Backportat latest changes from master
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9183293329
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63 changed files with 1002 additions and 351 deletions
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@ -1,13 +1,17 @@
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package ru.bclib.api;
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import com.google.common.collect.ImmutableList;
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import com.google.common.collect.ImmutableMap;
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import com.google.common.collect.Lists;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.fabric.impl.biome.InternalBiomeData;
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import net.fabricmc.fabric.impl.biome.NetherBiomeData;
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import net.fabricmc.fabric.impl.biome.TheEndBiomeData;
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import net.fabricmc.fabric.mixin.biome.modification.GenerationSettingsAccessor;
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import net.fabricmc.fabric.mixin.biome.modification.SpawnSettingsAccessor;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.Registry;
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import net.minecraft.data.BuiltinRegistries;
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@ -15,11 +19,16 @@ import net.minecraft.resources.ResourceKey;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.MinecraftServer;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.random.WeightedRandomList;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.Mob;
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import net.minecraft.world.entity.MobCategory;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.biome.Biome;
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import net.minecraft.world.level.biome.Biome.ClimateParameters;
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import net.minecraft.world.biome.Biome.ClimateParameters;
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import net.minecraft.world.level.biome.BiomeSource;
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import net.minecraft.world.level.biome.Biomes;
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import net.minecraft.world.level.biome.MobSpawnSettings.SpawnerData;
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import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
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import net.minecraft.world.level.levelgen.feature.ConfiguredFeature;
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import net.minecraft.world.level.levelgen.feature.ConfiguredStructureFeature;
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@ -31,6 +40,8 @@ import ru.bclib.world.features.BCLFeature;
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import ru.bclib.world.generator.BiomePicker;
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import ru.bclib.world.structures.BCLStructureFeature;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.Map;
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import java.util.Random;
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@ -114,8 +125,8 @@ public class BiomeAPI {
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registerBiome(biome);
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NETHER_BIOME_PICKER.addBiome(biome);
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Random random = new Random(biome.getID().hashCode());
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//TODO: (1.18) did they add depth and scale as two new params here???
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Climate.ParameterPoint parameters = Climate.parameters(
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//TODO: (1.18) did they add depth and scale as two new params here???
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ClimateParameters parameters = new ClimateParameters(
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MHelper.randRange(-1.5F, 1.5F, random),
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MHelper.randRange(-1.5F, 1.5F, random),
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MHelper.randRange(-1.5F, 1.5F, random),
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@ -396,7 +407,10 @@ public class BiomeAPI {
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biomes.forEach(biome -> {
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ResourceLocation biomeID = getBiomeID(biome);
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boolean modify = isDatapackBiome(biomeID);
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if (!modify && !MODIFIED_BIOMES.contains(biomeID)) {
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if (biome != BuiltinRegistries.BIOME.get(biomeID)) {
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modify = true;
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}
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else if (!modify && !MODIFIED_BIOMES.contains(biomeID)) {
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MODIFIED_BIOMES.add(biomeID);
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modify = true;
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}
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@ -417,13 +431,7 @@ public class BiomeAPI {
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public static void addBiomeFeature(Biome biome, ConfiguredFeature feature, Decoration step) {
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GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
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List<List<Supplier<ConfiguredFeature<?, ?>>>> biomeFeatures = getMutableList(accessor.fabric_getFeatures());
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int index = step.ordinal();
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if (biomeFeatures.size() < index) {
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for (int i = biomeFeatures.size(); i <= index; i++) {
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biomeFeatures.add(Lists.newArrayList());
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}
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}
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List<Supplier<ConfiguredFeature<?, ?>>> list = getMutableList(biomeFeatures.get(index));
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List<Supplier<ConfiguredFeature<?, ?>>> list = getList(step, biomeFeatures);
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list.add(() -> feature);
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accessor.fabric_setFeatures(biomeFeatures);
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}
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@ -437,18 +445,30 @@ public class BiomeAPI {
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GenerationSettingsAccessor accessor = (GenerationSettingsAccessor) biome.getGenerationSettings();
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List<List<Supplier<ConfiguredFeature<?, ?>>>> biomeFeatures = getMutableList(accessor.fabric_getFeatures());
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for (BCLFeature feature: features) {
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int index = feature.getFeatureStep().ordinal();
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if (biomeFeatures.size() < index) {
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for (int i = biomeFeatures.size(); i <= index; i++) {
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biomeFeatures.add(Lists.newArrayList());
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}
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}
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List<Supplier<ConfiguredFeature<?, ?>>> list = getMutableList(biomeFeatures.get(index));
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List<Supplier<ConfiguredFeature<?, ?>>> list = getList(feature.getFeatureStep(), biomeFeatures);
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list.add(feature::getFeatureConfigured);
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}
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accessor.fabric_setFeatures(biomeFeatures);
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}
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/**
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* Getter for correct feature list from all biome feature list of lists.
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* @param step feature {@link Decoration} step.
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* @param lists biome accessor lists.
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* @return mutable {@link ConfiguredFeature} list.
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*/
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private static List<Supplier<ConfiguredFeature<?, ?>>> getList(Decoration step, List<List<Supplier<ConfiguredFeature<?, ?>>>> lists) {
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int index = step.ordinal();
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if (lists.size() <= index) {
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for (int i = lists.size(); i <= index; i++) {
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lists.add(Lists.newArrayList());
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}
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}
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List<Supplier<ConfiguredFeature<?, ?>>> list = getMutableList(lists.get(index));
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lists.set(index, list);
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return list;
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}
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/**
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* Adds new structure feature to existing biome.
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* @param biome {@link Biome} to add structure feature in.
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@ -475,10 +495,41 @@ public class BiomeAPI {
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accessor.fabric_setStructureFeatures(biomeStructures);
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}
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/**
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* Adds mob spawning to specified biome.
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* @param biome {@link Biome} to add mob spawning.
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* @param entityType {@link EntityType} mob type.
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* @param weight spawn weight.
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* @param minGroupCount minimum mobs in group.
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* @param maxGroupCount maximum mobs in group.
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*/
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public static <M extends Mob> void addBiomeMobSpawn(Biome biome, EntityType<M> entityType, int weight, int minGroupCount, int maxGroupCount) {
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MobCategory category = entityType.getCategory();
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SpawnSettingsAccessor accessor = (SpawnSettingsAccessor) biome.getMobSettings();
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Map<MobCategory, WeightedRandomList<SpawnerData>> spawners = getMutableMap(accessor.fabric_getSpawners());
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List<SpawnerData> mobs = spawners.containsKey(category) ? getMutableList(spawners.get(category).unwrap()) : Lists.newArrayList();
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mobs.add(new SpawnerData(entityType, weight, minGroupCount, maxGroupCount));
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spawners.put(category, WeightedRandomList.create(mobs));
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accessor.fabric_setSpawners(spawners);
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}
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private static <T extends Object> List<T> getMutableList(List<T> input) {
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if (input instanceof ImmutableList) {
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if (input!=null) {
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System.out.println("getMutableList: " + input.getClass().getName());
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for (Class cl : input.getClass().getInterfaces()){
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System.out.println(" - " + cl.getName());
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}
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}
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if (/*input instanceof ImmutableList ||*/ !(input instanceof ArrayList || input instanceof LinkedList)) {
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return Lists.newArrayList(input);
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}
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return input;
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}
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private static <K extends Object, V extends Object> Map<K, V> getMutableMap(Map<K, V> input) {
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if (input instanceof ImmutableMap) {
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return Maps.newHashMap(input);
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}
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return input;
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}
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}
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