
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.executes(c -> runner.exec(c, false, false))
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.executes(c -> runner.exec(c, false, false, false, hasRecursionArgs))
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.then(addBorder.get()
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.executes(c -> runner.exec(c, true, false))
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.executes(c -> runner.exec(c, true, false, false, hasRecursionArgs))
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.then(addControllers.get()
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.executes(c -> runner.exec(c, true, true)))
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.executes(c -> runner.exec(c, true, true, false, hasRecursionArgs)))
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.then(addControllers.get()
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.then(replaceAir.get()
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.executes(c -> runner.exec(
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c,
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true,
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true,
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true,
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hasRecursionArgs
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)))
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)
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.then(addControllers.get().executes(c -> runner.exec(c, false, true)));
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)
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.then(addControllers.get().executes(c -> runner.exec(c, false, true, false, hasRecursionArgs)))
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.then(addControllers.get()
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.then(replaceAir.get()
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.executes(c -> runner.exec(
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c,
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false,
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true,
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true,
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hasRecursionArgs
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))));
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}
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interface Executor {
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int exec(
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CommandContext<CommandSourceStack> ctx,
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boolean border,
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boolean controlBlocks
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boolean hasBorderArg,
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boolean controlBlocks,
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boolean replaceAir,
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boolean hasRecursionArg
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) throws CommandSyntaxException;
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}
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// /bclib place nbt betternether:city southOf 0 -59 0 controller
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// /bclib place nbt minecraft:village/plains 0 southOf 0 -59 0 controller
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protected static int placeNBT(
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CommandContext<CommandSourceStack> ctx,
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boolean border,
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boolean controlBlocks
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boolean hasBorderArg,
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boolean controlBlocks,
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boolean replaceAir,
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boolean hasRecursionArg
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) throws CommandSyntaxException {
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final ResourceLocation id = ResourceLocationArgument.getId(ctx, PATH);
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final PlacementDirections searchDir = TemplatePlacementArgument.getPlacement(ctx, PLACEMENT);
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final BlockInput blockInput = border ? BlockStateArgument.getBlock(ctx, BORDER) : null;
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final BlockInput blockInput = hasBorderArg ? BlockStateArgument.getBlock(ctx, BORDER) : null;
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final BlockPos pos = BlockPosArgument.getLoadedBlockPos(ctx, POS);
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var structures = StructureNBT.allResourcesFrom(id);
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final int recursionDepth = hasRecursionArg ? IntegerArgumentType.getInteger(ctx, RECURSION_DEPTH) : 1;
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final List<StructureNBT> structures = StructureNBT.createResourcesFrom(id, recursionDepth);
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if (structures != null) {
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Bounds b = Bounds.of(pos);
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Bounds all = Bounds.of(pos);
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BlockPos pNew = pos;
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BlockPos rowStart = pos;
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String lastPrefix = null;
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for (var s : structures) {
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Bounds bb = Bounds.of(PlaceCommand.placeBlocks(
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String prefix = s.location.getPath().contains("/")
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? s.location.getPath().replaceAll("/[^/]*$", "")
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: "";
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if (lastPrefix != null && !lastPrefix.equals(prefix)) {
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pNew = searchDir.resetStart(b, pNew, 10);
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rowStart = pNew;
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b = Bounds.of(pNew);
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}
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lastPrefix = prefix;
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Bounds bb = Bounds.of(Objects.requireNonNull(PlaceCommand.placeBlocks(
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ctx.getSource(),
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pNew,
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rowStart,
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searchDir.getOffset(),
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blockInput,
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controlBlocks,
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replaceAir,
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s.location,
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(p) -> s.getBoundingBox(p, Rotation.NONE, Mirror.NONE),
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(level, p) -> s.generateAt(level, p, Rotation.NONE, Mirror.NONE)
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));
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)));
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rowStart = searchDir.advanceStart(bb, rowStart);
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;
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b = b.encapsulate(bb);
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all = all.encapsulate(bb);
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if (searchDir == PlacementDirections.NORTH_OF || searchDir == PlacementDirections.SOUTH_OF) {
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if (b.getSize().z > 10 * 16) {
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pNew = new BlockPos((int) b.max.x + 3, pNew.getY(), pNew.getZ());
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b = Bounds.of(pNew);
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}
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} else if (searchDir == PlacementDirections.EAST_OF || searchDir == PlacementDirections.WEST_OF) {
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if (b.getSize().x > 10 * 16) {
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pNew = new BlockPos(pNew.getX(), pNew.getY(), (int) b.max.z + 3);
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b = Bounds.of(pNew);
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}
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} else {
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if (b.getSize().y > 10 * 16) {
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pNew = new BlockPos(pNew.getX(), pNew.getY(), (int) b.max.z + 3);
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b = Bounds.of(pNew);
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}
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}
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if (searchDir.sizeInDirection(b) > 10 * 16) {
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pNew = searchDir.resetStart(b, pNew);
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rowStart = pNew;
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b = Bounds.of(pNew);
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}
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}
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Bounds finalAll = all;
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ctx.getSource()
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|
@ -191,6 +292,7 @@ class PlaceCommandBuilder {
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searchDir.getOffset(),
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blockInput,
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controlBlocks,
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replaceAir,
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structureNBT.location,
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(p) -> structureNBT.getBoundingBox(p, Rotation.NONE, Mirror.NONE),
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(level, p) -> structureNBT.generateAt(level, p, Rotation.NONE, Mirror.NONE)
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@ -200,12 +302,14 @@ class PlaceCommandBuilder {
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protected static int placeEmpty(
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CommandContext<CommandSourceStack> ctx,
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boolean border,
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boolean controlBlocks
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boolean hasBorderArg,
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boolean controlBlocks,
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boolean replaceAir,
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boolean hasRecursionArg
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) throws CommandSyntaxException {
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final ResourceLocation id = ResourceLocationArgument.getId(ctx, PATH);
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final PlacementDirections searchDir = TemplatePlacementArgument.getPlacement(ctx, PLACEMENT);
|
||||
final BlockInput blockInput = border ? BlockStateArgument.getBlock(ctx, BORDER) : null;
|
||||
final BlockInput blockInput = hasBorderArg ? BlockStateArgument.getBlock(ctx, BORDER) : null;
|
||||
final BlockPos span = Float3ArgumentType.getFloat3(ctx, SPAN).toBlockPos();
|
||||
|
||||
return PlaceCommand.placeBlocks(
|
||||
|
@ -214,6 +318,7 @@ class PlaceCommandBuilder {
|
|||
searchDir == null || searchDir.dir == Float3.ZERO ? null : searchDir.dir.toBlockPos(),
|
||||
blockInput,
|
||||
controlBlocks,
|
||||
replaceAir,
|
||||
id,
|
||||
(p) -> BoundingBox.fromCorners(p, p.offset(span)),
|
||||
(level, p) -> {
|
||||
|
@ -232,9 +337,90 @@ class PlaceCommandBuilder {
|
|||
}
|
||||
) == null ? Command.SINGLE_SUCCESS : -1;
|
||||
}
|
||||
|
||||
public static int placeJigsaw(
|
||||
CommandContext<CommandSourceStack> ctx,
|
||||
boolean hasReplaceArg,
|
||||
boolean rotate,
|
||||
boolean replaceFromWorld
|
||||
) throws CommandSyntaxException {
|
||||
// /bclib place jigsaw betterend:village/center_piece betterend:entrance fromWorld rollable 1235 -60 42
|
||||
final BlockPos pos = BlockPosArgument.getLoadedBlockPos(ctx, POS);
|
||||
final Holder.Reference<StructureTemplatePool> pool = ResourceKeyArgument.getStructureTemplatePool(
|
||||
ctx,
|
||||
PlaceCommand.POOL
|
||||
);
|
||||
ResourceLocation connector = ResourceLocationArgument.getId(ctx, CONNECTOR_NAME);
|
||||
if (connector.getNamespace().equals("-")) {
|
||||
connector = new ResourceLocation(pool.key().location().getNamespace(), connector.getPath());
|
||||
}
|
||||
BlockState replaceWith = hasReplaceArg
|
||||
? BlockStateArgument.getBlock(ctx, REPLACE_WITH).getState()
|
||||
: Blocks.AIR.defaultBlockState();
|
||||
|
||||
final ServerLevel level = ctx.getSource().getLevel();
|
||||
final ServerPlayer player = ctx.getSource().getPlayer();
|
||||
final int deltaY = player.getBlockY() - pos.getY();
|
||||
|
||||
BlockState state = Blocks.JIGSAW.defaultBlockState();
|
||||
|
||||
|
||||
if (deltaY < 2 && deltaY > -2 && !rotate) {
|
||||
state = state.setValue(
|
||||
JigsawBlock.ORIENTATION,
|
||||
FrontAndTop.fromFrontAndTop(player.getDirection().getOpposite(), Direction.UP)
|
||||
);
|
||||
} else if (deltaY < 0) {
|
||||
state = state.setValue(
|
||||
JigsawBlock.ORIENTATION,
|
||||
FrontAndTop.fromFrontAndTop(Direction.DOWN, player.getDirection().getOpposite())
|
||||
);
|
||||
} else {
|
||||
state = state.setValue(
|
||||
JigsawBlock.ORIENTATION,
|
||||
FrontAndTop.fromFrontAndTop(Direction.UP, player.getDirection().getOpposite())
|
||||
);
|
||||
}
|
||||
|
||||
if (replaceFromWorld) {
|
||||
replaceWith = level.getBlockState(pos);
|
||||
}
|
||||
level.setBlock(pos, state, BlocksHelper.SET_SILENT);
|
||||
if (level.getBlockEntity(pos) instanceof JigsawBlockEntity entity) {
|
||||
entity.setName(connector);
|
||||
entity.setTarget(connector);
|
||||
entity.setPool(pool.key());
|
||||
entity.setFinalState(BlockStateParser.serialize(replaceWith));
|
||||
if (rotate) {
|
||||
entity.setJoint(JigsawBlockEntity.JointType.ROLLABLE);
|
||||
} else {
|
||||
entity.setJoint(JigsawBlockEntity.JointType.ALIGNED);
|
||||
}
|
||||
}
|
||||
return Command.SINGLE_SUCCESS;
|
||||
}
|
||||
|
||||
public static int placeSpawner(CommandContext<CommandSourceStack> ctx) throws CommandSyntaxException {
|
||||
final BlockPos pos = BlockPosArgument.getLoadedBlockPos(ctx, POS);
|
||||
final ServerLevel level = ctx.getSource().getLevel();
|
||||
|
||||
level.setBlock(pos, Blocks.SPAWNER.defaultBlockState(), BlocksHelper.SET_SILENT);
|
||||
|
||||
if (level.getBlockEntity(pos) instanceof SpawnerBlockEntity entity) {
|
||||
CompoundTag tag = TagParser.parseTag(
|
||||
"{SpawnData:{entity:{id:wither_skeleton,PersistenceRequired:1,HandItems:[{Count:1,id:netherite_sword},{Count:1,id:shield}],ArmorItems:[{Count:1,id:netherite_boots,tag:{Enchantments:[{id:protection,lvl:1}]}},{Count:1,id:netherite_leggings,tag:{Enchantments:[{id:protection,lvl:1}]}},{Count:1,id:netherite_chestplate,tag:{Enchantments:[{id:protection,lvl:1},{id:thorns,lvl:3}]}},{Count:1,id:netherite_helmet,tag:{Enchantments:[{id:protection,lvl:1}]}}],HandDropChances:[0.0f,0.0f],ArmorDropChances:[0.0f,0.0f,0.0f,0.0f]}, custom_spawn_rules:{sky_light_limit:{max_inclusive:13},block_light_limit:{max_inclusive:11}}},SpawnRange:4,SpawnCount:8,MaxNearbyEntities:18,Delay:499,MinSpawnDelay:300,MaxSpawnDelay:1600,RequiredPlayerRange:20}");
|
||||
entity.load(tag);
|
||||
}
|
||||
|
||||
return Command.SINGLE_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
public class PlaceCommand {
|
||||
|
||||
public static final String PLACE_COMMAND = "place";
|
||||
public static final String POOL = "pool";
|
||||
|
||||
public PlaceCommand() {
|
||||
}
|
||||
|
||||
|
@ -243,7 +429,7 @@ public class PlaceCommand {
|
|||
CommandBuildContext commandBuildContext
|
||||
) {
|
||||
final var command = Commands
|
||||
.literal("place")
|
||||
.literal(PLACE_COMMAND)
|
||||
.requires(commandSourceStack -> commandSourceStack.hasPermission(2));
|
||||
|
||||
new PlaceCommandBuilder().register(commandBuildContext, command);
|
||||
|
@ -264,23 +450,23 @@ public class PlaceCommand {
|
|||
}
|
||||
|
||||
private static void replaceAir(Level level, BoundingBox bb) {
|
||||
for (int x = bb.minX(); x <= bb.maxX(); x++)
|
||||
for (int y = bb.minY(); y <= bb.maxY(); y++)
|
||||
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
|
||||
BlockPos bp = new BlockPos(x, y, z);
|
||||
BlocksHelper.forAllInBounds(bb, (bp) -> {
|
||||
if (level.getBlockState(bp).is(Blocks.AIR)) {
|
||||
level.setBlock(bp, Blocks.STRUCTURE_VOID.defaultBlockState(), BlocksHelper.SET_OBSERV);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static void removeLootTableSeed(Level level, BoundingBox bb) {
|
||||
BlocksHelper.forAllInBounds(bb, (bp) -> {
|
||||
if (level.getBlockEntity(bp) instanceof RandomizableContainerBlockEntity rnd) {
|
||||
rnd.setLootTable(null, 0);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static void fill(Level level, BoundingBox bb, BlockState blockState) {
|
||||
for (int x = bb.minX(); x <= bb.maxX(); x++)
|
||||
for (int y = bb.minY(); y <= bb.maxY(); y++)
|
||||
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
|
||||
BlockPos bp = new BlockPos(x, y, z);
|
||||
level.setBlock(bp, blockState, BlocksHelper.SET_OBSERV);
|
||||
}
|
||||
BlocksHelper.forAllInBounds(bb, (bp) -> level.setBlock(bp, blockState, BlocksHelper.SET_OBSERV));
|
||||
}
|
||||
|
||||
static void fillStructureVoid(Level level, BoundingBox bb) {
|
||||
|
@ -289,24 +475,7 @@ public class PlaceCommand {
|
|||
|
||||
//Draws a border around the bounding box
|
||||
private static void outline(Level level, BoundingBox bb, BlockState outlineState) {
|
||||
for (int x = bb.minX(); x <= bb.maxX(); x++) {
|
||||
level.setBlock(new BlockPos(x, bb.minY(), bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(x, bb.maxY(), bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(x, bb.minY(), bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(x, bb.maxY(), bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
}
|
||||
for (int y = bb.minY(); y <= bb.maxY(); y++) {
|
||||
level.setBlock(new BlockPos(bb.minX(), y, bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(bb.maxX(), y, bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(bb.minX(), y, bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(bb.maxX(), y, bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
|
||||
}
|
||||
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
|
||||
level.setBlock(new BlockPos(bb.minX(), bb.minY(), z), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(bb.maxX(), bb.minY(), z), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(bb.minX(), bb.maxY(), z), outlineState, BlocksHelper.SET_OBSERV);
|
||||
level.setBlock(new BlockPos(bb.maxX(), bb.maxY(), z), outlineState, BlocksHelper.SET_OBSERV);
|
||||
}
|
||||
BlocksHelper.forOutlineInBounds(bb, (bp) -> level.setBlock(bp, outlineState, BlocksHelper.SET_OBSERV));
|
||||
}
|
||||
|
||||
private static BoundingBox adapt(BoundingBox bb, boolean border, boolean structureBlock) {
|
||||
|
@ -314,12 +483,12 @@ public class PlaceCommand {
|
|||
return bb.inflatedBy(1);
|
||||
} else if (structureBlock) {
|
||||
return new BoundingBox(
|
||||
bb.minX() - 1,
|
||||
bb.minY() - 1,
|
||||
bb.minZ() - 1,
|
||||
bb.maxX(),
|
||||
bb.maxY(),
|
||||
bb.maxZ()
|
||||
bb.minX(),
|
||||
bb.minY(),
|
||||
bb.minZ(),
|
||||
bb.maxX() + 1,
|
||||
bb.maxY() + 1,
|
||||
bb.maxZ() + 1
|
||||
);
|
||||
}
|
||||
return bb;
|
||||
|
@ -374,6 +543,7 @@ public class PlaceCommand {
|
|||
BlockPos searchDir,
|
||||
BlockInput blockInput,
|
||||
boolean structureBlock,
|
||||
boolean replaceAir,
|
||||
ResourceLocation location,
|
||||
Function<BlockPos, BoundingBox> getBounds,
|
||||
BiConsumer<ServerLevel, BlockPos> generate
|
||||
|
@ -399,10 +569,13 @@ public class PlaceCommand {
|
|||
}
|
||||
}
|
||||
|
||||
if (structureBlock) {
|
||||
pos = pos.offset(1, 0, 1);
|
||||
}
|
||||
final BoundingBox bbNBT = getBounds.apply(pos);
|
||||
final BoundingBox bb;
|
||||
if (blockInput != null) {
|
||||
bb = bbNBT.inflatedBy(1);
|
||||
bb = adapt(bbNBT, true, structureBlock);
|
||||
outline(stack.getLevel(), bb, blockInput.getState());
|
||||
stack.sendSuccess(() -> Component.literal("Placed border: " + bb.toString())
|
||||
.setStyle(Style.EMPTY.withColor(ChatFormatting.GREEN)), true);
|
||||
|
@ -411,7 +584,10 @@ public class PlaceCommand {
|
|||
}
|
||||
|
||||
generate.accept(stack.getLevel(), pos);
|
||||
if (replaceAir) {
|
||||
replaceAir(stack.getLevel(), bbNBT);
|
||||
}
|
||||
removeLootTableSeed(stack.getLevel(), bbNBT);
|
||||
|
||||
stack.sendSuccess(() -> Component.literal("Placed NBT: " + bbNBT.toString())
|
||||
.setStyle(Style.EMPTY.withColor(ChatFormatting.GREEN)), true);
|
||||
|
|
|
@ -13,6 +13,7 @@ import net.minecraft.world.level.LevelAccessor;
|
|||
import net.minecraft.world.level.block.*;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.Property;
|
||||
import net.minecraft.world.level.levelgen.structure.BoundingBox;
|
||||
import net.minecraft.world.level.material.LavaFluid;
|
||||
import net.minecraft.world.level.material.PushReaction;
|
||||
|
||||
|
@ -21,6 +22,7 @@ import com.google.common.collect.Maps;
|
|||
import java.util.Map;
|
||||
import java.util.Optional;
|
||||
import java.util.Random;
|
||||
import java.util.function.Consumer;
|
||||
import java.util.function.Predicate;
|
||||
|
||||
public class BlocksHelper {
|
||||
|
@ -367,4 +369,34 @@ public class BlocksHelper {
|
|||
|
||||
return state.canBeReplaced();
|
||||
}
|
||||
|
||||
public static void forAllInBounds(BoundingBox bb, Consumer<BlockPos> worker) {
|
||||
for (int x = bb.minX(); x <= bb.maxX(); x++)
|
||||
for (int y = bb.minY(); y <= bb.maxY(); y++)
|
||||
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
|
||||
BlockPos bp = new BlockPos(x, y, z);
|
||||
worker.accept(bp);
|
||||
}
|
||||
}
|
||||
|
||||
public static void forOutlineInBounds(BoundingBox bb, Consumer<BlockPos> worker) {
|
||||
for (int x = bb.minX(); x <= bb.maxX(); x++) {
|
||||
worker.accept(new BlockPos(x, bb.minY(), bb.minZ()));
|
||||
worker.accept(new BlockPos(x, bb.maxY(), bb.minZ()));
|
||||
worker.accept(new BlockPos(x, bb.minY(), bb.maxZ()));
|
||||
worker.accept(new BlockPos(x, bb.maxY(), bb.maxZ()));
|
||||
}
|
||||
for (int y = bb.minY(); y <= bb.maxY(); y++) {
|
||||
worker.accept(new BlockPos(bb.minX(), y, bb.minZ()));
|
||||
worker.accept(new BlockPos(bb.maxX(), y, bb.minZ()));
|
||||
worker.accept(new BlockPos(bb.minX(), y, bb.maxZ()));
|
||||
worker.accept(new BlockPos(bb.maxX(), y, bb.maxZ()));
|
||||
}
|
||||
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
|
||||
worker.accept(new BlockPos(bb.minX(), bb.minY(), z));
|
||||
worker.accept(new BlockPos(bb.maxX(), bb.minY(), z));
|
||||
worker.accept(new BlockPos(bb.minX(), bb.maxY(), z));
|
||||
worker.accept(new BlockPos(bb.maxX(), bb.maxY(), z));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue