Thick fog rendering fixes

This commit is contained in:
paulevsGitch 2021-10-22 13:50:07 +03:00
parent da0d122166
commit 52146286fe
2 changed files with 50 additions and 32 deletions

View file

@ -23,6 +23,7 @@ public class BackgroundRendererMixin {
private static final MutableBlockPos BCLIB_LAST_POS = new MutableBlockPos(0, -100, 0);
private static final MutableBlockPos BCLIB_MUT_POS = new MutableBlockPos();
private static final float[] BCLIB_FOG_DENSITY = new float[8];
//private static boolean isEnd;
@Shadow
private static float fogRed;