New bonemeal API (consumers, allows to add any plant/structure)
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2 changed files with 114 additions and 59 deletions
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@ -1,21 +1,25 @@
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package org.betterx.bclib.api;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import org.betterx.bclib.util.BlocksHelper;
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import org.betterx.bclib.util.WeightedList;
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import java.util.Map;
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import java.util.Set;
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import java.util.function.BiConsumer;
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public class BonemealAPI {
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private static final Map<ResourceLocation, Map<Block, WeightedList<Block>>> WATER_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<ResourceLocation, Map<Block, WeightedList<Block>>> LAND_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<Block, WeightedList<Block>> WATER_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, WeightedList<Block>> LAND_GRASS_TYPES = Maps.newHashMap();
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private static final Map<ResourceLocation, Map<Block, WeightedList<BiConsumer<Level, BlockPos>>>> WATER_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<ResourceLocation, Map<Block, WeightedList<BiConsumer<Level, BlockPos>>>> LAND_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> WATER_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> LAND_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, Block> SPREADABLE_BLOCKS = Maps.newHashMap();
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private static final Set<Block> TERRAIN_TO_SPREAD = Sets.newHashSet();
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private static final Set<Block> TERRAIN = Sets.newHashSet();
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@ -39,21 +43,33 @@ public class BonemealAPI {
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}
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public static void addLandGrass(Block plant, Block... terrain) {
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addLandGrass(makeConsumer(plant), terrain);
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}
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public static void addLandGrass(BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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addLandGrass(plant, block, 1F);
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}
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}
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public static void addLandGrass(ResourceLocation biome, Block plant, Block... terrain) {
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addLandGrass(biome, makeConsumer(plant), terrain);
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}
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public static void addLandGrass(ResourceLocation biome, BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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addLandGrass(biome, plant, block, 1F);
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}
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}
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public static void addLandGrass(Block plant, Block terrain, float chance) {
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WeightedList<Block> list = LAND_GRASS_TYPES.get(terrain);
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addLandGrass(makeConsumer(plant), terrain, chance);
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}
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public static void addLandGrass(BiConsumer<Level, BlockPos> plant, Block terrain, float chance) {
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WeightedList<BiConsumer<Level, BlockPos>> list = LAND_GRASS_TYPES.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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LAND_GRASS_TYPES.put(terrain, list);
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}
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TERRAIN.add(terrain);
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@ -61,14 +77,21 @@ public class BonemealAPI {
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}
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public static void addLandGrass(ResourceLocation biome, Block plant, Block terrain, float chance) {
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Map<Block, WeightedList<Block>> map = LAND_GRASS_BIOMES.get(biome);
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addLandGrass(biome, makeConsumer(plant), terrain, chance);
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}
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public static void addLandGrass(ResourceLocation biome,
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BiConsumer<Level, BlockPos> plant,
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Block terrain,
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float chance) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = LAND_GRASS_BIOMES.get(biome);
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if (map == null) {
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map = Maps.newHashMap();
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LAND_GRASS_BIOMES.put(biome, map);
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}
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WeightedList<Block> list = map.get(terrain);
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WeightedList<BiConsumer<Level, BlockPos>> list = map.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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map.put(terrain, list);
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}
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TERRAIN.add(terrain);
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@ -76,21 +99,33 @@ public class BonemealAPI {
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}
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public static void addWaterGrass(Block plant, Block... terrain) {
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addWaterGrass(makeConsumer(plant), terrain);
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}
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public static void addWaterGrass(BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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addWaterGrass(plant, block, 1F);
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}
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}
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public static void addWaterGrass(ResourceLocation biome, Block plant, Block... terrain) {
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addWaterGrass(biome, makeConsumer(plant), terrain);
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}
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public static void addWaterGrass(ResourceLocation biome, BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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addWaterGrass(biome, plant, block, 1F);
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}
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}
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public static void addWaterGrass(Block plant, Block terrain, float chance) {
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WeightedList<Block> list = WATER_GRASS_TYPES.get(terrain);
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addWaterGrass(makeConsumer(plant), terrain, chance);
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}
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public static void addWaterGrass(BiConsumer<Level, BlockPos> plant, Block terrain, float chance) {
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WeightedList<BiConsumer<Level, BlockPos>> list = WATER_GRASS_TYPES.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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WATER_GRASS_TYPES.put(terrain, list);
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}
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TERRAIN.add(terrain);
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@ -98,23 +133,32 @@ public class BonemealAPI {
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}
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public static void addWaterGrass(ResourceLocation biome, Block plant, Block terrain, float chance) {
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Map<Block, WeightedList<Block>> map = WATER_GRASS_BIOMES.get(biome);
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addWaterGrass(biome, makeConsumer(plant), terrain, chance);
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}
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public static void addWaterGrass(ResourceLocation biome,
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BiConsumer<Level, BlockPos> plant,
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Block terrain,
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float chance) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = WATER_GRASS_BIOMES.get(biome);
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if (map == null) {
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map = Maps.newHashMap();
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WATER_GRASS_BIOMES.put(biome, map);
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}
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WeightedList<Block> list = map.get(terrain);
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WeightedList<BiConsumer<Level, BlockPos>> list = map.get(terrain);
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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map.put(terrain, list);
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}
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TERRAIN.add(terrain);
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list.add(plant, chance);
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}
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public static Block getLandGrass(ResourceLocation biomeID, Block terrain, RandomSource random) {
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Map<Block, WeightedList<Block>> map = LAND_GRASS_BIOMES.get(biomeID);
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WeightedList<Block> list = null;
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public static BiConsumer<Level, BlockPos> getLandGrass(ResourceLocation biomeID,
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Block terrain,
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RandomSource random) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = LAND_GRASS_BIOMES.get(biomeID);
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WeightedList<BiConsumer<Level, BlockPos>> list;
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if (map != null) {
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list = map.get(terrain);
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if (list == null) {
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@ -126,9 +170,11 @@ public class BonemealAPI {
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return list == null ? null : list.get(random);
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}
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public static Block getWaterGrass(ResourceLocation biomeID, Block terrain, RandomSource random) {
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Map<Block, WeightedList<Block>> map = WATER_GRASS_BIOMES.get(biomeID);
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WeightedList<Block> list = null;
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public static BiConsumer<Level, BlockPos> getWaterGrass(ResourceLocation biomeID,
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Block terrain,
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RandomSource random) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = WATER_GRASS_BIOMES.get(biomeID);
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WeightedList<BiConsumer<Level, BlockPos>> list;
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if (map != null) {
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list = map.get(terrain);
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if (list == null) {
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}
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return list == null ? null : list.get(random);
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}
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private static BiConsumer<Level, BlockPos> makeConsumer(Block block) {
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return (level, pos) -> BlocksHelper.setWithoutUpdate(level, pos, block);
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}
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}
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