Reorganized Imports/Packages
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721 changed files with 34873 additions and 33558 deletions
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package org.betterx.bclib.complexmaterials;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.tags.TagKey;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.Items;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.material.MaterialColor;
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import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import net.fabricmc.fabric.api.registry.FlammableBlockRegistry;
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import org.betterx.bclib.BCLib;
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import org.betterx.bclib.api.tag.*;
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import org.betterx.bclib.blocks.*;
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import org.betterx.bclib.complexmaterials.entry.BlockEntry;
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import org.betterx.bclib.complexmaterials.entry.RecipeEntry;
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import org.betterx.bclib.recipes.GridRecipe;
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public class WoodenComplexMaterial extends ComplexMaterial {
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public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material");
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public static final String BLOCK_CRAFTING_TABLE = "crafting_table";
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public static final String BLOCK_STRIPPED_BARK = "stripped_bark";
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public static final String BLOCK_STRIPPED_LOG = "stripped_log";
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public static final String BLOCK_PRESSURE_PLATE = "plate";
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public static final String BLOCK_BOOKSHELF = "bookshelf";
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public static final String BLOCK_COMPOSTER = "composter";
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public static final String BLOCK_TRAPDOOR = "trapdoor";
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public static final String BLOCK_BARREL = "barrel";
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public static final String BLOCK_BUTTON = "button";
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public static final String BLOCK_LADDER = "ladder";
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public static final String BLOCK_PLANKS = "planks";
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public static final String BLOCK_STAIRS = "stairs";
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public static final String BLOCK_CHEST = "chest";
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public static final String BLOCK_FENCE = "fence";
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public static final String BLOCK_BARK = "bark";
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public static final String BLOCK_DOOR = "door";
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public static final String BLOCK_GATE = "gate";
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public static final String BLOCK_SIGN = "sign";
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public static final String BLOCK_SLAB = "slab";
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public static final String BLOCK_LOG = "log";
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public static final String TAG_LOGS = "logs";
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public final MaterialColor planksColor;
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public final MaterialColor woodColor;
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public WoodenComplexMaterial(String modID,
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String baseName,
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String receipGroupPrefix,
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MaterialColor woodColor,
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MaterialColor planksColor) {
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super(modID, baseName, receipGroupPrefix);
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this.planksColor = planksColor;
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this.woodColor = woodColor;
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}
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@Override
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protected FabricBlockSettings getBlockSettings() {
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return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS)
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.materialColor(planksColor);
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}
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@Override
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public ResourceLocation getMaterialID() {
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return MATERIAL_ID;
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}
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@Override
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protected void initTags() {
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addBlockTag(TagAPI.makeBlockTag(getModID(), getBaseName() + "_logs"));
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addItemTag(TagAPI.makeItemTag(getModID(), getBaseName() + "_logs"));
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}
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@Override
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protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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initBase(blockSettings, itemSettings);
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initStorage(blockSettings, itemSettings);
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initDecorations(blockSettings, itemSettings);
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}
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final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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TagKey<Block> tagBlockLog = getBlockTag(TAG_LOGS);
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TagKey<Item> tagItemLog = getItemTag(TAG_LOGS);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> new BaseRotatedPillarBlock(settings))
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.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> new BaseBarkBlock(settings))
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.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_LOG,
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(complexMaterial, settings) -> new BaseStripableLogBlock(woodColor,
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getBlock(BLOCK_STRIPPED_LOG)))
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.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(
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new BlockEntry(BLOCK_BARK,
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(complexMaterial, settings) -> new StripableBarkBlock(woodColor,
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getBlock(BLOCK_STRIPPED_BARK)))
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.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
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.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
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);
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addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> new BaseBlock(settings))
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.setBlockTags(NamedBlockTags.PLANKS)
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.setItemTags(NamedItemTags.PLANKS));
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addBlockEntry(new BlockEntry(BLOCK_STAIRS,
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(complexMaterial, settings) -> new BaseStairsBlock(getBlock(BLOCK_PLANKS), false))
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.setBlockTags(NamedBlockTags.WOODEN_STAIRS, NamedBlockTags.STAIRS)
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.setItemTags(NamedItemTags.WOODEN_STAIRS, NamedItemTags.STAIRS));
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addBlockEntry(new BlockEntry(BLOCK_SLAB,
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(complexMaterial, settings) -> new BaseSlabBlock(getBlock(BLOCK_PLANKS), false))
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.setBlockTags(NamedBlockTags.WOODEN_SLABS, NamedBlockTags.SLABS)
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.setItemTags(NamedItemTags.WOODEN_SLABS, NamedItemTags.SLABS));
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addBlockEntry(new BlockEntry(BLOCK_FENCE,
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(complexMaterial, settings) -> new BaseFenceBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.FENCES, NamedBlockTags.WOODEN_FENCES)
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.setItemTags(NamedItemTags.FENCES, NamedItemTags.WOODEN_FENCES));
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addBlockEntry(new BlockEntry(BLOCK_GATE,
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(complexMaterial, settings) -> new BaseGateBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.FENCE_GATES));
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addBlockEntry(new BlockEntry(BLOCK_BUTTON,
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(complexMaterial, settings) -> new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.BUTTONS, NamedBlockTags.WOODEN_BUTTONS)
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.setItemTags(NamedItemTags.BUTTONS, NamedItemTags.WOODEN_BUTTONS));
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addBlockEntry(new BlockEntry(BLOCK_PRESSURE_PLATE,
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(complexMaterial, settings) -> new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.PRESSURE_PLATES, NamedBlockTags.WOODEN_PRESSURE_PLATES)
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.setItemTags(NamedItemTags.WOODEN_PRESSURE_PLATES));
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addBlockEntry(new BlockEntry(BLOCK_TRAPDOOR,
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(complexMaterial, settings) -> new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.TRAPDOORS, NamedBlockTags.WOODEN_TRAPDOORS)
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.setItemTags(NamedItemTags.TRAPDOORS, NamedItemTags.WOODEN_TRAPDOORS));
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addBlockEntry(new BlockEntry(BLOCK_DOOR,
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(complexMaterial, settings) -> new BaseDoorBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.DOORS, NamedBlockTags.WOODEN_DOORS)
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.setItemTags(NamedItemTags.DOORS, NamedItemTags.WOODEN_DOORS));
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addBlockEntry(new BlockEntry(BLOCK_LADDER,
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(complexMaterial, settings) -> new BaseLadderBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.CLIMBABLE));
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addBlockEntry(new BlockEntry(BLOCK_SIGN,
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(complexMaterial, settings) -> new BaseSignBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(NamedBlockTags.SIGNS)
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.setItemTags(NamedItemTags.SIGNS));
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}
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final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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addBlockEntry(new BlockEntry(BLOCK_CHEST,
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(complexMaterial, settings) -> new BaseChestBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(CommonBlockTags.CHEST, CommonBlockTags.WOODEN_CHEST)
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.setItemTags(CommonItemTags.CHEST, CommonItemTags.WOODEN_CHEST));
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addBlockEntry(new BlockEntry(BLOCK_BARREL,
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(complexMaterial, settings) -> new BaseBarrelBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(CommonBlockTags.BARREL, CommonBlockTags.WOODEN_BARREL)
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.setItemTags(CommonItemTags.BARREL, CommonItemTags.WOODEN_BARREL));
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}
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final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
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addBlockEntry(new BlockEntry(BLOCK_CRAFTING_TABLE,
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(complexMaterial, settings) -> new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(CommonBlockTags.WORKBENCHES)
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.setItemTags(CommonItemTags.WORKBENCHES));
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addBlockEntry(new BlockEntry(BLOCK_BOOKSHELF,
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(complexMaterial, settings) -> new BaseBookshelfBlock(getBlock(BLOCK_PLANKS)))
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.setBlockTags(CommonBlockTags.BOOKSHELVES));
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addBlockEntry(new BlockEntry(BLOCK_COMPOSTER,
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(complexMaterial, settings) -> new BaseComposterBlock(getBlock(BLOCK_PLANKS))));
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}
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@Override
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protected void initFlammable(FlammableBlockRegistry registry) {
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getBlocks().forEach(block -> {
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registry.add(block, 5, 20);
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});
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registry.add(getBlock(BLOCK_LOG), 5, 5);
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registry.add(getBlock(BLOCK_BARK), 5, 5);
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registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5);
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registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5);
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}
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@Override
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public void initDefaultRecipes() {
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Block planks = getBlock(BLOCK_PLANKS);
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addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> {
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Block log_stripped = getBlock(BLOCK_STRIPPED_LOG);
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Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK);
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Block log = getBlock(BLOCK_LOG);
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Block bark = getBlock(BLOCK_BARK);
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GridRecipe.make(id, planks)
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.checkConfig(config)
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.setOutputCount(4)
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.setList("#")
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.addMaterial('#', log, bark, log_stripped, bark_stripped)
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.setGroup(receipGroupPrefix + "_planks")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_STAIRS))
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.checkConfig(config)
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.setOutputCount(4)
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.setShape("# ", "## ", "###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_planks_stairs")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_SLAB))
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.checkConfig(config)
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.setOutputCount(6)
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.setShape("###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_planks_slabs")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_FENCE))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("#I#", "#I#")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix + "_planks_fences")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_GATE))
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.checkConfig(config)
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.setShape("I#I", "I#I")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix + "_planks_gates")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("button", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BUTTON))
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.checkConfig(config)
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.setList("#")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_planks_buttons")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE))
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.checkConfig(config)
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.setShape("##")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_planks_plates")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR))
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.checkConfig(config)
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.setOutputCount(2)
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.setShape("###", "###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_trapdoors")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("door", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_DOOR))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("##", "##", "##")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_doors")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_tables")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_LADDER))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("I I", "I#I", "I I")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix + "_ladders")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_SIGN))
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.checkConfig(config)
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.setOutputCount(3)
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.setShape("###", "###", " I ")
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.addMaterial('#', planks)
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.addMaterial('I', Items.STICK)
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.setGroup(receipGroupPrefix + "_signs")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_CHEST))
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.checkConfig(config)
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.setShape("###", "# #", "###")
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.addMaterial('#', planks)
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.setGroup(receipGroupPrefix + "_chests")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BARREL))
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.checkConfig(config)
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.setShape("#S#", "# #", "#S#")
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.addMaterial('#', planks)
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.addMaterial('S', getBlock(BLOCK_SLAB))
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.setGroup(receipGroupPrefix + "_barrels")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF))
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.checkConfig(config)
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.setShape("###", "PPP", "###")
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.addMaterial('#', planks)
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.addMaterial('P', Items.BOOK)
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.setGroup(receipGroupPrefix + "_bookshelves")
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.build();
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}));
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addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_BARK))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_LOG))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("log", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_LOG))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_BARK))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_STRIPPED_LOG))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG))
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.checkConfig(config)
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.setShape("##", "##")
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.addMaterial('#', getBlock(BLOCK_STRIPPED_BARK))
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.setOutputCount(3)
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.build();
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}));
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addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> {
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GridRecipe.make(id, getBlock(BLOCK_COMPOSTER))
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.checkConfig(config)
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.setShape("# #", "# #", "###")
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.addMaterial('#', getBlock(BLOCK_SLAB))
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.build();
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}));
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}
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}
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