New bonemeal API (consumers, allows to add any plant/structure)
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2 changed files with 114 additions and 59 deletions
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@ -17,20 +17,23 @@ import org.betterx.bclib.api.biomes.BiomeAPI;
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import org.betterx.bclib.util.BlocksHelper;
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import org.betterx.bclib.util.MHelper;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import java.util.function.BiConsumer;
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@Mixin(BoneMealItem.class)
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public class BoneMealItemMixin {
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private static final MutableBlockPos bclib_BLOCK_POS = new MutableBlockPos();
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@Unique
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private static final MutableBlockPos BCLIB_BLOCK_POS = new MutableBlockPos();
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@Inject(method = "useOn", at = @At("HEAD"), cancellable = true)
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private void bclib_onUse(UseOnContext context, CallbackInfoReturnable<InteractionResult> info) {
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Level world = context.getLevel();
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BlockPos blockPos = context.getClickedPos();
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if (!world.isClientSide) {
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BlockPos offseted = blockPos.relative(context.getClickedFace());
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if (!world.isClientSide()) {
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if (BonemealAPI.isTerrain(world.getBlockState(blockPos).getBlock())) {
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boolean consume = false;
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if (BonemealAPI.isSpreadableTerrain(world.getBlockState(blockPos).getBlock())) {
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@ -61,22 +64,23 @@ public class BoneMealItemMixin {
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}
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}
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private boolean bclib_growLandGrass(Level world, BlockPos pos) {
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@Unique
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private boolean bclib_growLandGrass(Level level, BlockPos pos) {
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int y1 = pos.getY() + 3;
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int y2 = pos.getY() - 3;
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boolean result = false;
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for (int i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + world.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + world.random.nextGaussian() * 2);
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bclib_BLOCK_POS.setX(x);
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bclib_BLOCK_POS.setZ(z);
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for (byte i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + level.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + level.random.nextGaussian() * 2);
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BCLIB_BLOCK_POS.setX(x);
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BCLIB_BLOCK_POS.setZ(z);
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for (int y = y1; y >= y2; y--) {
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bclib_BLOCK_POS.setY(y);
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BlockPos down = bclib_BLOCK_POS.below();
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if (world.isEmptyBlock(bclib_BLOCK_POS) && !world.isEmptyBlock(down)) {
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BlockState grass = bclib_getLandGrassState(world, down);
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BCLIB_BLOCK_POS.setY(y);
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BlockPos down = BCLIB_BLOCK_POS.below();
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if (level.isEmptyBlock(BCLIB_BLOCK_POS) && !level.isEmptyBlock(down)) {
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BiConsumer<Level, BlockPos> grass = bclib_getLandGrassState(level, down);
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if (grass != null) {
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BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass);
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grass.accept(level, BCLIB_BLOCK_POS);
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result = true;
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}
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break;
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@ -86,23 +90,24 @@ public class BoneMealItemMixin {
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return result;
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}
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private boolean bclib_growWaterGrass(Level world, BlockPos pos) {
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@Unique
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private boolean bclib_growWaterGrass(Level level, BlockPos pos) {
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int y1 = pos.getY() + 3;
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int y2 = pos.getY() - 3;
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boolean result = false;
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for (int i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + world.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + world.random.nextGaussian() * 2);
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bclib_BLOCK_POS.setX(x);
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bclib_BLOCK_POS.setZ(z);
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for (byte i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + level.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + level.random.nextGaussian() * 2);
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BCLIB_BLOCK_POS.setX(x);
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BCLIB_BLOCK_POS.setZ(z);
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for (int y = y1; y >= y2; y--) {
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bclib_BLOCK_POS.setY(y);
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BlockPos down = bclib_BLOCK_POS.below();
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if (BlocksHelper.isFluid(world.getBlockState(bclib_BLOCK_POS)) && !BlocksHelper.isFluid(world.getBlockState(
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BCLIB_BLOCK_POS.setY(y);
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BlockPos down = BCLIB_BLOCK_POS.below();
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if (BlocksHelper.isFluid(level.getBlockState(BCLIB_BLOCK_POS)) && !BlocksHelper.isFluid(level.getBlockState(
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down))) {
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BlockState grass = bclib_getWaterGrassState(world, down);
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BiConsumer<Level, BlockPos> grass = bclib_getWaterGrassState(level, down);
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if (grass != null) {
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BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass);
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grass.accept(level, BCLIB_BLOCK_POS);
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result = true;
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}
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break;
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@ -112,26 +117,25 @@ public class BoneMealItemMixin {
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return result;
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}
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private BlockState bclib_getLandGrassState(Level world, BlockPos pos) {
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BlockState state = world.getBlockState(pos);
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Block block = state.getBlock();
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block = BonemealAPI.getLandGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom());
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return block == null ? null : block.defaultBlockState();
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@Unique
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private BiConsumer<Level, BlockPos> bclib_getLandGrassState(Level level, BlockPos pos) {
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BlockState state = level.getBlockState(pos);
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return BonemealAPI.getLandGrass(BiomeAPI.getBiomeID(level.getBiome(pos)), state.getBlock(), level.getRandom());
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}
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private BlockState bclib_getWaterGrassState(Level world, BlockPos pos) {
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BlockState state = world.getBlockState(pos);
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Block block = state.getBlock();
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block = BonemealAPI.getWaterGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom());
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return block == null ? null : block.defaultBlockState();
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@Unique
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private BiConsumer<Level, BlockPos> bclib_getWaterGrassState(Level level, BlockPos pos) {
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BlockState state = level.getBlockState(pos);
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return BonemealAPI.getWaterGrass(BiomeAPI.getBiomeID(level.getBiome(pos)), state.getBlock(), level.getRandom());
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}
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private BlockState bclib_getSpreadable(Level world, BlockPos pos) {
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Vec3i[] offsets = MHelper.getOffsets(world.getRandom());
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BlockState center = world.getBlockState(pos);
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@Unique
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private BlockState bclib_getSpreadable(Level level, BlockPos pos) {
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Vec3i[] offsets = MHelper.getOffsets(level.getRandom());
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BlockState center = level.getBlockState(pos);
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for (Vec3i dir : offsets) {
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BlockPos p = pos.offset(dir);
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BlockState state = world.getBlockState(p);
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BlockState state = level.getBlockState(p);
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Block terrain = BonemealAPI.getSpreadable(state.getBlock());
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if (center.is(terrain)) {
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if (bclib_haveSameProperties(state, center)) {
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@ -145,6 +149,7 @@ public class BoneMealItemMixin {
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return null;
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}
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@Unique
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private boolean bclib_haveSameProperties(BlockState state1, BlockState state2) {
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Property<?>[] properties1 = state1.getProperties().toArray(new Property[0]);
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Property<?>[] properties2 = state2.getProperties().toArray(new Property[0]);
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