Reorganized Imports/Packages

This commit is contained in:
Frank 2022-05-18 23:56:23 +02:00
parent cb9459f176
commit 3ee10482ab
721 changed files with 34873 additions and 33558 deletions

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package org.betterx.bclib.complexmaterials;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.tags.TagKey;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.Items;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.material.MaterialColor;
import net.fabricmc.fabric.api.item.v1.FabricItemSettings;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.fabricmc.fabric.api.registry.FlammableBlockRegistry;
import org.betterx.bclib.BCLib;
import org.betterx.bclib.api.tag.*;
import org.betterx.bclib.blocks.*;
import org.betterx.bclib.complexmaterials.entry.BlockEntry;
import org.betterx.bclib.complexmaterials.entry.RecipeEntry;
import org.betterx.bclib.recipes.GridRecipe;
public class WoodenComplexMaterial extends ComplexMaterial {
public static final ResourceLocation MATERIAL_ID = BCLib.makeID("wooden_material");
public static final String BLOCK_CRAFTING_TABLE = "crafting_table";
public static final String BLOCK_STRIPPED_BARK = "stripped_bark";
public static final String BLOCK_STRIPPED_LOG = "stripped_log";
public static final String BLOCK_PRESSURE_PLATE = "plate";
public static final String BLOCK_BOOKSHELF = "bookshelf";
public static final String BLOCK_COMPOSTER = "composter";
public static final String BLOCK_TRAPDOOR = "trapdoor";
public static final String BLOCK_BARREL = "barrel";
public static final String BLOCK_BUTTON = "button";
public static final String BLOCK_LADDER = "ladder";
public static final String BLOCK_PLANKS = "planks";
public static final String BLOCK_STAIRS = "stairs";
public static final String BLOCK_CHEST = "chest";
public static final String BLOCK_FENCE = "fence";
public static final String BLOCK_BARK = "bark";
public static final String BLOCK_DOOR = "door";
public static final String BLOCK_GATE = "gate";
public static final String BLOCK_SIGN = "sign";
public static final String BLOCK_SLAB = "slab";
public static final String BLOCK_LOG = "log";
public static final String TAG_LOGS = "logs";
public final MaterialColor planksColor;
public final MaterialColor woodColor;
public WoodenComplexMaterial(String modID,
String baseName,
String receipGroupPrefix,
MaterialColor woodColor,
MaterialColor planksColor) {
super(modID, baseName, receipGroupPrefix);
this.planksColor = planksColor;
this.woodColor = woodColor;
}
@Override
protected FabricBlockSettings getBlockSettings() {
return FabricBlockSettings.copyOf(Blocks.OAK_PLANKS)
.materialColor(planksColor);
}
@Override
public ResourceLocation getMaterialID() {
return MATERIAL_ID;
}
@Override
protected void initTags() {
addBlockTag(TagAPI.makeBlockTag(getModID(), getBaseName() + "_logs"));
addItemTag(TagAPI.makeItemTag(getModID(), getBaseName() + "_logs"));
}
@Override
protected void initDefault(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
initBase(blockSettings, itemSettings);
initStorage(blockSettings, itemSettings);
initDecorations(blockSettings, itemSettings);
}
final protected void initBase(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
TagKey<Block> tagBlockLog = getBlockTag(TAG_LOGS);
TagKey<Item> tagItemLog = getItemTag(TAG_LOGS);
addBlockEntry(
new BlockEntry(BLOCK_STRIPPED_LOG, (complexMaterial, settings) -> new BaseRotatedPillarBlock(settings))
.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(
new BlockEntry(BLOCK_STRIPPED_BARK, (complexMaterial, settings) -> new BaseBarkBlock(settings))
.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(
new BlockEntry(BLOCK_LOG,
(complexMaterial, settings) -> new BaseStripableLogBlock(woodColor,
getBlock(BLOCK_STRIPPED_LOG)))
.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(
new BlockEntry(BLOCK_BARK,
(complexMaterial, settings) -> new StripableBarkBlock(woodColor,
getBlock(BLOCK_STRIPPED_BARK)))
.setBlockTags(NamedBlockTags.LOGS, NamedBlockTags.LOGS_THAT_BURN, tagBlockLog)
.setItemTags(NamedItemTags.LOGS, NamedItemTags.LOGS_THAT_BURN, tagItemLog)
);
addBlockEntry(new BlockEntry(BLOCK_PLANKS, (complexMaterial, settings) -> new BaseBlock(settings))
.setBlockTags(NamedBlockTags.PLANKS)
.setItemTags(NamedItemTags.PLANKS));
addBlockEntry(new BlockEntry(BLOCK_STAIRS,
(complexMaterial, settings) -> new BaseStairsBlock(getBlock(BLOCK_PLANKS), false))
.setBlockTags(NamedBlockTags.WOODEN_STAIRS, NamedBlockTags.STAIRS)
.setItemTags(NamedItemTags.WOODEN_STAIRS, NamedItemTags.STAIRS));
addBlockEntry(new BlockEntry(BLOCK_SLAB,
(complexMaterial, settings) -> new BaseSlabBlock(getBlock(BLOCK_PLANKS), false))
.setBlockTags(NamedBlockTags.WOODEN_SLABS, NamedBlockTags.SLABS)
.setItemTags(NamedItemTags.WOODEN_SLABS, NamedItemTags.SLABS));
addBlockEntry(new BlockEntry(BLOCK_FENCE,
(complexMaterial, settings) -> new BaseFenceBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.FENCES, NamedBlockTags.WOODEN_FENCES)
.setItemTags(NamedItemTags.FENCES, NamedItemTags.WOODEN_FENCES));
addBlockEntry(new BlockEntry(BLOCK_GATE,
(complexMaterial, settings) -> new BaseGateBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.FENCE_GATES));
addBlockEntry(new BlockEntry(BLOCK_BUTTON,
(complexMaterial, settings) -> new BaseWoodenButtonBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.BUTTONS, NamedBlockTags.WOODEN_BUTTONS)
.setItemTags(NamedItemTags.BUTTONS, NamedItemTags.WOODEN_BUTTONS));
addBlockEntry(new BlockEntry(BLOCK_PRESSURE_PLATE,
(complexMaterial, settings) -> new WoodenPressurePlateBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.PRESSURE_PLATES, NamedBlockTags.WOODEN_PRESSURE_PLATES)
.setItemTags(NamedItemTags.WOODEN_PRESSURE_PLATES));
addBlockEntry(new BlockEntry(BLOCK_TRAPDOOR,
(complexMaterial, settings) -> new BaseTrapdoorBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.TRAPDOORS, NamedBlockTags.WOODEN_TRAPDOORS)
.setItemTags(NamedItemTags.TRAPDOORS, NamedItemTags.WOODEN_TRAPDOORS));
addBlockEntry(new BlockEntry(BLOCK_DOOR,
(complexMaterial, settings) -> new BaseDoorBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.DOORS, NamedBlockTags.WOODEN_DOORS)
.setItemTags(NamedItemTags.DOORS, NamedItemTags.WOODEN_DOORS));
addBlockEntry(new BlockEntry(BLOCK_LADDER,
(complexMaterial, settings) -> new BaseLadderBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.CLIMBABLE));
addBlockEntry(new BlockEntry(BLOCK_SIGN,
(complexMaterial, settings) -> new BaseSignBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(NamedBlockTags.SIGNS)
.setItemTags(NamedItemTags.SIGNS));
}
final protected void initStorage(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
addBlockEntry(new BlockEntry(BLOCK_CHEST,
(complexMaterial, settings) -> new BaseChestBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(CommonBlockTags.CHEST, CommonBlockTags.WOODEN_CHEST)
.setItemTags(CommonItemTags.CHEST, CommonItemTags.WOODEN_CHEST));
addBlockEntry(new BlockEntry(BLOCK_BARREL,
(complexMaterial, settings) -> new BaseBarrelBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(CommonBlockTags.BARREL, CommonBlockTags.WOODEN_BARREL)
.setItemTags(CommonItemTags.BARREL, CommonItemTags.WOODEN_BARREL));
}
final protected void initDecorations(FabricBlockSettings blockSettings, FabricItemSettings itemSettings) {
addBlockEntry(new BlockEntry(BLOCK_CRAFTING_TABLE,
(complexMaterial, settings) -> new BaseCraftingTableBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(CommonBlockTags.WORKBENCHES)
.setItemTags(CommonItemTags.WORKBENCHES));
addBlockEntry(new BlockEntry(BLOCK_BOOKSHELF,
(complexMaterial, settings) -> new BaseBookshelfBlock(getBlock(BLOCK_PLANKS)))
.setBlockTags(CommonBlockTags.BOOKSHELVES));
addBlockEntry(new BlockEntry(BLOCK_COMPOSTER,
(complexMaterial, settings) -> new BaseComposterBlock(getBlock(BLOCK_PLANKS))));
}
@Override
protected void initFlammable(FlammableBlockRegistry registry) {
getBlocks().forEach(block -> {
registry.add(block, 5, 20);
});
registry.add(getBlock(BLOCK_LOG), 5, 5);
registry.add(getBlock(BLOCK_BARK), 5, 5);
registry.add(getBlock(BLOCK_STRIPPED_LOG), 5, 5);
registry.add(getBlock(BLOCK_STRIPPED_BARK), 5, 5);
}
@Override
public void initDefaultRecipes() {
Block planks = getBlock(BLOCK_PLANKS);
addRecipeEntry(new RecipeEntry("planks", (material, config, id) -> {
Block log_stripped = getBlock(BLOCK_STRIPPED_LOG);
Block bark_stripped = getBlock(BLOCK_STRIPPED_BARK);
Block log = getBlock(BLOCK_LOG);
Block bark = getBlock(BLOCK_BARK);
GridRecipe.make(id, planks)
.checkConfig(config)
.setOutputCount(4)
.setList("#")
.addMaterial('#', log, bark, log_stripped, bark_stripped)
.setGroup(receipGroupPrefix + "_planks")
.build();
}));
addRecipeEntry(new RecipeEntry("stairs", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_STAIRS))
.checkConfig(config)
.setOutputCount(4)
.setShape("# ", "## ", "###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_planks_stairs")
.build();
}));
addRecipeEntry(new RecipeEntry("slab", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_SLAB))
.checkConfig(config)
.setOutputCount(6)
.setShape("###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_planks_slabs")
.build();
}));
addRecipeEntry(new RecipeEntry("fence", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_FENCE))
.checkConfig(config)
.setOutputCount(3)
.setShape("#I#", "#I#")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix + "_planks_fences")
.build();
}));
addRecipeEntry(new RecipeEntry("gate", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_GATE))
.checkConfig(config)
.setShape("I#I", "I#I")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix + "_planks_gates")
.build();
}));
addRecipeEntry(new RecipeEntry("button", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BUTTON))
.checkConfig(config)
.setList("#")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_planks_buttons")
.build();
}));
addRecipeEntry(new RecipeEntry("pressure_plate", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_PRESSURE_PLATE))
.checkConfig(config)
.setShape("##")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_planks_plates")
.build();
}));
addRecipeEntry(new RecipeEntry("trapdoor", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_TRAPDOOR))
.checkConfig(config)
.setOutputCount(2)
.setShape("###", "###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_trapdoors")
.build();
}));
addRecipeEntry(new RecipeEntry("door", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_DOOR))
.checkConfig(config)
.setOutputCount(3)
.setShape("##", "##", "##")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_doors")
.build();
}));
addRecipeEntry(new RecipeEntry("crafting_table", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_CRAFTING_TABLE))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_tables")
.build();
}));
addRecipeEntry(new RecipeEntry("ladder", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_LADDER))
.checkConfig(config)
.setOutputCount(3)
.setShape("I I", "I#I", "I I")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix + "_ladders")
.build();
}));
addRecipeEntry(new RecipeEntry("sign", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_SIGN))
.checkConfig(config)
.setOutputCount(3)
.setShape("###", "###", " I ")
.addMaterial('#', planks)
.addMaterial('I', Items.STICK)
.setGroup(receipGroupPrefix + "_signs")
.build();
}));
addRecipeEntry(new RecipeEntry("chest", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_CHEST))
.checkConfig(config)
.setShape("###", "# #", "###")
.addMaterial('#', planks)
.setGroup(receipGroupPrefix + "_chests")
.build();
}));
addRecipeEntry(new RecipeEntry("barrel", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BARREL))
.checkConfig(config)
.setShape("#S#", "# #", "#S#")
.addMaterial('#', planks)
.addMaterial('S', getBlock(BLOCK_SLAB))
.setGroup(receipGroupPrefix + "_barrels")
.build();
}));
addRecipeEntry(new RecipeEntry("bookshelf", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BOOKSHELF))
.checkConfig(config)
.setShape("###", "PPP", "###")
.addMaterial('#', planks)
.addMaterial('P', Items.BOOK)
.setGroup(receipGroupPrefix + "_bookshelves")
.build();
}));
addRecipeEntry(new RecipeEntry("bark", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_BARK))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_LOG))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("log", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_LOG))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_BARK))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("stripped_bark", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_BARK))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_STRIPPED_LOG))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("stripped_log", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_STRIPPED_LOG))
.checkConfig(config)
.setShape("##", "##")
.addMaterial('#', getBlock(BLOCK_STRIPPED_BARK))
.setOutputCount(3)
.build();
}));
addRecipeEntry(new RecipeEntry("composter", (material, config, id) -> {
GridRecipe.make(id, getBlock(BLOCK_COMPOSTER))
.checkConfig(config)
.setShape("# #", "# #", "###")
.addMaterial('#', getBlock(BLOCK_SLAB))
.build();
}));
}
}