Rendering update
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1 changed files with 8 additions and 9 deletions
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@ -1,5 +1,6 @@
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package ru.bclib.mixin.client;
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import net.minecraft.world.level.material.FogType;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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@ -41,8 +42,8 @@ public class BackgroundRendererMixin {
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@Inject(method = "setupColor", at = @At("RETURN"))
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private static void bcl_onRender(Camera camera, float tickDelta, ClientLevel world, int i, float f, CallbackInfo info) {
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FluidState fluidState = camera.getFluidInCamera();
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if (fluidState.isEmpty() && world.dimension().equals(Level.END)) {
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FogType fogType = camera.getFluidInCamera();
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if (fogType != FogType.WATER && world.dimension().equals(Level.END)) {
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Entity entity = camera.getEntity();
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boolean skip = false;
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if (entity instanceof LivingEntity) {
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@ -62,10 +63,10 @@ public class BackgroundRendererMixin {
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}
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@Inject(method = "setupFog", at = @At("HEAD"), cancellable = true)
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private static void bcl_fogDensity(Camera camera, FogRenderer.FogMode fogType, float viewDistance, boolean thickFog, CallbackInfo info) {
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private static void bcl_fogDensity(Camera camera, FogRenderer.FogMode fogMode, float viewDistance, boolean thickFog, CallbackInfo info) {
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Entity entity = camera.getEntity();
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FluidState fluidState = camera.getFluidInCamera();
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if (fluidState.isEmpty()) {
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FogType fogType = camera.getFluidInCamera();
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if (fogType != FogType.WATER) {
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float fog = bcl_getFogDensity(entity.level, entity.getX(), entity.getEyeY(), entity.getZ());
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BackgroundInfo.fogDensity = fog;
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float start = viewDistance * 0.75F / fog;
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@ -93,10 +94,8 @@ public class BackgroundRendererMixin {
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}
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}
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RenderSystem.fogStart(start);
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RenderSystem.fogEnd(end);
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RenderSystem.fogMode(GlStateManager.FogMode.LINEAR);
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RenderSystem.setupNvFogDistance();
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RenderSystem.setShaderFogStart(start);
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RenderSystem.setShaderFogEnd(end);
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info.cancel();
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}
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}
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