Thick fog rendering fixes
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da0d122166
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2 changed files with 50 additions and 32 deletions
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@ -23,6 +23,7 @@ public class BackgroundRendererMixin {
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private static final MutableBlockPos BCLIB_LAST_POS = new MutableBlockPos(0, -100, 0);
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private static final MutableBlockPos BCLIB_MUT_POS = new MutableBlockPos();
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private static final float[] BCLIB_FOG_DENSITY = new float[8];
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//private static boolean isEnd;
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@Shadow
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private static float fogRed;
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