Fixed structure features and code style

This commit is contained in:
paulevsGitch 2021-07-10 16:07:44 +03:00
parent d431f2555c
commit 5a9365e2bb
153 changed files with 2304 additions and 2459 deletions

View file

@ -1,6 +1,5 @@
package ru.bclib.client.render;
public enum BCLRenderLayer {
CUTOUT,
TRANSLUCENT;
CUTOUT, TRANSLUCENT;
}

View file

@ -18,7 +18,11 @@ import net.minecraft.core.Direction;
import net.minecraft.core.Registry;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.AbstractChestBlock;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.ChestBlock;
import net.minecraft.world.level.block.DoubleBlockCombiner;
import net.minecraft.world.level.block.DoubleBlockCombiner.NeighborCombineResult;
import net.minecraft.world.level.block.entity.ChestBlockEntity;
import net.minecraft.world.level.block.state.BlockState;
@ -32,17 +36,18 @@ import java.util.HashMap;
public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChestBlockEntity> {
private static final HashMap<Block, RenderType[]> LAYERS = Maps.newHashMap();
private static final RenderType[] defaultLayer;
private static final int ID_NORMAL = 0;
private static final int ID_LEFT = 1;
private static final int ID_RIGHT = 2;
private final BaseChestBlockModel chestModel;
public BaseChestBlockEntityRenderer(BlockEntityRendererProvider.Context ctx) {
super();
chestModel = new BaseChestBlockModel(BaseChestBlockModel.getTexturedModelData().bakeRoot());
}
public void render(BaseChestBlockEntity entity, float tickDelta, PoseStack matrices, MultiBufferSource vertexConsumers, int light, int overlay) {
Level world = entity.getLevel();
boolean worldExists = world != null;
@ -54,40 +59,42 @@ public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChe
boolean isDouble = chestType != ChestType.SINGLE;
float f = ((Direction) blockState.getValue(ChestBlock.FACING)).toYRot();
NeighborCombineResult<? extends ChestBlockEntity> propertySource;
matrices.pushPose();
matrices.translate(0.5D, 0.5D, 0.5D);
matrices.mulPose(Vector3f.YP.rotationDegrees(-f));
matrices.translate(-0.5D, -0.5D, -0.5D);
if (worldExists) {
propertySource = abstractChestBlock.combine(blockState, world, entity.getBlockPos(), true);
} else {
}
else {
propertySource = DoubleBlockCombiner.Combiner::acceptNone;
}
float pitch = ((Float2FloatFunction) propertySource.apply(ChestBlock.opennessCombiner(entity))).get(tickDelta);
pitch = 1.0F - pitch;
pitch = 1.0F - pitch * pitch * pitch;
@SuppressWarnings({ "unchecked", "rawtypes" })
int blockLight = ((Int2IntFunction) propertySource.apply(new BrightnessCombiner())).applyAsInt(light);
@SuppressWarnings({"unchecked", "rawtypes"}) int blockLight = ((Int2IntFunction) propertySource.apply(new BrightnessCombiner())).applyAsInt(light);
VertexConsumer vertexConsumer = getConsumer(vertexConsumers, block, chestType);
if (isDouble) {
if (chestType == ChestType.LEFT) {
renderParts(matrices, vertexConsumer, chestModel.partLeftA, chestModel.partLeftB, chestModel.partLeftC, pitch, blockLight, overlay);
} else {
}
else {
renderParts(matrices, vertexConsumer, chestModel.partRightA, chestModel.partRightB, chestModel.partRightC, pitch, blockLight, overlay);
}
} else {
}
else {
renderParts(matrices, vertexConsumer, chestModel.partA, chestModel.partB, chestModel.partC, pitch, blockLight, overlay);
}
matrices.popPose();
}
}
private void renderParts(PoseStack matrices, VertexConsumer vertices, ModelPart modelPart, ModelPart modelPart2, ModelPart modelPart3, float pitch, int light, int overlay) {
modelPart.xRot = -(pitch * 1.5707964F);
modelPart2.xRot = modelPart.xRot;
@ -95,7 +102,7 @@ public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChe
modelPart2.render(matrices, vertices, light, overlay);
modelPart3.render(matrices, vertices, light, overlay);
}
private static RenderType getChestTexture(ChestType type, RenderType[] layers) {
return switch (type) {
case LEFT -> layers[ID_LEFT];
@ -103,28 +110,20 @@ public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChe
default -> layers[ID_NORMAL];
};
}
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block, ChestType chestType) {
RenderType[] layers = LAYERS.getOrDefault(block, defaultLayer);
return provider.getBuffer(getChestTexture(chestType, layers));
}
public static void registerRenderLayer(Block block) {
ResourceLocation blockId = Registry.BLOCK.getKey(block);
String modId = blockId.getNamespace();
String path = blockId.getPath();
LAYERS.put(block, new RenderType[] {
RenderType.entityCutout(new ResourceLocation(modId, "textures/entity/chest/" + path + ".png")),
RenderType.entityCutout(new ResourceLocation(modId, "textures/entity/chest/" + path + "_left.png")),
RenderType.entityCutout(new ResourceLocation(modId, "textures/entity/chest/" + path + "_right.png"))
});
LAYERS.put(block, new RenderType[] {RenderType.entityCutout(new ResourceLocation(modId, "textures/entity/chest/" + path + ".png")), RenderType.entityCutout(new ResourceLocation(modId, "textures/entity/chest/" + path + "_left.png")), RenderType.entityCutout(new ResourceLocation(modId, "textures/entity/chest/" + path + "_right.png"))});
}
static {
defaultLayer = new RenderType[] {
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal.png")),
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_left.png")),
RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_right.png"))
};
defaultLayer = new RenderType[] {RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal.png")), RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_left.png")), RenderType.entityCutout(new ResourceLocation("textures/entity/chest/normal_right.png"))};
}
}

View file

@ -39,42 +39,42 @@ public class BaseSignBlockEntityRenderer implements BlockEntityRenderer<BaseSign
private static final RenderType defaultLayer;
private final Font font;
private final SignRenderer.SignModel model;
private static final int OUTLINE_RENDER_DISTANCE = Mth.square(16);
public BaseSignBlockEntityRenderer(BlockEntityRendererProvider.Context ctx) {
super();
this.font = ctx.getFont();
//set up a default model
model = new SignRenderer.SignModel(ctx.bakeLayer(ModelLayers.createSignModelName(WoodType.OAK)));
}
public void render(BaseSignBlockEntity signBlockEntity, float tickDelta, PoseStack matrixStack,
MultiBufferSource provider, int light, int overlay) {
public void render(BaseSignBlockEntity signBlockEntity, float tickDelta, PoseStack matrixStack, MultiBufferSource provider, int light, int overlay) {
BlockState state = signBlockEntity.getBlockState();
matrixStack.pushPose();
matrixStack.translate(0.5D, 0.5D, 0.5D);
float angle = -((float) (state.getValue(StandingSignBlock.ROTATION) * 360) / 16.0F);
BlockState blockState = signBlockEntity.getBlockState();
if (blockState.getValue(BaseSignBlock.FLOOR)) {
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle));
model.stick.visible = true;
} else {
}
else {
matrixStack.mulPose(Vector3f.YP.rotationDegrees(angle + 180));
matrixStack.translate(0.0D, -0.3125D, -0.4375D);
model.stick.visible = false;
}
matrixStack.pushPose();
matrixStack.scale(0.6666667F, -0.6666667F, -0.6666667F);
VertexConsumer vertexConsumer = getConsumer(provider, state.getBlock());
model.root.render(matrixStack, vertexConsumer, light, overlay);
//model.stick.render(matrixStack, vertexConsumer, light, overlay);
matrixStack.popPose();
@ -86,12 +86,11 @@ public class BaseSignBlockEntityRenderer implements BlockEntityRenderer<BaseSign
int o = (int) (NativeImage.getG(m) * 0.4D);
int p = (int) (NativeImage.getB(m) * 0.4D);
int q = NativeImage.combine(0, p, o, n);
FormattedCharSequence[] formattedCharSequences = signBlockEntity
.getRenderMessages(Minecraft.getInstance().isTextFilteringEnabled(), (component) -> {
List<FormattedCharSequence> list = this.font.split(component, 90);
return list.isEmpty() ? FormattedCharSequence.EMPTY : (FormattedCharSequence) list.get(0);
});
FormattedCharSequence[] formattedCharSequences = signBlockEntity.getRenderMessages(Minecraft.getInstance().isTextFilteringEnabled(), (component) -> {
List<FormattedCharSequence> list = this.font.split(component, 90);
return list.isEmpty() ? FormattedCharSequence.EMPTY : (FormattedCharSequence) list.get(0);
});
int drawColor;
boolean drawOutlined;
int drawLight;
@ -99,57 +98,58 @@ public class BaseSignBlockEntityRenderer implements BlockEntityRenderer<BaseSign
drawColor = signBlockEntity.getColor().getTextColor();
drawOutlined = isOutlineVisible(signBlockEntity, drawColor);
drawLight = 15728880;
} else {
}
else {
drawColor = m;
drawOutlined = false;
drawLight = light;
}
for (int s = 0; s < 4; ++s) {
FormattedCharSequence formattedCharSequence = formattedCharSequences[s];
float t = (float) (-this.font.width(formattedCharSequence) / 2);
if (drawOutlined) {
this.font.drawInBatch8xOutline(formattedCharSequence, t, (float) (s * 10 - 20), drawColor, m,
matrixStack.last().pose(), provider, drawLight);
} else {
this.font.drawInBatch((FormattedCharSequence) formattedCharSequence, t, (float) (s * 10 - 20), drawColor, false,
matrixStack.last().pose(), provider, false, 0, drawLight);
this.font.drawInBatch8xOutline(formattedCharSequence, t, (float) (s * 10 - 20), drawColor, m, matrixStack.last().pose(), provider, drawLight);
}
else {
this.font.drawInBatch((FormattedCharSequence) formattedCharSequence, t, (float) (s * 10 - 20), drawColor, false, matrixStack.last().pose(), provider, false, 0, drawLight);
}
}
matrixStack.popPose();
}
private static boolean isOutlineVisible(BaseSignBlockEntity signBlockEntity, int i) {
if (i == DyeColor.BLACK.getTextColor()) {
return true;
} else {
}
else {
Minecraft minecraft = Minecraft.getInstance();
LocalPlayer localPlayer = minecraft.player;
if (localPlayer != null && minecraft.options.getCameraType().isFirstPerson() && localPlayer.isScoping()) {
return true;
} else {
}
else {
Entity entity = minecraft.getCameraEntity();
return entity != null && entity.distanceToSqr(
Vec3.atCenterOf(signBlockEntity.getBlockPos())) < (double) OUTLINE_RENDER_DISTANCE;
return entity != null && entity.distanceToSqr(Vec3.atCenterOf(signBlockEntity.getBlockPos())) < (double) OUTLINE_RENDER_DISTANCE;
}
}
}
public static WoodType getSignType(Block block) {
WoodType signType2;
if (block instanceof SignBlock) {
signType2 = ((SignBlock) block).type();
} else {
}
else {
signType2 = WoodType.OAK;
}
return signType2;
}
public static Material getModelTexture(Block block) {
return Sheets.getSignMaterial(getSignType(block));
}
@ -157,14 +157,13 @@ public class BaseSignBlockEntityRenderer implements BlockEntityRenderer<BaseSign
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block) {
return provider.getBuffer(LAYERS.getOrDefault(block, defaultLayer));
}
public static void registerRenderLayer(Block block) {
ResourceLocation blockId = Registry.BLOCK.getKey(block);
RenderType layer = RenderType.entitySolid(new ResourceLocation(blockId.getNamespace(),
"textures/entity/sign/" + blockId.getPath() + ".png"));
RenderType layer = RenderType.entitySolid(new ResourceLocation(blockId.getNamespace(), "textures/entity/sign/" + blockId.getPath() + ".png"));
LAYERS.put(block, layer);
}
static {
defaultLayer = RenderType.entitySolid(new ResourceLocation("textures/entity/signs/oak.png"));
}