New bonemeal API (consumers, allows to add any plant/structure)
This commit is contained in:
parent
d985792cae
commit
5d970a27ba
2 changed files with 114 additions and 59 deletions
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@ -1,21 +1,25 @@
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package org.betterx.bclib.api;
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package org.betterx.bclib.api;
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import net.minecraft.core.BlockPos;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.util.RandomSource;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.Block;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Maps;
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import com.google.common.collect.Sets;
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import com.google.common.collect.Sets;
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import org.betterx.bclib.util.BlocksHelper;
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import org.betterx.bclib.util.WeightedList;
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import org.betterx.bclib.util.WeightedList;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.Set;
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import java.util.function.BiConsumer;
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public class BonemealAPI {
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public class BonemealAPI {
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private static final Map<ResourceLocation, Map<Block, WeightedList<Block>>> WATER_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<ResourceLocation, Map<Block, WeightedList<BiConsumer<Level, BlockPos>>>> WATER_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<ResourceLocation, Map<Block, WeightedList<Block>>> LAND_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<ResourceLocation, Map<Block, WeightedList<BiConsumer<Level, BlockPos>>>> LAND_GRASS_BIOMES = Maps.newHashMap();
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private static final Map<Block, WeightedList<Block>> WATER_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> WATER_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, WeightedList<Block>> LAND_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> LAND_GRASS_TYPES = Maps.newHashMap();
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private static final Map<Block, Block> SPREADABLE_BLOCKS = Maps.newHashMap();
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private static final Map<Block, Block> SPREADABLE_BLOCKS = Maps.newHashMap();
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private static final Set<Block> TERRAIN_TO_SPREAD = Sets.newHashSet();
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private static final Set<Block> TERRAIN_TO_SPREAD = Sets.newHashSet();
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private static final Set<Block> TERRAIN = Sets.newHashSet();
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private static final Set<Block> TERRAIN = Sets.newHashSet();
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@ -39,21 +43,33 @@ public class BonemealAPI {
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}
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}
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public static void addLandGrass(Block plant, Block... terrain) {
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public static void addLandGrass(Block plant, Block... terrain) {
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addLandGrass(makeConsumer(plant), terrain);
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}
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public static void addLandGrass(BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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for (Block block : terrain) {
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addLandGrass(plant, block, 1F);
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addLandGrass(plant, block, 1F);
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}
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}
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}
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}
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public static void addLandGrass(ResourceLocation biome, Block plant, Block... terrain) {
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public static void addLandGrass(ResourceLocation biome, Block plant, Block... terrain) {
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addLandGrass(biome, makeConsumer(plant), terrain);
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}
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public static void addLandGrass(ResourceLocation biome, BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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for (Block block : terrain) {
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addLandGrass(biome, plant, block, 1F);
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addLandGrass(biome, plant, block, 1F);
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}
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}
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}
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}
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public static void addLandGrass(Block plant, Block terrain, float chance) {
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public static void addLandGrass(Block plant, Block terrain, float chance) {
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WeightedList<Block> list = LAND_GRASS_TYPES.get(terrain);
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addLandGrass(makeConsumer(plant), terrain, chance);
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}
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public static void addLandGrass(BiConsumer<Level, BlockPos> plant, Block terrain, float chance) {
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WeightedList<BiConsumer<Level, BlockPos>> list = LAND_GRASS_TYPES.get(terrain);
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if (list == null) {
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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LAND_GRASS_TYPES.put(terrain, list);
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LAND_GRASS_TYPES.put(terrain, list);
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}
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}
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TERRAIN.add(terrain);
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TERRAIN.add(terrain);
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@ -61,14 +77,21 @@ public class BonemealAPI {
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}
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}
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public static void addLandGrass(ResourceLocation biome, Block plant, Block terrain, float chance) {
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public static void addLandGrass(ResourceLocation biome, Block plant, Block terrain, float chance) {
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Map<Block, WeightedList<Block>> map = LAND_GRASS_BIOMES.get(biome);
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addLandGrass(biome, makeConsumer(plant), terrain, chance);
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}
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public static void addLandGrass(ResourceLocation biome,
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BiConsumer<Level, BlockPos> plant,
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Block terrain,
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float chance) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = LAND_GRASS_BIOMES.get(biome);
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if (map == null) {
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if (map == null) {
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map = Maps.newHashMap();
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map = Maps.newHashMap();
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LAND_GRASS_BIOMES.put(biome, map);
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LAND_GRASS_BIOMES.put(biome, map);
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}
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}
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WeightedList<Block> list = map.get(terrain);
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WeightedList<BiConsumer<Level, BlockPos>> list = map.get(terrain);
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if (list == null) {
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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map.put(terrain, list);
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map.put(terrain, list);
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}
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}
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TERRAIN.add(terrain);
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TERRAIN.add(terrain);
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@ -76,21 +99,33 @@ public class BonemealAPI {
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}
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}
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public static void addWaterGrass(Block plant, Block... terrain) {
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public static void addWaterGrass(Block plant, Block... terrain) {
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addWaterGrass(makeConsumer(plant), terrain);
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}
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public static void addWaterGrass(BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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for (Block block : terrain) {
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addWaterGrass(plant, block, 1F);
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addWaterGrass(plant, block, 1F);
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}
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}
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}
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}
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public static void addWaterGrass(ResourceLocation biome, Block plant, Block... terrain) {
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public static void addWaterGrass(ResourceLocation biome, Block plant, Block... terrain) {
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addWaterGrass(biome, makeConsumer(plant), terrain);
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}
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public static void addWaterGrass(ResourceLocation biome, BiConsumer<Level, BlockPos> plant, Block... terrain) {
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for (Block block : terrain) {
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for (Block block : terrain) {
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addWaterGrass(biome, plant, block, 1F);
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addWaterGrass(biome, plant, block, 1F);
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}
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}
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}
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}
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public static void addWaterGrass(Block plant, Block terrain, float chance) {
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public static void addWaterGrass(Block plant, Block terrain, float chance) {
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WeightedList<Block> list = WATER_GRASS_TYPES.get(terrain);
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addWaterGrass(makeConsumer(plant), terrain, chance);
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}
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public static void addWaterGrass(BiConsumer<Level, BlockPos> plant, Block terrain, float chance) {
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WeightedList<BiConsumer<Level, BlockPos>> list = WATER_GRASS_TYPES.get(terrain);
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if (list == null) {
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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WATER_GRASS_TYPES.put(terrain, list);
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WATER_GRASS_TYPES.put(terrain, list);
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}
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}
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TERRAIN.add(terrain);
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TERRAIN.add(terrain);
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@ -98,23 +133,32 @@ public class BonemealAPI {
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}
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}
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public static void addWaterGrass(ResourceLocation biome, Block plant, Block terrain, float chance) {
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public static void addWaterGrass(ResourceLocation biome, Block plant, Block terrain, float chance) {
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Map<Block, WeightedList<Block>> map = WATER_GRASS_BIOMES.get(biome);
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addWaterGrass(biome, makeConsumer(plant), terrain, chance);
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}
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public static void addWaterGrass(ResourceLocation biome,
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BiConsumer<Level, BlockPos> plant,
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Block terrain,
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float chance) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = WATER_GRASS_BIOMES.get(biome);
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if (map == null) {
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if (map == null) {
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map = Maps.newHashMap();
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map = Maps.newHashMap();
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WATER_GRASS_BIOMES.put(biome, map);
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WATER_GRASS_BIOMES.put(biome, map);
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}
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}
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WeightedList<Block> list = map.get(terrain);
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WeightedList<BiConsumer<Level, BlockPos>> list = map.get(terrain);
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if (list == null) {
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if (list == null) {
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list = new WeightedList<Block>();
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list = new WeightedList<>();
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map.put(terrain, list);
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map.put(terrain, list);
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}
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}
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TERRAIN.add(terrain);
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TERRAIN.add(terrain);
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list.add(plant, chance);
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list.add(plant, chance);
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}
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}
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public static Block getLandGrass(ResourceLocation biomeID, Block terrain, RandomSource random) {
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public static BiConsumer<Level, BlockPos> getLandGrass(ResourceLocation biomeID,
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Map<Block, WeightedList<Block>> map = LAND_GRASS_BIOMES.get(biomeID);
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Block terrain,
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WeightedList<Block> list = null;
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RandomSource random) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = LAND_GRASS_BIOMES.get(biomeID);
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WeightedList<BiConsumer<Level, BlockPos>> list;
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if (map != null) {
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if (map != null) {
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list = map.get(terrain);
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list = map.get(terrain);
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if (list == null) {
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if (list == null) {
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@ -126,9 +170,11 @@ public class BonemealAPI {
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return list == null ? null : list.get(random);
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return list == null ? null : list.get(random);
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}
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}
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public static Block getWaterGrass(ResourceLocation biomeID, Block terrain, RandomSource random) {
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public static BiConsumer<Level, BlockPos> getWaterGrass(ResourceLocation biomeID,
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Map<Block, WeightedList<Block>> map = WATER_GRASS_BIOMES.get(biomeID);
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Block terrain,
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WeightedList<Block> list = null;
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RandomSource random) {
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Map<Block, WeightedList<BiConsumer<Level, BlockPos>>> map = WATER_GRASS_BIOMES.get(biomeID);
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WeightedList<BiConsumer<Level, BlockPos>> list;
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if (map != null) {
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if (map != null) {
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list = map.get(terrain);
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list = map.get(terrain);
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if (list == null) {
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if (list == null) {
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@ -139,4 +185,8 @@ public class BonemealAPI {
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}
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}
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return list == null ? null : list.get(random);
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return list == null ? null : list.get(random);
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}
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}
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private static BiConsumer<Level, BlockPos> makeConsumer(Block block) {
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return (level, pos) -> BlocksHelper.setWithoutUpdate(level, pos, block);
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}
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}
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}
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@ -17,20 +17,23 @@ import org.betterx.bclib.api.biomes.BiomeAPI;
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import org.betterx.bclib.util.BlocksHelper;
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import org.betterx.bclib.util.BlocksHelper;
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import org.betterx.bclib.util.MHelper;
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import org.betterx.bclib.util.MHelper;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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import java.util.function.BiConsumer;
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@Mixin(BoneMealItem.class)
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@Mixin(BoneMealItem.class)
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public class BoneMealItemMixin {
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public class BoneMealItemMixin {
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private static final MutableBlockPos bclib_BLOCK_POS = new MutableBlockPos();
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@Unique
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private static final MutableBlockPos BCLIB_BLOCK_POS = new MutableBlockPos();
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@Inject(method = "useOn", at = @At("HEAD"), cancellable = true)
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@Inject(method = "useOn", at = @At("HEAD"), cancellable = true)
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private void bclib_onUse(UseOnContext context, CallbackInfoReturnable<InteractionResult> info) {
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private void bclib_onUse(UseOnContext context, CallbackInfoReturnable<InteractionResult> info) {
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Level world = context.getLevel();
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Level world = context.getLevel();
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BlockPos blockPos = context.getClickedPos();
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BlockPos blockPos = context.getClickedPos();
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if (!world.isClientSide) {
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if (!world.isClientSide()) {
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BlockPos offseted = blockPos.relative(context.getClickedFace());
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if (BonemealAPI.isTerrain(world.getBlockState(blockPos).getBlock())) {
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if (BonemealAPI.isTerrain(world.getBlockState(blockPos).getBlock())) {
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boolean consume = false;
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boolean consume = false;
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if (BonemealAPI.isSpreadableTerrain(world.getBlockState(blockPos).getBlock())) {
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if (BonemealAPI.isSpreadableTerrain(world.getBlockState(blockPos).getBlock())) {
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}
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}
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}
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}
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private boolean bclib_growLandGrass(Level world, BlockPos pos) {
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@Unique
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private boolean bclib_growLandGrass(Level level, BlockPos pos) {
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int y1 = pos.getY() + 3;
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int y1 = pos.getY() + 3;
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int y2 = pos.getY() - 3;
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int y2 = pos.getY() - 3;
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boolean result = false;
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boolean result = false;
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for (int i = 0; i < 64; i++) {
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for (byte i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + world.random.nextGaussian() * 2);
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int x = (int) (pos.getX() + level.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + world.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + level.random.nextGaussian() * 2);
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bclib_BLOCK_POS.setX(x);
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BCLIB_BLOCK_POS.setX(x);
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bclib_BLOCK_POS.setZ(z);
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BCLIB_BLOCK_POS.setZ(z);
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for (int y = y1; y >= y2; y--) {
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for (int y = y1; y >= y2; y--) {
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bclib_BLOCK_POS.setY(y);
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BCLIB_BLOCK_POS.setY(y);
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BlockPos down = bclib_BLOCK_POS.below();
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BlockPos down = BCLIB_BLOCK_POS.below();
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if (world.isEmptyBlock(bclib_BLOCK_POS) && !world.isEmptyBlock(down)) {
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if (level.isEmptyBlock(BCLIB_BLOCK_POS) && !level.isEmptyBlock(down)) {
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BlockState grass = bclib_getLandGrassState(world, down);
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BiConsumer<Level, BlockPos> grass = bclib_getLandGrassState(level, down);
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if (grass != null) {
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if (grass != null) {
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BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass);
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grass.accept(level, BCLIB_BLOCK_POS);
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result = true;
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result = true;
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}
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}
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break;
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break;
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return result;
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return result;
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}
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}
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private boolean bclib_growWaterGrass(Level world, BlockPos pos) {
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@Unique
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private boolean bclib_growWaterGrass(Level level, BlockPos pos) {
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int y1 = pos.getY() + 3;
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int y1 = pos.getY() + 3;
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int y2 = pos.getY() - 3;
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int y2 = pos.getY() - 3;
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boolean result = false;
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boolean result = false;
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for (int i = 0; i < 64; i++) {
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for (byte i = 0; i < 64; i++) {
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int x = (int) (pos.getX() + world.random.nextGaussian() * 2);
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int x = (int) (pos.getX() + level.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + world.random.nextGaussian() * 2);
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int z = (int) (pos.getZ() + level.random.nextGaussian() * 2);
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bclib_BLOCK_POS.setX(x);
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BCLIB_BLOCK_POS.setX(x);
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bclib_BLOCK_POS.setZ(z);
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BCLIB_BLOCK_POS.setZ(z);
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for (int y = y1; y >= y2; y--) {
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for (int y = y1; y >= y2; y--) {
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bclib_BLOCK_POS.setY(y);
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BCLIB_BLOCK_POS.setY(y);
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BlockPos down = bclib_BLOCK_POS.below();
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BlockPos down = BCLIB_BLOCK_POS.below();
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if (BlocksHelper.isFluid(world.getBlockState(bclib_BLOCK_POS)) && !BlocksHelper.isFluid(world.getBlockState(
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if (BlocksHelper.isFluid(level.getBlockState(BCLIB_BLOCK_POS)) && !BlocksHelper.isFluid(level.getBlockState(
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down))) {
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down))) {
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BlockState grass = bclib_getWaterGrassState(world, down);
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BiConsumer<Level, BlockPos> grass = bclib_getWaterGrassState(level, down);
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if (grass != null) {
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if (grass != null) {
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BlocksHelper.setWithoutUpdate(world, bclib_BLOCK_POS, grass);
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grass.accept(level, BCLIB_BLOCK_POS);
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result = true;
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result = true;
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}
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}
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break;
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break;
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@ -112,26 +117,25 @@ public class BoneMealItemMixin {
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return result;
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return result;
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}
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}
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private BlockState bclib_getLandGrassState(Level world, BlockPos pos) {
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@Unique
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BlockState state = world.getBlockState(pos);
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private BiConsumer<Level, BlockPos> bclib_getLandGrassState(Level level, BlockPos pos) {
|
||||||
Block block = state.getBlock();
|
BlockState state = level.getBlockState(pos);
|
||||||
block = BonemealAPI.getLandGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom());
|
return BonemealAPI.getLandGrass(BiomeAPI.getBiomeID(level.getBiome(pos)), state.getBlock(), level.getRandom());
|
||||||
return block == null ? null : block.defaultBlockState();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private BlockState bclib_getWaterGrassState(Level world, BlockPos pos) {
|
@Unique
|
||||||
BlockState state = world.getBlockState(pos);
|
private BiConsumer<Level, BlockPos> bclib_getWaterGrassState(Level level, BlockPos pos) {
|
||||||
Block block = state.getBlock();
|
BlockState state = level.getBlockState(pos);
|
||||||
block = BonemealAPI.getWaterGrass(BiomeAPI.getBiomeID(world.getBiome(pos)), block, world.getRandom());
|
return BonemealAPI.getWaterGrass(BiomeAPI.getBiomeID(level.getBiome(pos)), state.getBlock(), level.getRandom());
|
||||||
return block == null ? null : block.defaultBlockState();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private BlockState bclib_getSpreadable(Level world, BlockPos pos) {
|
@Unique
|
||||||
Vec3i[] offsets = MHelper.getOffsets(world.getRandom());
|
private BlockState bclib_getSpreadable(Level level, BlockPos pos) {
|
||||||
BlockState center = world.getBlockState(pos);
|
Vec3i[] offsets = MHelper.getOffsets(level.getRandom());
|
||||||
|
BlockState center = level.getBlockState(pos);
|
||||||
for (Vec3i dir : offsets) {
|
for (Vec3i dir : offsets) {
|
||||||
BlockPos p = pos.offset(dir);
|
BlockPos p = pos.offset(dir);
|
||||||
BlockState state = world.getBlockState(p);
|
BlockState state = level.getBlockState(p);
|
||||||
Block terrain = BonemealAPI.getSpreadable(state.getBlock());
|
Block terrain = BonemealAPI.getSpreadable(state.getBlock());
|
||||||
if (center.is(terrain)) {
|
if (center.is(terrain)) {
|
||||||
if (bclib_haveSameProperties(state, center)) {
|
if (bclib_haveSameProperties(state, center)) {
|
||||||
|
@ -145,6 +149,7 @@ public class BoneMealItemMixin {
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Unique
|
||||||
private boolean bclib_haveSameProperties(BlockState state1, BlockState state2) {
|
private boolean bclib_haveSameProperties(BlockState state1, BlockState state2) {
|
||||||
Property<?>[] properties1 = state1.getProperties().toArray(new Property[0]);
|
Property<?>[] properties1 = state1.getProperties().toArray(new Property[0]);
|
||||||
Property<?>[] properties2 = state2.getProperties().toArray(new Property[0]);
|
Property<?>[] properties2 = state2.getProperties().toArray(new Property[0]);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue