Improved batch placement command and added eas jigsaw command

This commit is contained in:
Frank 2023-06-06 19:40:04 +02:00
parent dd13f09bd2
commit 36f28c1561
3 changed files with 339 additions and 109 deletions

View file

@ -27,6 +27,7 @@ import java.net.URI;
import java.net.URISyntaxException;
import java.net.URL;
import java.nio.file.*;
import java.util.Comparator;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
@ -111,13 +112,13 @@ public class StructureNBT {
return READER_CACHE.computeIfAbsent(resource, r -> _readStructureFromJar(r));
}
private static StructureTemplate _readStructureFromJar(ResourceLocation resource) {
String ns = resource.getNamespace();
String nm = resource.getPath();
private static String getStructurePath(ResourceLocation resource) {
return "data/" + resource.getNamespace() + "/structures/" + resource.getPath();
}
allResourcesFrom(resource);
private static StructureTemplate _readStructureFromJar(ResourceLocation resource) {
try {
InputStream inputstream = MinecraftServer.class.getResourceAsStream("/data/" + ns + "/structures/" + nm + ".nbt");
InputStream inputstream = MinecraftServer.class.getResourceAsStream("/" + getStructurePath(resource) + ".nbt");
return readStructureFromStream(inputstream);
} catch (IOException e) {
e.printStackTrace();
@ -126,11 +127,19 @@ public class StructureNBT {
return null;
}
public static List<StructureNBT> allResourcesFrom(ResourceLocation resource) {
/**
* Returns a list of all structures found at the given resource location.
*
* @param resource The resource location to search.
* @param recursionDepth The maximum recursion depth or 0 to indicate no limitation
* @return A list of all structures found at the given resource location.
*/
public static List<StructureNBT> createResourcesFrom(ResourceLocation resource, int recursionDepth) {
String ns = resource.getNamespace();
String nm = resource.getPath();
final URL url = MinecraftServer.class.getClassLoader().getResource("data/" + ns + "/structures/" + nm);
final String resourceFolder = getStructurePath(resource);
final URL url = MinecraftServer.class.getClassLoader().getResource(resourceFolder);
if (url != null) {
final URI uri;
try {
@ -142,27 +151,39 @@ public class StructureNBT {
Path myPath;
if (uri.getScheme().equals("jar")) {
FileSystem fileSystem = null;
try {
fileSystem = FileSystems.getFileSystem(uri);
} catch (FileSystemNotFoundException notLoaded) {
try {
fileSystem = FileSystems.newFileSystem(uri, new HashMap<>());
} catch (IOException e) {
BCLib.LOGGER.error("Unable to load Resources: ", e);
BCLib.LOGGER.error("Unable to load Filesystem: ", e);
return null;
}
myPath = fileSystem.getPath("/resources");
}
myPath = fileSystem.getPath(resourceFolder);
} else {
myPath = Paths.get(uri);
}
if (myPath.toFile().isDirectory()) {
if (Files.isDirectory(myPath)) {
try {
return Files.walk(myPath, 1)
.filter(p -> p.toFile().isFile())
.map(p -> p.getFileName().toFile())
.filter(f -> f.toString().endsWith(".nbt"))
.map(f -> f.toString())
// /bclib place nbt minecraft:village/plains 0 southOf 0 -60 -0 controller
return Files.walk(myPath, recursionDepth <= 0 ? Integer.MAX_VALUE : recursionDepth)
.filter(p -> Files.isRegularFile(p))
.map(p -> {
if (p.isAbsolute())
return Path.of(uri).relativize(p).toString();
else {
return p.toString().replace(resourceFolder, "").replaceAll("^/+", "");
}
})
.filter(s -> s.endsWith(".nbt"))
.map(s -> new ResourceLocation(
ns,
(nm.isEmpty() ? "" : (nm + "/")) + s.substring(0, s.length() - 4)
))
.sorted(Comparator.comparing(ResourceLocation::toString))
.map(r -> {
BCLib.LOGGER.info("Loading Structure: " + r);
try {
@ -171,7 +192,8 @@ public class StructureNBT {
BCLib.LOGGER.error("Unable to load Structure " + r, e);
}
return null;
}).toList();
})
.toList();
} catch (IOException e) {
BCLib.LOGGER.error("Unable to load Resources: ", e);
return null;

View file

@ -3,12 +3,14 @@ package org.betterx.bclib.commands;
import de.ambertation.wunderlib.math.Bounds;
import de.ambertation.wunderlib.math.Float3;
import org.betterx.bclib.api.v2.levelgen.structures.StructureNBT;
import org.betterx.bclib.commands.arguments.ConnectorArgument;
import org.betterx.bclib.commands.arguments.Float3ArgumentType;
import org.betterx.bclib.commands.arguments.PlacementDirections;
import org.betterx.bclib.commands.arguments.TemplatePlacementArgument;
import org.betterx.bclib.util.BlocksHelper;
import com.mojang.brigadier.Command;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.builder.RequiredArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
@ -17,28 +19,34 @@ import net.minecraft.ChatFormatting;
import net.minecraft.commands.CommandBuildContext;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.commands.Commands;
import net.minecraft.commands.arguments.ResourceKeyArgument;
import net.minecraft.commands.arguments.ResourceLocationArgument;
import net.minecraft.commands.arguments.blocks.BlockInput;
import net.minecraft.commands.arguments.blocks.BlockStateArgument;
import net.minecraft.commands.arguments.blocks.BlockStateParser;
import net.minecraft.commands.arguments.coordinates.BlockPosArgument;
import net.minecraft.commands.arguments.coordinates.Coordinates;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.core.Vec3i;
import net.minecraft.core.*;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.nbt.TagParser;
import net.minecraft.network.chat.Component;
import net.minecraft.network.chat.Style;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.entity.CommandBlockEntity;
import net.minecraft.world.level.block.entity.StructureBlockEntity;
import net.minecraft.world.level.block.entity.*;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.AttachFace;
import net.minecraft.world.level.block.state.properties.StructureMode;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.levelgen.structure.pools.StructureTemplatePool;
import java.util.List;
import java.util.Objects;
import java.util.function.BiConsumer;
import java.util.function.Function;
import java.util.function.Supplier;
@ -49,8 +57,16 @@ class PlaceCommandBuilder {
public static final String EMPTY = "empty";
public static final String PLACEMENT = "placement";
public static final String POS = "pos";
public static final String RECURSION_DEPTH = "recursion_depth";
public static final String SPAN = "span";
public static final String BORDER = "border";
public static final String ADD_CONTROLL_BLOCKS = "controller";
public static final String FILL_VOID = "replaceair";
public static final String JIGSAW = "jigsaw";
public static final String CONNECTOR_NAME = "connector_name";
public static final String REPLACE_WITH = "replace_with";
public static final String ROLLABLE = "rollable";
public static final String REPLACE_FROM_WORLD = "fromWorld";
public void register(
CommandBuildContext ctx,
@ -68,17 +84,25 @@ class PlaceCommandBuilder {
POS,
BlockPosArgument.blockPos()
);
final var nbtTree = Commands.literal(NBT).then(
path.get().then(
placement.get().then(
final Supplier<RequiredArgumentBuilder<CommandSourceStack, Integer>> recursionDepth = () -> Commands.argument(
RECURSION_DEPTH,
IntegerArgumentType.integer(0, 16)
);
final Function<Boolean, RequiredArgumentBuilder<CommandSourceStack, PlacementDirections>> placeIt = (hasRecursionArg) -> placement
.get()
.then(
addOptionalsAndExecute(
ctx,
pos.get(),
hasRecursionArg,
PlaceCommandBuilder::placeNBT
)
)
)
);
final var nbtTree = Commands.literal(NBT).then(
path.get()
.then(recursionDepth.get().then(placeIt.apply(true)))
.then(placeIt.apply(false))
);
final var emptyTree = Commands.literal(EMPTY).then(
@ -88,92 +112,169 @@ class PlaceCommandBuilder {
addOptionalsAndExecute(
ctx,
Commands.argument(SPAN, Float3ArgumentType.int3(0, 64)),
false,
PlaceCommandBuilder::placeEmpty
)
)
)
)
);
final Supplier<RequiredArgumentBuilder<CommandSourceStack, BlockInput>> replace = () -> Commands.argument(
REPLACE_WITH,
BlockStateArgument.block(ctx)
);
final Supplier<LiteralArgumentBuilder<CommandSourceStack>> replace_source = () -> Commands.literal(
REPLACE_FROM_WORLD);
final Supplier<LiteralArgumentBuilder<CommandSourceStack>> rotate = () -> Commands.literal(ROLLABLE);
final var jigsawTree = Commands.literal(JIGSAW).then(
Commands.argument(PlaceCommand.POOL, ResourceKeyArgument.key(Registries.TEMPLATE_POOL)).then(
Commands.argument(CONNECTOR_NAME, ConnectorArgument.id())
.then(replace.get()
.then(rotate.get()
.then(pos.get()
.executes(cc -> placeJigsaw(cc, true, true, false))))
.then(pos.get().executes(cc -> placeJigsaw(cc, true, false, false)))
)
.then(replace_source.get()
.then(rotate.get()
.then(pos.get()
.executes(cc -> placeJigsaw(
cc,
false,
true,
true
))))
.then(pos.get().executes(cc -> placeJigsaw(cc, false, false, true)))
)
.then(rotate.get()
.then(pos.get().executes(cc -> placeJigsaw(cc, true, true, false))))
.then(
pos.get().executes(cc -> placeJigsaw(cc, false, false, false))
)
)
);
final var testSpaner = Commands.literal("spawner")
.then(pos.get().executes(cc -> placeSpawner(cc)));
command
.then(nbtTree)
.then(emptyTree);
.then(emptyTree)
.then(jigsawTree)
.then(testSpaner);
}
private <T> RequiredArgumentBuilder<CommandSourceStack, T> addOptionalsAndExecute(
CommandBuildContext commandBuildContext,
RequiredArgumentBuilder<CommandSourceStack, T> root,
boolean hasRecursionArgs,
Executor runner
) {
final Supplier<LiteralArgumentBuilder<CommandSourceStack>> addControllers = () -> Commands.literal("controller");
final Supplier<LiteralArgumentBuilder<CommandSourceStack>> addControllers = () -> Commands.literal(
ADD_CONTROLL_BLOCKS);
final Supplier<LiteralArgumentBuilder<CommandSourceStack>> replaceAir = () -> Commands.literal(FILL_VOID);
final Supplier<RequiredArgumentBuilder<CommandSourceStack, BlockInput>> addBorder = () -> Commands.argument(
BORDER,
BlockStateArgument.block(commandBuildContext)
);
return root
.executes(c -> runner.exec(c, false, false))
.executes(c -> runner.exec(c, false, false, false, hasRecursionArgs))
.then(addBorder.get()
.executes(c -> runner.exec(c, true, false))
.executes(c -> runner.exec(c, true, false, false, hasRecursionArgs))
.then(addControllers.get()
.executes(c -> runner.exec(c, true, true)))
.executes(c -> runner.exec(c, true, true, false, hasRecursionArgs)))
.then(addControllers.get()
.then(replaceAir.get()
.executes(c -> runner.exec(
c,
true,
true,
true,
hasRecursionArgs
)))
)
.then(addControllers.get().executes(c -> runner.exec(c, false, true)));
)
.then(addControllers.get().executes(c -> runner.exec(c, false, true, false, hasRecursionArgs)))
.then(addControllers.get()
.then(replaceAir.get()
.executes(c -> runner.exec(
c,
false,
true,
true,
hasRecursionArgs
))));
}
interface Executor {
int exec(
CommandContext<CommandSourceStack> ctx,
boolean border,
boolean controlBlocks
boolean hasBorderArg,
boolean controlBlocks,
boolean replaceAir,
boolean hasRecursionArg
) throws CommandSyntaxException;
}
// /bclib place nbt betternether:city southOf 0 -59 0 controller
// /bclib place nbt minecraft:village/plains 0 southOf 0 -59 0 controller
protected static int placeNBT(
CommandContext<CommandSourceStack> ctx,
boolean border,
boolean controlBlocks
boolean hasBorderArg,
boolean controlBlocks,
boolean replaceAir,
boolean hasRecursionArg
) throws CommandSyntaxException {
final ResourceLocation id = ResourceLocationArgument.getId(ctx, PATH);
final PlacementDirections searchDir = TemplatePlacementArgument.getPlacement(ctx, PLACEMENT);
final BlockInput blockInput = border ? BlockStateArgument.getBlock(ctx, BORDER) : null;
final BlockInput blockInput = hasBorderArg ? BlockStateArgument.getBlock(ctx, BORDER) : null;
final BlockPos pos = BlockPosArgument.getLoadedBlockPos(ctx, POS);
var structures = StructureNBT.allResourcesFrom(id);
final int recursionDepth = hasRecursionArg ? IntegerArgumentType.getInteger(ctx, RECURSION_DEPTH) : 1;
final List<StructureNBT> structures = StructureNBT.createResourcesFrom(id, recursionDepth);
if (structures != null) {
Bounds b = Bounds.of(pos);
Bounds all = Bounds.of(pos);
BlockPos pNew = pos;
BlockPos rowStart = pos;
String lastPrefix = null;
for (var s : structures) {
Bounds bb = Bounds.of(PlaceCommand.placeBlocks(
String prefix = s.location.getPath().contains("/")
? s.location.getPath().replaceAll("/[^/]*$", "")
: "";
if (lastPrefix != null && !lastPrefix.equals(prefix)) {
pNew = searchDir.resetStart(b, pNew, 10);
rowStart = pNew;
b = Bounds.of(pNew);
}
lastPrefix = prefix;
Bounds bb = Bounds.of(Objects.requireNonNull(PlaceCommand.placeBlocks(
ctx.getSource(),
pNew,
rowStart,
searchDir.getOffset(),
blockInput,
controlBlocks,
replaceAir,
s.location,
(p) -> s.getBoundingBox(p, Rotation.NONE, Mirror.NONE),
(level, p) -> s.generateAt(level, p, Rotation.NONE, Mirror.NONE)
));
)));
rowStart = searchDir.advanceStart(bb, rowStart);
;
b = b.encapsulate(bb);
all = all.encapsulate(bb);
if (searchDir == PlacementDirections.NORTH_OF || searchDir == PlacementDirections.SOUTH_OF) {
if (b.getSize().z > 10 * 16) {
pNew = new BlockPos((int) b.max.x + 3, pNew.getY(), pNew.getZ());
b = Bounds.of(pNew);
}
} else if (searchDir == PlacementDirections.EAST_OF || searchDir == PlacementDirections.WEST_OF) {
if (b.getSize().x > 10 * 16) {
pNew = new BlockPos(pNew.getX(), pNew.getY(), (int) b.max.z + 3);
b = Bounds.of(pNew);
}
} else {
if (b.getSize().y > 10 * 16) {
pNew = new BlockPos(pNew.getX(), pNew.getY(), (int) b.max.z + 3);
b = Bounds.of(pNew);
}
}
if (searchDir.sizeInDirection(b) > 10 * 16) {
pNew = searchDir.resetStart(b, pNew);
rowStart = pNew;
b = Bounds.of(pNew);
}
}
Bounds finalAll = all;
ctx.getSource()
@ -191,6 +292,7 @@ class PlaceCommandBuilder {
searchDir.getOffset(),
blockInput,
controlBlocks,
replaceAir,
structureNBT.location,
(p) -> structureNBT.getBoundingBox(p, Rotation.NONE, Mirror.NONE),
(level, p) -> structureNBT.generateAt(level, p, Rotation.NONE, Mirror.NONE)
@ -200,12 +302,14 @@ class PlaceCommandBuilder {
protected static int placeEmpty(
CommandContext<CommandSourceStack> ctx,
boolean border,
boolean controlBlocks
boolean hasBorderArg,
boolean controlBlocks,
boolean replaceAir,
boolean hasRecursionArg
) throws CommandSyntaxException {
final ResourceLocation id = ResourceLocationArgument.getId(ctx, PATH);
final PlacementDirections searchDir = TemplatePlacementArgument.getPlacement(ctx, PLACEMENT);
final BlockInput blockInput = border ? BlockStateArgument.getBlock(ctx, BORDER) : null;
final BlockInput blockInput = hasBorderArg ? BlockStateArgument.getBlock(ctx, BORDER) : null;
final BlockPos span = Float3ArgumentType.getFloat3(ctx, SPAN).toBlockPos();
return PlaceCommand.placeBlocks(
@ -214,6 +318,7 @@ class PlaceCommandBuilder {
searchDir == null || searchDir.dir == Float3.ZERO ? null : searchDir.dir.toBlockPos(),
blockInput,
controlBlocks,
replaceAir,
id,
(p) -> BoundingBox.fromCorners(p, p.offset(span)),
(level, p) -> {
@ -232,9 +337,90 @@ class PlaceCommandBuilder {
}
) == null ? Command.SINGLE_SUCCESS : -1;
}
public static int placeJigsaw(
CommandContext<CommandSourceStack> ctx,
boolean hasReplaceArg,
boolean rotate,
boolean replaceFromWorld
) throws CommandSyntaxException {
// /bclib place jigsaw betterend:village/center_piece betterend:entrance fromWorld rollable 1235 -60 42
final BlockPos pos = BlockPosArgument.getLoadedBlockPos(ctx, POS);
final Holder.Reference<StructureTemplatePool> pool = ResourceKeyArgument.getStructureTemplatePool(
ctx,
PlaceCommand.POOL
);
ResourceLocation connector = ResourceLocationArgument.getId(ctx, CONNECTOR_NAME);
if (connector.getNamespace().equals("-")) {
connector = new ResourceLocation(pool.key().location().getNamespace(), connector.getPath());
}
BlockState replaceWith = hasReplaceArg
? BlockStateArgument.getBlock(ctx, REPLACE_WITH).getState()
: Blocks.AIR.defaultBlockState();
final ServerLevel level = ctx.getSource().getLevel();
final ServerPlayer player = ctx.getSource().getPlayer();
final int deltaY = player.getBlockY() - pos.getY();
BlockState state = Blocks.JIGSAW.defaultBlockState();
if (deltaY < 2 && deltaY > -2 && !rotate) {
state = state.setValue(
JigsawBlock.ORIENTATION,
FrontAndTop.fromFrontAndTop(player.getDirection().getOpposite(), Direction.UP)
);
} else if (deltaY < 0) {
state = state.setValue(
JigsawBlock.ORIENTATION,
FrontAndTop.fromFrontAndTop(Direction.DOWN, player.getDirection().getOpposite())
);
} else {
state = state.setValue(
JigsawBlock.ORIENTATION,
FrontAndTop.fromFrontAndTop(Direction.UP, player.getDirection().getOpposite())
);
}
if (replaceFromWorld) {
replaceWith = level.getBlockState(pos);
}
level.setBlock(pos, state, BlocksHelper.SET_SILENT);
if (level.getBlockEntity(pos) instanceof JigsawBlockEntity entity) {
entity.setName(connector);
entity.setTarget(connector);
entity.setPool(pool.key());
entity.setFinalState(BlockStateParser.serialize(replaceWith));
if (rotate) {
entity.setJoint(JigsawBlockEntity.JointType.ROLLABLE);
} else {
entity.setJoint(JigsawBlockEntity.JointType.ALIGNED);
}
}
return Command.SINGLE_SUCCESS;
}
public static int placeSpawner(CommandContext<CommandSourceStack> ctx) throws CommandSyntaxException {
final BlockPos pos = BlockPosArgument.getLoadedBlockPos(ctx, POS);
final ServerLevel level = ctx.getSource().getLevel();
level.setBlock(pos, Blocks.SPAWNER.defaultBlockState(), BlocksHelper.SET_SILENT);
if (level.getBlockEntity(pos) instanceof SpawnerBlockEntity entity) {
CompoundTag tag = TagParser.parseTag(
"{SpawnData:{entity:{id:wither_skeleton,PersistenceRequired:1,HandItems:[{Count:1,id:netherite_sword},{Count:1,id:shield}],ArmorItems:[{Count:1,id:netherite_boots,tag:{Enchantments:[{id:protection,lvl:1}]}},{Count:1,id:netherite_leggings,tag:{Enchantments:[{id:protection,lvl:1}]}},{Count:1,id:netherite_chestplate,tag:{Enchantments:[{id:protection,lvl:1},{id:thorns,lvl:3}]}},{Count:1,id:netherite_helmet,tag:{Enchantments:[{id:protection,lvl:1}]}}],HandDropChances:[0.0f,0.0f],ArmorDropChances:[0.0f,0.0f,0.0f,0.0f]}, custom_spawn_rules:{sky_light_limit:{max_inclusive:13},block_light_limit:{max_inclusive:11}}},SpawnRange:4,SpawnCount:8,MaxNearbyEntities:18,Delay:499,MinSpawnDelay:300,MaxSpawnDelay:1600,RequiredPlayerRange:20}");
entity.load(tag);
}
return Command.SINGLE_SUCCESS;
}
}
public class PlaceCommand {
public static final String PLACE_COMMAND = "place";
public static final String POOL = "pool";
public PlaceCommand() {
}
@ -243,7 +429,7 @@ public class PlaceCommand {
CommandBuildContext commandBuildContext
) {
final var command = Commands
.literal("place")
.literal(PLACE_COMMAND)
.requires(commandSourceStack -> commandSourceStack.hasPermission(2));
new PlaceCommandBuilder().register(commandBuildContext, command);
@ -264,23 +450,23 @@ public class PlaceCommand {
}
private static void replaceAir(Level level, BoundingBox bb) {
for (int x = bb.minX(); x <= bb.maxX(); x++)
for (int y = bb.minY(); y <= bb.maxY(); y++)
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
BlockPos bp = new BlockPos(x, y, z);
BlocksHelper.forAllInBounds(bb, (bp) -> {
if (level.getBlockState(bp).is(Blocks.AIR)) {
level.setBlock(bp, Blocks.STRUCTURE_VOID.defaultBlockState(), BlocksHelper.SET_OBSERV);
}
});
}
private static void removeLootTableSeed(Level level, BoundingBox bb) {
BlocksHelper.forAllInBounds(bb, (bp) -> {
if (level.getBlockEntity(bp) instanceof RandomizableContainerBlockEntity rnd) {
rnd.setLootTable(null, 0);
}
});
}
static void fill(Level level, BoundingBox bb, BlockState blockState) {
for (int x = bb.minX(); x <= bb.maxX(); x++)
for (int y = bb.minY(); y <= bb.maxY(); y++)
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
BlockPos bp = new BlockPos(x, y, z);
level.setBlock(bp, blockState, BlocksHelper.SET_OBSERV);
}
BlocksHelper.forAllInBounds(bb, (bp) -> level.setBlock(bp, blockState, BlocksHelper.SET_OBSERV));
}
static void fillStructureVoid(Level level, BoundingBox bb) {
@ -289,24 +475,7 @@ public class PlaceCommand {
//Draws a border around the bounding box
private static void outline(Level level, BoundingBox bb, BlockState outlineState) {
for (int x = bb.minX(); x <= bb.maxX(); x++) {
level.setBlock(new BlockPos(x, bb.minY(), bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(x, bb.maxY(), bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(x, bb.minY(), bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(x, bb.maxY(), bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
}
for (int y = bb.minY(); y <= bb.maxY(); y++) {
level.setBlock(new BlockPos(bb.minX(), y, bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(bb.maxX(), y, bb.minZ()), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(bb.minX(), y, bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(bb.maxX(), y, bb.maxZ()), outlineState, BlocksHelper.SET_OBSERV);
}
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
level.setBlock(new BlockPos(bb.minX(), bb.minY(), z), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(bb.maxX(), bb.minY(), z), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(bb.minX(), bb.maxY(), z), outlineState, BlocksHelper.SET_OBSERV);
level.setBlock(new BlockPos(bb.maxX(), bb.maxY(), z), outlineState, BlocksHelper.SET_OBSERV);
}
BlocksHelper.forOutlineInBounds(bb, (bp) -> level.setBlock(bp, outlineState, BlocksHelper.SET_OBSERV));
}
private static BoundingBox adapt(BoundingBox bb, boolean border, boolean structureBlock) {
@ -314,12 +483,12 @@ public class PlaceCommand {
return bb.inflatedBy(1);
} else if (structureBlock) {
return new BoundingBox(
bb.minX() - 1,
bb.minY() - 1,
bb.minZ() - 1,
bb.maxX(),
bb.maxY(),
bb.maxZ()
bb.minX(),
bb.minY(),
bb.minZ(),
bb.maxX() + 1,
bb.maxY() + 1,
bb.maxZ() + 1
);
}
return bb;
@ -374,6 +543,7 @@ public class PlaceCommand {
BlockPos searchDir,
BlockInput blockInput,
boolean structureBlock,
boolean replaceAir,
ResourceLocation location,
Function<BlockPos, BoundingBox> getBounds,
BiConsumer<ServerLevel, BlockPos> generate
@ -399,10 +569,13 @@ public class PlaceCommand {
}
}
if (structureBlock) {
pos = pos.offset(1, 0, 1);
}
final BoundingBox bbNBT = getBounds.apply(pos);
final BoundingBox bb;
if (blockInput != null) {
bb = bbNBT.inflatedBy(1);
bb = adapt(bbNBT, true, structureBlock);
outline(stack.getLevel(), bb, blockInput.getState());
stack.sendSuccess(() -> Component.literal("Placed border: " + bb.toString())
.setStyle(Style.EMPTY.withColor(ChatFormatting.GREEN)), true);
@ -411,7 +584,10 @@ public class PlaceCommand {
}
generate.accept(stack.getLevel(), pos);
if (replaceAir) {
replaceAir(stack.getLevel(), bbNBT);
}
removeLootTableSeed(stack.getLevel(), bbNBT);
stack.sendSuccess(() -> Component.literal("Placed NBT: " + bbNBT.toString())
.setStyle(Style.EMPTY.withColor(ChatFormatting.GREEN)), true);

View file

@ -13,6 +13,7 @@ import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.levelgen.structure.BoundingBox;
import net.minecraft.world.level.material.LavaFluid;
import net.minecraft.world.level.material.PushReaction;
@ -21,6 +22,7 @@ import com.google.common.collect.Maps;
import java.util.Map;
import java.util.Optional;
import java.util.Random;
import java.util.function.Consumer;
import java.util.function.Predicate;
public class BlocksHelper {
@ -367,4 +369,34 @@ public class BlocksHelper {
return state.canBeReplaced();
}
public static void forAllInBounds(BoundingBox bb, Consumer<BlockPos> worker) {
for (int x = bb.minX(); x <= bb.maxX(); x++)
for (int y = bb.minY(); y <= bb.maxY(); y++)
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
BlockPos bp = new BlockPos(x, y, z);
worker.accept(bp);
}
}
public static void forOutlineInBounds(BoundingBox bb, Consumer<BlockPos> worker) {
for (int x = bb.minX(); x <= bb.maxX(); x++) {
worker.accept(new BlockPos(x, bb.minY(), bb.minZ()));
worker.accept(new BlockPos(x, bb.maxY(), bb.minZ()));
worker.accept(new BlockPos(x, bb.minY(), bb.maxZ()));
worker.accept(new BlockPos(x, bb.maxY(), bb.maxZ()));
}
for (int y = bb.minY(); y <= bb.maxY(); y++) {
worker.accept(new BlockPos(bb.minX(), y, bb.minZ()));
worker.accept(new BlockPos(bb.maxX(), y, bb.minZ()));
worker.accept(new BlockPos(bb.minX(), y, bb.maxZ()));
worker.accept(new BlockPos(bb.maxX(), y, bb.maxZ()));
}
for (int z = bb.minZ(); z <= bb.maxZ(); z++) {
worker.accept(new BlockPos(bb.minX(), bb.minY(), z));
worker.accept(new BlockPos(bb.maxX(), bb.minY(), z));
worker.accept(new BlockPos(bb.minX(), bb.maxY(), z));
worker.accept(new BlockPos(bb.maxX(), bb.maxY(), z));
}
}
}