Minor improvements
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parent
22bf4384c6
commit
39dda736af
4 changed files with 11 additions and 50 deletions
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@ -419,6 +419,17 @@ public class BiomeAPI {
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});
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});
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}
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}
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/**
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* Adds new features to existing biome.
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* @param biome {@link Biome} to add features in.
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* @param feature {@link ConfiguredFeature} to add.
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*
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*/
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public static void addBiomeFeature(Biome biome, BCLFeature feature) {
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addBiomeFeature(biome, feature.getPlacedFeature(), feature.getFeatureStep());
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}
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/**
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/**
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* Adds new features to existing biome.
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* Adds new features to existing biome.
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* @param biome {@link Biome} to add features in.
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* @param biome {@link Biome} to add features in.
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@ -1,20 +0,0 @@
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package ru.bclib.mixin.common;
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import net.minecraft.world.level.biome.BiomeGenerationSettings;
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import net.minecraft.world.level.levelgen.placement.PlacedFeature;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import java.util.List;
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import java.util.function.Supplier;
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@Mixin(BiomeGenerationSettings.class)
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public interface BiomeGenerationSettingsAccessor {
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@Accessor("features")
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List<List<Supplier<PlacedFeature>>> bcl_getFeatures();
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@Accessor("features")
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@Mutable
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void bcl_setFeatures(List<List<Supplier<PlacedFeature>>> value);
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}
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@ -1,9 +0,0 @@
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package ru.bclib.mixin.common;
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import org.spongepowered.asm.mixin.Mixin;
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@Mixin(targets = "net.minecraft.data.worldgen.Features$Decorators")
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public interface FeatureDecoratorsAccessor {
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/*@Accessor("HEIGHTMAP_SQUARE")
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ConfiguredDecorator<?> bclib_getHeightmapSquare();*/
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}
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@ -1,21 +0,0 @@
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package ru.bclib.mixin.common;
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import net.minecraft.util.random.WeightedRandomList;
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import net.minecraft.world.entity.MobCategory;
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import net.minecraft.world.level.biome.MobSpawnSettings;
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import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mutable;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import java.util.Map;
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@Mixin(MobSpawnSettings.class)
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public interface MobSpawnSettingsAccessor {
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@Accessor("spawners")
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Map<MobCategory, WeightedRandomList<SpawnerData>> bcl_getSpawners();
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@Accessor("spawners")
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@Mutable
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void bcl_setSpawners(Map<MobCategory, WeightedRandomList<SpawnerData>> spawners);
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}
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