Reorganized Imports/Packages

This commit is contained in:
Frank 2022-05-18 23:56:23 +02:00
parent cb9459f176
commit 3ee10482ab
721 changed files with 34873 additions and 33558 deletions

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package org.betterx.bclib.client.render;
public enum BCLRenderLayer {
CUTOUT, TRANSLUCENT
}

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package org.betterx.bclib.client.render;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.renderer.blockentity.BrightnessCombiner;
import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.DoubleBlockCombiner.NeighborCombineResult;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.ChestType;
import net.fabricmc.api.EnvType;
import net.fabricmc.api.Environment;
import com.google.common.collect.Maps;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import it.unimi.dsi.fastutil.floats.Float2FloatFunction;
import it.unimi.dsi.fastutil.ints.Int2IntFunction;
import org.betterx.bclib.blockentities.BaseChestBlockEntity;
import org.betterx.bclib.client.models.BaseChestBlockModel;
import java.util.HashMap;
@Environment(EnvType.CLIENT)
public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChestBlockEntity> {
private static final HashMap<Block, RenderType[]> LAYERS = Maps.newHashMap();
private static final RenderType[] RENDER_TYPES;
private static final int ID_NORMAL = 0;
private static final int ID_LEFT = 1;
private static final int ID_RIGHT = 2;
private final BaseChestBlockModel chestModel;
public BaseChestBlockEntityRenderer(BlockEntityRendererProvider.Context ctx) {
super();
chestModel = new BaseChestBlockModel(BaseChestBlockModel.getTexturedModelData().bakeRoot());
}
public void render(BaseChestBlockEntity entity,
float tickDelta,
PoseStack matrices,
MultiBufferSource vertexConsumers,
int light,
int overlay) {
Level world = entity.getLevel();
boolean worldExists = world != null;
BlockState blockState = worldExists ? entity.getBlockState() : Blocks.CHEST.defaultBlockState()
.setValue(
ChestBlock.FACING,
Direction.SOUTH
);
ChestType chestType = blockState.hasProperty(ChestBlock.TYPE)
? blockState.getValue(ChestBlock.TYPE)
: ChestType.SINGLE;
Block block = blockState.getBlock();
if (block instanceof AbstractChestBlock) {
AbstractChestBlock<?> abstractChestBlock = (AbstractChestBlock<?>) block;
boolean isDouble = chestType != ChestType.SINGLE;
float f = blockState.getValue(ChestBlock.FACING).toYRot();
NeighborCombineResult<? extends ChestBlockEntity> propertySource;
matrices.pushPose();
matrices.translate(0.5D, 0.5D, 0.5D);
matrices.mulPose(Vector3f.YP.rotationDegrees(-f));
matrices.translate(-0.5D, -0.5D, -0.5D);
if (worldExists) {
propertySource = abstractChestBlock.combine(blockState, world, entity.getBlockPos(), true);
} else {
propertySource = DoubleBlockCombiner.Combiner::acceptNone;
}
float pitch = propertySource.apply(ChestBlock.opennessCombiner(entity)).get(
tickDelta);
pitch = 1.0F - pitch;
pitch = 1.0F - pitch * pitch * pitch;
@SuppressWarnings({
"unchecked",
"rawtypes"
}) int blockLight = ((Int2IntFunction) propertySource.apply(new BrightnessCombiner())).applyAsInt(light);
VertexConsumer vertexConsumer = getConsumer(vertexConsumers, block, chestType);
if (isDouble) {
if (chestType == ChestType.LEFT) {
renderParts(
matrices,
vertexConsumer,
chestModel.partLeftA,
chestModel.partLeftB,
chestModel.partLeftC,
pitch,
blockLight,
overlay
);
} else {
renderParts(
matrices,
vertexConsumer,
chestModel.partRightA,
chestModel.partRightB,
chestModel.partRightC,
pitch,
blockLight,
overlay
);
}
} else {
renderParts(
matrices,
vertexConsumer,
chestModel.partA,
chestModel.partB,
chestModel.partC,
pitch,
blockLight,
overlay
);
}
matrices.popPose();
}
}
private void renderParts(PoseStack matrices,
VertexConsumer vertices,
ModelPart modelPart,
ModelPart modelPart2,
ModelPart modelPart3,
float pitch,
int light,
int overlay) {
modelPart.xRot = -(pitch * 1.5707964F);
modelPart2.xRot = modelPart.xRot;
modelPart.render(matrices, vertices, light, overlay);
modelPart2.render(matrices, vertices, light, overlay);
modelPart3.render(matrices, vertices, light, overlay);
}
private static RenderType getChestTexture(ChestType type, RenderType[] layers) {
return switch (type) {
case LEFT -> layers[ID_LEFT];
case RIGHT -> layers[ID_RIGHT];
default -> layers[ID_NORMAL];
};
}
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block, ChestType chestType) {
RenderType[] layers = LAYERS.getOrDefault(block, RENDER_TYPES);
return provider.getBuffer(getChestTexture(chestType, layers));
}
public static void registerRenderLayer(Block block) {
ResourceLocation blockId = Registry.BLOCK.getKey(block);
String modId = blockId.getNamespace();
String path = blockId.getPath();
LAYERS.put(
block,
new RenderType[]{
RenderType.entityCutout(new ResourceLocation(modId, "textures/entity/chest/" + path + ".png")),
RenderType.entityCutout(new ResourceLocation(modId,
"textures/entity/chest/" + path + "_left.png")),
RenderType.entityCutout(new ResourceLocation(modId,
"textures/entity/chest/" + path + "_right.png"))
}
);
}
static {
RENDER_TYPES = new RenderType[]{
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal.png")),
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_left.png")),
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_right.png"))
};
}
}

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package org.betterx.bclib.client.render;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.renderer.blockentity.SignRenderer;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FormattedCharSequence;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.StandingSignBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.WoodType;
import net.minecraft.world.phys.Vec3;
import com.google.common.collect.Maps;
import com.mojang.blaze3d.platform.NativeImage;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Vector3f;
import org.betterx.bclib.blockentities.BaseSignBlockEntity;
import org.betterx.bclib.blocks.BaseSignBlock;
import java.util.HashMap;
import java.util.List;
public class BaseSignBlockEntityRenderer implements BlockEntityRenderer<BaseSignBlockEntity> {
private static final HashMap<Block, RenderType> RENDER_TYPES = Maps.newHashMap();
private static final int OUTLINE_RENDER_DISTANCE = Mth.square(16);
private static final RenderType RENDER_TYPE;
private final SignRenderer.SignModel model;
private final Font font;
public BaseSignBlockEntityRenderer(BlockEntityRendererProvider.Context ctx) {
super();
this.font = ctx.getFont();
model = new SignRenderer.SignModel(ctx.bakeLayer(ModelLayers.createSignModelName(WoodType.OAK)));
}
public void render(BaseSignBlockEntity signBlockEntity,
float tickDelta,
PoseStack matrixStack,
MultiBufferSource provider,
int light,
int overlay) {
BlockState state = signBlockEntity.getBlockState();
matrixStack.pushPose();
matrixStack.translate(0.5D, 0.5D, 0.5D);
float angle = -((float) (state.getValue(StandingSignBlock.ROTATION) * 360) / 16.0F);
BlockState blockState = signBlockEntity.getBlockState();
if (blockState.getValue(BaseSignBlock.FLOOR)) {
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle));
model.stick.visible = true;
} else {
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle + 180));
matrixStack.translate(0.0D, -0.3125D, -0.4375D);
model.stick.visible = false;
}
matrixStack.pushPose();
matrixStack.scale(0.6666667F, -0.6666667F, -0.6666667F);
VertexConsumer vertexConsumer = getConsumer(provider, state.getBlock());
model.root.render(matrixStack, vertexConsumer, light, overlay);
matrixStack.popPose();
matrixStack.translate(0.0D, 0.3333333432674408D, 0.046666666865348816D);
matrixStack.scale(0.010416667F, -0.010416667F, 0.010416667F);
int m = signBlockEntity.getColor().getTextColor();
int n = (int) (NativeImage.getR(m) * 0.4D);
int o = (int) (NativeImage.getG(m) * 0.4D);
int p = (int) (NativeImage.getB(m) * 0.4D);
int q = NativeImage.combine(0, p, o, n);
FormattedCharSequence[] formattedCharSequences = signBlockEntity.getRenderMessages(
Minecraft.getInstance()
.isTextFilteringEnabled(),
(component) -> {
List<FormattedCharSequence> list = this.font.split(component, 90);
return list.isEmpty() ? FormattedCharSequence.EMPTY : list.get(0);
}
);
int drawColor;
boolean drawOutlined;
int drawLight;
if (signBlockEntity.hasGlowingText()) {
drawColor = signBlockEntity.getColor().getTextColor();
drawOutlined = isOutlineVisible(signBlockEntity, drawColor);
drawLight = 15728880;
} else {
drawColor = m;
drawOutlined = false;
drawLight = light;
}
for (int s = 0; s < 4; ++s) {
FormattedCharSequence formattedCharSequence = formattedCharSequences[s];
float t = (float) (-this.font.width(formattedCharSequence) / 2);
if (drawOutlined) {
this.font.drawInBatch8xOutline(
formattedCharSequence,
t,
(float) (s * 10 - 20),
drawColor,
m,
matrixStack.last().pose(),
provider,
drawLight
);
} else {
this.font.drawInBatch(
formattedCharSequence,
t,
(float) (s * 10 - 20),
drawColor,
false,
matrixStack.last().pose(),
provider,
false,
0,
drawLight
);
}
}
matrixStack.popPose();
}
private static boolean isOutlineVisible(BaseSignBlockEntity signBlockEntity, int i) {
if (i == DyeColor.BLACK.getTextColor()) {
return true;
} else {
Minecraft minecraft = Minecraft.getInstance();
LocalPlayer localPlayer = minecraft.player;
if (localPlayer != null && minecraft.options.getCameraType().isFirstPerson() && localPlayer.isScoping()) {
return true;
} else {
Entity entity = minecraft.getCameraEntity();
return entity != null && entity.distanceToSqr(Vec3.atCenterOf(signBlockEntity.getBlockPos())) < (double) OUTLINE_RENDER_DISTANCE;
}
}
}
public static WoodType getSignType(Block block) {
WoodType signType2;
if (block instanceof SignBlock) {
signType2 = ((SignBlock) block).type();
} else {
signType2 = WoodType.OAK;
}
return signType2;
}
public static Material getModelTexture(Block block) {
return Sheets.getSignMaterial(getSignType(block));
}
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block) {
return provider.getBuffer(RENDER_TYPES.getOrDefault(block, RENDER_TYPE));
}
public static void registerRenderLayer(Block block) {
ResourceLocation blockId = Registry.BLOCK.getKey(block);
RenderType layer = RenderType.entitySolid(new ResourceLocation(blockId.getNamespace(),
"textures/entity/sign/" + blockId.getPath() + ".png"));
RENDER_TYPES.put(block, layer);
}
static {
RENDER_TYPE = RenderType.entitySolid(new ResourceLocation("textures/entity/signs/oak.png"));
}
}

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package org.betterx.bclib.client.render;
import net.minecraft.client.Camera;
import net.minecraft.core.BlockPos.MutableBlockPos;
import net.minecraft.util.Mth;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.effect.MobEffects;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.material.FogType;
import com.mojang.blaze3d.systems.RenderSystem;
import org.betterx.bclib.api.biomes.BiomeAPI;
import org.betterx.bclib.config.Configs;
import org.betterx.bclib.util.BackgroundInfo;
import org.betterx.bclib.util.MHelper;
import org.betterx.bclib.world.biomes.BCLBiome;
public class CustomFogRenderer {
private static final MutableBlockPos LAST_POS = new MutableBlockPos(0, -100, 0);
private static final MutableBlockPos MUT_POS = new MutableBlockPos();
private static final float[] FOG_DENSITY = new float[8];
private static final int GRID_SIZE = 32;
private static float fogStart = 0;
private static float fogEnd = 192;
public static boolean applyFogDensity(Camera camera, float viewDistance, boolean thickFog) {
if (!Configs.CLIENT_CONFIG.renderCustomFog()) {
return false;
}
FogType fogType = camera.getFluidInCamera();
if (fogType != FogType.NONE) {
BackgroundInfo.fogDensity = 1;
return false;
}
Entity entity = camera.getEntity();
if (!isForcedDimension(entity.level) && shouldIgnoreArea(entity.level,
(int) entity.getX(),
(int) entity.getEyeY(),
(int) entity.getZ())) {
BackgroundInfo.fogDensity = 1;
return false;
}
float fog = getFogDensity(entity.level, entity.getX(), entity.getEyeY(), entity.getZ());
BackgroundInfo.fogDensity = fog;
if (thickFog(thickFog, entity.level)) {
fogStart = viewDistance * 0.05F / fog;
fogEnd = Math.min(viewDistance, 192.0F) * 0.5F / fog;
} else {
fogStart = viewDistance * 0.25F / fog; // In vanilla - 0
fogEnd = viewDistance / fog;
}
if (entity instanceof LivingEntity) {
LivingEntity livingEntity = (LivingEntity) entity;
MobEffectInstance effect = livingEntity.getEffect(MobEffects.BLINDNESS);
if (effect != null) {
int duration = effect.getDuration();
if (duration > 20) {
fogStart = 0;
fogEnd *= 0.03F;
BackgroundInfo.blindness = 1;
} else {
float delta = (float) duration / 20F;
BackgroundInfo.blindness = delta;
fogStart = Mth.lerp(delta, fogStart, 0);
fogEnd = Mth.lerp(delta, fogEnd, fogEnd * 0.03F);
}
} else {
BackgroundInfo.blindness = 0;
}
}
RenderSystem.setShaderFogStart(fogStart);
RenderSystem.setShaderFogEnd(fogEnd);
return true;
}
private static boolean thickFog(boolean thickFog, Level level) {
if (!thickFog) {
return false;
}
if (level.dimension() == Level.NETHER) {
return Configs.CLIENT_CONFIG.netherThickFog();
}
return true;
}
private static boolean isForcedDimension(Level level) {
return level.dimension() == Level.END || level.dimension() == Level.NETHER;
}
private static boolean shouldIgnoreArea(Level level, int x, int y, int z) {
for (int i = -8; i <= 8; i += 8) {
for (int j = -8; j <= 8; j += 8) {
if (!shouldIgnore(level, x + i, y, z + j)) {
return false;
}
}
}
return true;
}
private static boolean shouldIgnore(Level level, int x, int y, int z) {
Biome biome = level.getBiome(MUT_POS.set(x, y, z)).value();
return BiomeAPI.getRenderBiome(biome) == BiomeAPI.EMPTY_BIOME;
}
private static float getFogDensityI(Level level, int x, int y, int z) {
Biome biome = level.getBiome(MUT_POS.set(x, y, z)).value();
BCLBiome renderBiome = BiomeAPI.getRenderBiome(biome);
return renderBiome.getFogDensity();
}
private static float getFogDensity(Level level, double x, double y, double z) {
int x1 = MHelper.floor(x / GRID_SIZE) * GRID_SIZE;
int y1 = MHelper.floor(y / GRID_SIZE) * GRID_SIZE;
int z1 = MHelper.floor(z / GRID_SIZE) * GRID_SIZE;
float dx = (float) (x - x1) / GRID_SIZE;
float dy = (float) (y - y1) / GRID_SIZE;
float dz = (float) (z - z1) / GRID_SIZE;
if (LAST_POS.getX() != x1 || LAST_POS.getY() != y1 || LAST_POS.getZ() != z1) {
int x2 = x1 + GRID_SIZE;
int y2 = y1 + GRID_SIZE;
int z2 = z1 + GRID_SIZE;
LAST_POS.set(x1, y1, z1);
FOG_DENSITY[0] = getFogDensityI(level, x1, y1, z1);
FOG_DENSITY[1] = getFogDensityI(level, x2, y1, z1);
FOG_DENSITY[2] = getFogDensityI(level, x1, y2, z1);
FOG_DENSITY[3] = getFogDensityI(level, x2, y2, z1);
FOG_DENSITY[4] = getFogDensityI(level, x1, y1, z2);
FOG_DENSITY[5] = getFogDensityI(level, x2, y1, z2);
FOG_DENSITY[6] = getFogDensityI(level, x1, y2, z2);
FOG_DENSITY[7] = getFogDensityI(level, x2, y2, z2);
}
float a = Mth.lerp(dx, FOG_DENSITY[0], FOG_DENSITY[1]);
float b = Mth.lerp(dx, FOG_DENSITY[2], FOG_DENSITY[3]);
float c = Mth.lerp(dx, FOG_DENSITY[4], FOG_DENSITY[5]);
float d = Mth.lerp(dx, FOG_DENSITY[6], FOG_DENSITY[7]);
a = Mth.lerp(dy, a, b);
b = Mth.lerp(dy, c, d);
return Mth.lerp(dz, a, b);
}
}

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package org.betterx.bclib.client.render;
import net.minecraft.resources.ResourceLocation;
import com.google.common.collect.Sets;
import java.util.Set;
public class EmissiveTextureInfo {
private static final Set<ResourceLocation> EMISSIVE_TEXTURES = Sets.newHashSet();
private static final Set<ResourceLocation> EMISSIVE_BLOCKS = Sets.newHashSet();
public static void clear() {
EMISSIVE_TEXTURES.clear();
EMISSIVE_BLOCKS.clear();
}
public static void addTexture(ResourceLocation texture) {
EMISSIVE_TEXTURES.add(texture);
}
public static void addBlock(ResourceLocation blockID) {
EMISSIVE_BLOCKS.add(blockID);
}
public static boolean isEmissiveTexture(ResourceLocation texture) {
return EMISSIVE_TEXTURES.contains(texture);
}
public static boolean isEmissiveBlock(ResourceLocation blockID) {
return EMISSIVE_BLOCKS.contains(blockID);
}
}