Reorganized Imports/Packages
This commit is contained in:
parent
cb9459f176
commit
3ee10482ab
721 changed files with 34873 additions and 33558 deletions
2528
src/main/java/org/betterx/bclib/noise/OpenSimplexNoise.java
Normal file
2528
src/main/java/org/betterx/bclib/noise/OpenSimplexNoise.java
Normal file
File diff suppressed because it is too large
Load diff
149
src/main/java/org/betterx/bclib/noise/VoronoiNoise.java
Normal file
149
src/main/java/org/betterx/bclib/noise/VoronoiNoise.java
Normal file
|
@ -0,0 +1,149 @@
|
|||
package org.betterx.bclib.noise;
|
||||
|
||||
import net.minecraft.core.BlockPos;
|
||||
|
||||
import org.betterx.bclib.util.MHelper;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
public class VoronoiNoise {
|
||||
private static final Random RANDOM = new Random();
|
||||
final int seed;
|
||||
|
||||
public VoronoiNoise() {
|
||||
this(0);
|
||||
}
|
||||
|
||||
public VoronoiNoise(int seed) {
|
||||
this.seed = seed;
|
||||
}
|
||||
|
||||
private int getSeed(int x, int y, int z) {
|
||||
int h = seed + x * 374761393 + y * 668265263 + z;
|
||||
h = (h ^ (h >> 13)) * 1274126177;
|
||||
return h ^ (h >> 16);
|
||||
}
|
||||
|
||||
public double sample(double x, double y, double z) {
|
||||
int ix = MHelper.floor(x);
|
||||
int iy = MHelper.floor(y);
|
||||
int iz = MHelper.floor(z);
|
||||
|
||||
float px = (float) (x - ix);
|
||||
float py = (float) (y - iy);
|
||||
float pz = (float) (z - iz);
|
||||
|
||||
float d = 10;
|
||||
|
||||
for (int pox = -1; pox < 2; pox++) {
|
||||
for (int poy = -1; poy < 2; poy++) {
|
||||
for (int poz = -1; poz < 2; poz++) {
|
||||
RANDOM.setSeed(getSeed(pox + ix, poy + iy, poz + iz));
|
||||
float pointX = pox + RANDOM.nextFloat();
|
||||
float pointY = poy + RANDOM.nextFloat();
|
||||
float pointZ = poz + RANDOM.nextFloat();
|
||||
float d2 = MHelper.lengthSqr(pointX - px, pointY - py, pointZ - pz);
|
||||
if (d2 < d) {
|
||||
d = d2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return Math.sqrt(d);
|
||||
}
|
||||
|
||||
public Random getRandom(double x, double y, double z) {
|
||||
int ix = MHelper.floor(x);
|
||||
int iy = MHelper.floor(y);
|
||||
int iz = MHelper.floor(z);
|
||||
|
||||
float px = (float) (x - ix);
|
||||
float py = (float) (y - iy);
|
||||
float pz = (float) (z - iz);
|
||||
|
||||
float d = 10;
|
||||
|
||||
int posX = 0;
|
||||
int posY = 0;
|
||||
int posZ = 0;
|
||||
|
||||
for (int pox = -1; pox < 2; pox++) {
|
||||
for (int poy = -1; poy < 2; poy++) {
|
||||
for (int poz = -1; poz < 2; poz++) {
|
||||
RANDOM.setSeed(getSeed(pox + ix, poy + iy, poz + iz));
|
||||
float pointX = pox + RANDOM.nextFloat();
|
||||
float pointY = poy + RANDOM.nextFloat();
|
||||
float pointZ = poz + RANDOM.nextFloat();
|
||||
float d2 = MHelper.lengthSqr(pointX - px, pointY - py, pointZ - pz);
|
||||
if (d2 < d) {
|
||||
d = d2;
|
||||
posX = pox;
|
||||
posY = poy;
|
||||
posZ = poz;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
posX += ix;
|
||||
posY += iy;
|
||||
posZ += iz;
|
||||
|
||||
int seed = MHelper.getSeed(posY, posX, posZ);
|
||||
RANDOM.setSeed(seed);
|
||||
|
||||
return RANDOM;
|
||||
}
|
||||
|
||||
public BlockPos[] getPos(double x, double y, double z, double scale) {
|
||||
int ix = MHelper.floor(x);
|
||||
int iy = MHelper.floor(y);
|
||||
int iz = MHelper.floor(z);
|
||||
|
||||
float px = (float) (x - ix);
|
||||
float py = (float) (y - iy);
|
||||
float pz = (float) (z - iz);
|
||||
|
||||
float d = 10;
|
||||
float selX = 0;
|
||||
float selY = 0;
|
||||
float selZ = 0;
|
||||
float selXPre = 0;
|
||||
float selYPre = 0;
|
||||
float selZPre = 0;
|
||||
|
||||
for (int pox = -1; pox < 2; pox++) {
|
||||
for (int poy = -1; poy < 2; poy++) {
|
||||
for (int poz = -1; poz < 2; poz++) {
|
||||
RANDOM.setSeed(getSeed(pox + ix, poy + iy, poz + iz));
|
||||
float pointX = pox + RANDOM.nextFloat();
|
||||
float pointY = poy + RANDOM.nextFloat();
|
||||
float pointZ = poz + RANDOM.nextFloat();
|
||||
float d2 = MHelper.lengthSqr(pointX - px, pointY - py, pointZ - pz);
|
||||
if (d2 < d) {
|
||||
d = d2;
|
||||
selXPre = selX;
|
||||
selYPre = selY;
|
||||
selZPre = selZ;
|
||||
selX = pointX;
|
||||
selY = pointY;
|
||||
selZ = pointZ;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
BlockPos p1 = new BlockPos(
|
||||
(ix + (double) selX) * scale,
|
||||
(iy + (double) selY) * scale,
|
||||
(iz + (double) selZ) * scale
|
||||
);
|
||||
BlockPos p2 = new BlockPos(
|
||||
(ix + (double) selXPre) * scale,
|
||||
(iy + (double) selYPre) * scale,
|
||||
(iz + (double) selZPre) * scale
|
||||
);
|
||||
return new BlockPos[]{p1, p2};
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue