[Change] Removed custom sign rendering in favour of vanilla Wood-Types

This commit is contained in:
Frank 2023-05-18 01:19:57 +02:00
parent 47d7673ca6
commit 62f09ff7c0
15 changed files with 185 additions and 500 deletions

View file

@ -1,196 +0,0 @@
package org.betterx.bclib.client.render;
import org.betterx.bclib.blockentities.BaseSignBlockEntity;
import org.betterx.bclib.blocks.BaseSignBlock;
import com.mojang.blaze3d.vertex.PoseStack;
import com.mojang.blaze3d.vertex.VertexConsumer;
import com.mojang.math.Axis;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Font;
import net.minecraft.client.model.geom.ModelLayers;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.Sheets;
import net.minecraft.client.renderer.blockentity.BlockEntityRenderer;
import net.minecraft.client.renderer.blockentity.BlockEntityRendererProvider;
import net.minecraft.client.renderer.blockentity.SignRenderer;
import net.minecraft.client.resources.model.Material;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.FastColor;
import net.minecraft.util.FormattedCharSequence;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.item.DyeColor;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.SignBlock;
import net.minecraft.world.level.block.StandingSignBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.WoodType;
import net.minecraft.world.phys.Vec3;
import com.google.common.collect.Maps;
import java.util.HashMap;
import java.util.List;
public class BaseSignBlockEntityRenderer implements BlockEntityRenderer<BaseSignBlockEntity> {
private static final HashMap<Block, RenderType> RENDER_TYPES = Maps.newHashMap();
private static final int OUTLINE_RENDER_DISTANCE = Mth.square(16);
private static final RenderType RENDER_TYPE;
private final SignRenderer.SignModel model;
private final Font font;
public BaseSignBlockEntityRenderer(BlockEntityRendererProvider.Context ctx) {
super();
this.font = ctx.getFont();
model = new SignRenderer.SignModel(ctx.bakeLayer(ModelLayers.createSignModelName(WoodType.OAK)));
}
public void render(
BaseSignBlockEntity signBlockEntity,
float tickDelta,
PoseStack matrixStack,
MultiBufferSource provider,
int light,
int overlay
) {
BlockState state = signBlockEntity.getBlockState();
matrixStack.pushPose();
matrixStack.translate(0.5D, 0.5D, 0.5D);
float angle = -((float) (state.getValue(StandingSignBlock.ROTATION) * 360) / 16.0F);
BlockState blockState = signBlockEntity.getBlockState();
if (blockState.getValue(BaseSignBlock.FLOOR)) {
matrixStack.mulPose(Axis.YP.rotationDegrees(angle));
model.stick.visible = true;
} else {
matrixStack.mulPose(Axis.YP.rotationDegrees(angle + 180));
matrixStack.translate(0.0D, -0.3125D, -0.4375D);
model.stick.visible = false;
}
matrixStack.pushPose();
matrixStack.scale(0.6666667F, -0.6666667F, -0.6666667F);
VertexConsumer vertexConsumer = getConsumer(provider, state.getBlock());
model.root.render(matrixStack, vertexConsumer, light, overlay);
matrixStack.popPose();
matrixStack.translate(0.0D, 0.3333333432674408D, 0.046666666865348816D);
matrixStack.scale(0.010416667F, -0.010416667F, 0.010416667F);
int m = signBlockEntity.getColor().getTextColor();
int n = (int) (FastColor.ARGB32.red(m) * 0.4D);
int o = (int) (FastColor.ARGB32.green(m) * 0.4D);
int p = (int) (FastColor.ARGB32.blue(m) * 0.4D);
int q = FastColor.ARGB32.color(0, p, o, n);
FormattedCharSequence[] formattedCharSequences = signBlockEntity.getRenderMessages(
Minecraft.getInstance()
.isTextFilteringEnabled(),
(component) -> {
List<FormattedCharSequence> list = this.font.split(component, 90);
return list.isEmpty() ? FormattedCharSequence.EMPTY : list.get(0);
}
);
int drawColor;
boolean drawOutlined;
int drawLight;
if (signBlockEntity.hasGlowingText()) {
drawColor = signBlockEntity.getColor().getTextColor();
drawOutlined = isOutlineVisible(signBlockEntity, drawColor);
drawLight = 15728880;
} else {
drawColor = m;
drawOutlined = false;
drawLight = light;
}
for (int s = 0; s < 4; ++s) {
FormattedCharSequence formattedCharSequence = formattedCharSequences[s];
float t = (float) (-this.font.width(formattedCharSequence) / 2);
int marginHeight = 4 * signBlockEntity.getTextLineHeight() / 2;
if (drawOutlined) {
this.font.drawInBatch8xOutline(
formattedCharSequence,
t,
(float) (s * signBlockEntity.getTextLineHeight() - marginHeight),
drawColor,
m,
matrixStack.last().pose(),
provider,
drawLight
);
} else {
this.font.drawInBatch(
formattedCharSequence,
t,
(float) (s * signBlockEntity.getTextLineHeight() - marginHeight),
drawColor,
false,
matrixStack.last().pose(),
provider,
Font.DisplayMode.NORMAL,
0,
drawLight
);
}
}
matrixStack.popPose();
}
private static boolean isOutlineVisible(BaseSignBlockEntity signBlockEntity, int i) {
if (i == DyeColor.BLACK.getTextColor()) {
return true;
} else {
Minecraft minecraft = Minecraft.getInstance();
LocalPlayer localPlayer = minecraft.player;
if (localPlayer != null && minecraft.options.getCameraType().isFirstPerson() && localPlayer.isScoping()) {
return true;
} else {
Entity entity = minecraft.getCameraEntity();
return entity != null && entity.distanceToSqr(Vec3.atCenterOf(signBlockEntity.getBlockPos())) < (double) OUTLINE_RENDER_DISTANCE;
}
}
}
public static WoodType getSignType(Block block) {
WoodType signType2;
if (block instanceof SignBlock) {
signType2 = ((SignBlock) block).type();
} else {
signType2 = WoodType.OAK;
}
return signType2;
}
public static Material getModelTexture(Block block) {
return Sheets.getSignMaterial(getSignType(block));
}
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block) {
return provider.getBuffer(RENDER_TYPES.getOrDefault(block, RENDER_TYPE));
}
public static void registerRenderLayer(Block block) {
ResourceLocation blockId = BuiltInRegistries.BLOCK.getKey(block);
RenderType layer = RenderType.entitySolid(new ResourceLocation(
blockId.getNamespace(),
"textures/entity/sign/" + blockId.getPath() + ".png"
));
RENDER_TYPES.put(block, layer);
}
static {
RENDER_TYPE = RenderType.entitySolid(new ResourceLocation("textures/entity/signs/oak.png"));
}
}