More Features and Placement Modifiers

This commit is contained in:
Frank 2022-06-02 17:34:20 +02:00
parent aa4133fad2
commit 6adf6486ac
15 changed files with 962 additions and 41 deletions

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@ -5,14 +5,15 @@ import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.level.levelgen.GenerationStep.Decoration;
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import net.minecraft.world.level.levelgen.placement.*;
import net.minecraft.world.level.material.Material;
import org.betterx.bclib.world.features.BCLFeature;
import org.betterx.bclib.world.features.placement.FindSolidInDirection;
import org.betterx.bclib.world.features.placement.IsEmptyAboveSampledFilter;
import org.betterx.bclib.world.features.placement.MinEmptyFilter;
import java.util.ArrayList;
import java.util.List;
@ -188,14 +189,26 @@ public class BCLFeatureBuilder<FC extends FeatureConfiguration, F extends Featur
* @see #findSolidSurface(Direction, int) for Details
*/
public BCLFeatureBuilder findSolidFloor(int distance) {
return findSolidSurface(Direction.DOWN, distance);
return modifier(FindSolidInDirection.down(distance));
}
public BCLFeatureBuilder findSolidCeil(int distance) {
return modifier(FindSolidInDirection.up(distance));
}
public BCLFeatureBuilder hasMinimumDownwardSpace() {
return modifier(MinEmptyFilter.down());
}
public BCLFeatureBuilder hasMinimumUpwardSpace() {
return modifier(MinEmptyFilter.up());
}
/**
* Cast a ray with max {@code distance} length to find the next solid Block. The ray will travel through replaceable
* Blocks (see {@link Material#isReplaceable()}) and will be accepted if it hits a solid one
* (see {@link Material#isSolid()} ()})
* Blocks (see {@link Material#isReplaceable()}) and will be accepted if it hits a block with the
* {@link org.betterx.bclib.api.tag.CommonBlockTags#TERRAIN}-tag
*
* @param dir The direction the ray is cast
* @param distance The maximum search Distance
@ -203,10 +216,7 @@ public class BCLFeatureBuilder<FC extends FeatureConfiguration, F extends Featur
* @see #findSolidSurface(Direction, int) for Details
*/
public BCLFeatureBuilder findSolidSurface(Direction dir, int distance) {
return modifier(EnvironmentScanPlacement.scanningFor(dir,
BlockPredicate.solid(),
BlockPredicate.replaceable(),
distance));
return modifier(new FindSolidInDirection(dir, distance));
}
public BCLFeatureBuilder heightmap() {

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@ -29,7 +29,7 @@ public class CommonBlockTags {
public static final TagKey<Block> MINABLE_WITH_HAMMER = TagAPI.makeCommonBlockTag("mineable/hammer");
public static final TagKey<Block> IS_OBSIDIAN = TagAPI.makeCommonBlockTag("is_obsidian");
public static final TagKey<Block> STALAGMITE_BASE = TagAPI.makeCommonBlockTag("stalagmite_base_blocks");
public static final TagKey<Block> TERRAIN = TagAPI.makeCommonBlockTag("terrain");
static {
TagAPI.BLOCKS.add(END_STONES, Blocks.END_STONE);
@ -47,8 +47,7 @@ public class CommonBlockTags {
TagAPI.BLOCKS.add(IS_OBSIDIAN, Blocks.OBSIDIAN, Blocks.CRYING_OBSIDIAN);
TagAPI.BLOCKS.add(STALAGMITE_BASE, Blocks.DIAMOND_BLOCK);
TagAPI.BLOCKS.addOtherTags(STALAGMITE_BASE,
TagAPI.BLOCKS.addOtherTags(TERRAIN,
BlockTags.DRIPSTONE_REPLACEABLE,
BlockTags.BASE_STONE_OVERWORLD,
NETHER_STONES,

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@ -31,7 +31,7 @@ public class BlocksHelper {
public static final int FORSE_RERENDER = 8;
public static final int FLAG_IGNORE_OBSERVERS = 16;
public static final int SET_SILENT = FLAG_UPDATE_BLOCK | FLAG_IGNORE_OBSERVERS | FLAG_SEND_CLIENT_CHANGES;
public static final int SET_SILENT = FLAG_IGNORE_OBSERVERS | FLAG_SEND_CLIENT_CHANGES;
public static final int SET_OBSERV = FLAG_UPDATE_BLOCK | FLAG_SEND_CLIENT_CHANGES;
public static final Direction[] HORIZONTAL = makeHorizontal();
public static final Direction[] DIRECTIONS = Direction.values();

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@ -0,0 +1,24 @@
package org.betterx.bclib.world.features;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.Feature;
import net.minecraft.world.level.levelgen.feature.FeaturePlaceContext;
import com.mojang.serialization.Codec;
import org.betterx.bclib.util.BlocksHelper;
import java.util.Optional;
public class BlockPlaceFeature<FC extends BlockPlaceFeatureConfig> extends Feature<FC> {
public BlockPlaceFeature(Codec<FC> codec) {
super(codec);
}
@Override
public boolean place(FeaturePlaceContext<FC> ctx) {
Optional<BlockState> state = ctx.config().getRandomBlock(ctx.random());
if (state.isPresent())
BlocksHelper.setWithoutUpdate(ctx.level(), ctx.origin(), state.get());
return true;
}
}

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@ -0,0 +1,59 @@
package org.betterx.bclib.world.features;
import net.minecraft.util.RandomSource;
import net.minecraft.util.random.SimpleWeightedRandomList;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import com.mojang.serialization.Codec;
import com.mojang.serialization.DataResult;
import java.util.List;
import java.util.Optional;
public class BlockPlaceFeatureConfig implements FeatureConfiguration {
public static final Codec<BlockPlaceFeatureConfig> CODEC = SimpleWeightedRandomList
.wrappedCodec(BlockState.CODEC)
.comapFlatMap(BlockPlaceFeatureConfig::create, cfg -> cfg.weightedList)
.fieldOf("entries").codec();
private final SimpleWeightedRandomList<BlockState> weightedList;
private static DataResult<BlockPlaceFeatureConfig> create(SimpleWeightedRandomList<BlockState> simpleWeightedRandomList) {
if (simpleWeightedRandomList.isEmpty()) {
return DataResult.error("BlockPlaceFeatureConfig with no states");
}
return DataResult.success(new BlockPlaceFeatureConfig(simpleWeightedRandomList));
}
private static SimpleWeightedRandomList<BlockState> convert(List<BlockState> states) {
var builder = SimpleWeightedRandomList.<BlockState>builder();
for (BlockState s : states) builder.add(s, 1);
return builder.build();
}
public BlockPlaceFeatureConfig(Block block) {
this(block.defaultBlockState());
}
public BlockPlaceFeatureConfig(BlockState state) {
this(SimpleWeightedRandomList
.<BlockState>builder()
.add(state, 1)
.build());
}
public BlockPlaceFeatureConfig(List<BlockState> states) {
this(convert(states));
}
public BlockPlaceFeatureConfig(SimpleWeightedRandomList<BlockState> blocks) {
this.weightedList = blocks;
}
public Optional<BlockState> getRandomBlock(RandomSource random) {
return this.weightedList.getRandomValue(random);
}
}

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@ -105,32 +105,44 @@ public class ScatterFeature<FC extends ScatterFeatureConfig>
if (config.isValidBase(level.getBlockState(basePos))) {
final Direction surfaceDirection = direction.getOpposite();
BlockPos.MutableBlockPos POS = new BlockPos.MutableBlockPos();
basePos = basePos.relative(direction, 1);
buildPillarWithBase(level, origin, basePos, direction, centerHeight, config, random);
final double distNormalizer = (config.maxSpread * Math.sqrt(2));
for (int i = 0; i < 16; i++) {
final int tryCount = (int) Math.min(16, 4 * config.maxSpread * config.maxSpread);
for (int i = 0; i < tryCount; i++) {
int x = origin.getX() + (int) (random.nextGaussian() * config.maxSpread);
int z = origin.getZ() + (int) (random.nextGaussian() * config.maxSpread);
POS.set(x, origin.getY(), z);
if (BlocksHelper.findSurface(level, POS, surfaceDirection, 4, config::isValidBase)) {
int myHeight;
if (config.growWhileFree) {
myHeight = BlocksHelper.blockCount(level,
POS,
direction,
config.maxHeight,
state -> state.getMaterial().isReplaceable());
} else {
myHeight = centerHeight;
}
POS.move(direction, 1);
int dx = x - POS.getX();
int dz = z - POS.getZ();
float sizeFactor = (1 - (float) (Math.sqrt(dx * dx + dz * dz) / distNormalizer));
sizeFactor = (1 - (random.nextFloat() * config.sizeVariation)) * sizeFactor;
final int height = (int) Math.max(
myHeight = (int) Math.min(Math.max(
config.minHeight,
config.minHeight + sizeFactor * (centerHeight - config.minHeight)
);
config.minHeight + sizeFactor * (myHeight - config.minHeight)
), config.maxHeight);
buildPillarWithBase(level,
POS,
POS.relative(direction.getOpposite()),
direction,
height,
myHeight,
config,
random);
}
@ -147,7 +159,7 @@ public class ScatterFeature<FC extends ScatterFeatureConfig>
RandomSource random) {
if (BlocksHelper.isFreeSpace(level, origin, direction, height, (state) -> state.is(Blocks.AIR))) {
createPatchOfBaseBlocks(level, random, basePos, config);
buildPillar(level, origin, direction, height, config);
buildPillar(level, origin, direction, height, config, random);
}
}
@ -155,18 +167,32 @@ public class ScatterFeature<FC extends ScatterFeatureConfig>
BlockPos origin,
Direction direction,
int height,
ScatterFeatureConfig config) {
ScatterFeatureConfig config,
RandomSource random) {
final BlockPos.MutableBlockPos POS = origin.mutable();
buildBaseToTipColumn(height, (blockState) -> {
BlocksHelper.setWithoutUpdate(level, POS, blockState);
POS.move(direction);
}, config);
}, config, random);
}
protected void buildBaseToTipColumn(int totalHeight, Consumer<BlockState> consumer, ScatterFeatureConfig config) {
for (int size = totalHeight; size >= 0; size--) {
consumer.accept(config.createBlock(size));
protected void buildBaseToTipColumn(int totalHeight,
Consumer<BlockState> consumer,
ScatterFeatureConfig config,
RandomSource random) {
for (int size = 0; size < totalHeight; size++) {
consumer.accept(config.createBlock(size, totalHeight - 1, random));
// Block s = config.createBlock(size, totalHeight - 1, random).getBlock();
// if (size == 0) s = Blocks.YELLOW_CONCRETE;
// else if (size == 1) s = Blocks.LIME_CONCRETE;
// else if (size == 2) s = Blocks.CYAN_CONCRETE;
// else if (size == 3) s = Blocks.LIGHT_BLUE_CONCRETE;
// else if (size == 4) s = Blocks.BLUE_CONCRETE;
// else if (size == 5) s = Blocks.PURPLE_CONCRETE;
// else if (size == 6) s = Blocks.MAGENTA_CONCRETE;
// else s = Blocks.GRAY_CONCRETE;
// consumer.accept(s.defaultBlockState());
}
}
@ -217,7 +243,7 @@ public class ScatterFeature<FC extends ScatterFeatureConfig>
BlockPos blockPos,
BlockState baseState) {
BlockState blockState = levelAccessor.getBlockState(blockPos);
if (blockState.is(CommonBlockTags.STALAGMITE_BASE)) {
if (blockState.is(CommonBlockTags.TERRAIN)) {
levelAccessor.setBlock(blockPos, baseState, 2);
}
}

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@ -1,17 +1,25 @@
package org.betterx.bclib.world.features;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.feature.configurations.FeatureConfiguration;
import com.mojang.datafixers.util.Function11;
import com.mojang.datafixers.util.Function14;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import org.betterx.bclib.BCLib;
import org.betterx.bclib.api.tag.CommonBlockTags;
import java.util.Optional;
public abstract class ScatterFeatureConfig implements FeatureConfiguration {
public interface Instancer<T extends ScatterFeatureConfig> extends Function14<BlockState, BlockState, BlockState, Optional<BlockState>, Float, Float, Float, Float, Integer, Integer, Float, Float, Float, Boolean, T> {
}
public final BlockState clusterBlock;
public final BlockState tipBlock;
public final BlockState bottomBlock;
public final Optional<BlockState> baseState;
public final float baseReplaceChance;
public final float chanceOfDirectionalSpread;
@ -23,7 +31,11 @@ public abstract class ScatterFeatureConfig implements FeatureConfiguration {
public final float sizeVariation;
public final float floorChance;
public final boolean growWhileFree;
public ScatterFeatureConfig(BlockState clusterBlock,
BlockState tipBlock,
BlockState bottomBlock,
Optional<BlockState> baseState,
float baseReplaceChance,
float chanceOfDirectionalSpread,
@ -33,8 +45,11 @@ public abstract class ScatterFeatureConfig implements FeatureConfiguration {
int maxHeight,
float maxSpread,
float sizeVariation,
float floorChance) {
float floorChance,
boolean growWhileFree) {
this.clusterBlock = clusterBlock;
this.tipBlock = tipBlock == null ? clusterBlock : tipBlock;
this.bottomBlock = bottomBlock == null ? clusterBlock : bottomBlock;
this.baseState = baseState;
this.baseReplaceChance = baseReplaceChance;
this.chanceOfDirectionalSpread = chanceOfDirectionalSpread;
@ -45,6 +60,7 @@ public abstract class ScatterFeatureConfig implements FeatureConfiguration {
this.maxSpread = maxSpread;
this.sizeVariation = sizeVariation;
this.floorChance = floorChance;
this.growWhileFree = growWhileFree;
}
@ -54,13 +70,21 @@ public abstract class ScatterFeatureConfig implements FeatureConfiguration {
public abstract boolean isValidBase(BlockState state);
public abstract BlockState createBlock(int height);
public abstract BlockState createBlock(int height, int maxHeight, RandomSource random);
public static <T extends ScatterFeatureConfig> Codec<T> buildCodec(Function11<BlockState, Optional<BlockState>, Float, Float, Float, Float, Integer, Integer, Float, Float, Float, T> instancer) {
public static <T extends ScatterFeatureConfig> Codec<T> buildCodec(Instancer<T> instancer) {
return RecordCodecBuilder.create((instance) -> instance
.group(BlockState.CODEC
.fieldOf("cluster_block")
.forGetter((T cfg) -> cfg.clusterBlock),
BlockState.CODEC
.fieldOf("tip_block")
.orElse(null)
.forGetter((T cfg) -> cfg.tipBlock),
BlockState.CODEC
.fieldOf("bottom_block")
.orElse(null)
.forGetter((T cfg) -> cfg.bottomBlock),
BlockState.CODEC
.optionalFieldOf("base_state")
.forGetter((T cfg) -> cfg.baseState),
@ -108,10 +132,215 @@ public abstract class ScatterFeatureConfig implements FeatureConfiguration {
.floatRange(0, 1)
.fieldOf("floor_chance")
.orElse(0.5f)
.forGetter((T cfg) -> cfg.floorChance)
.forGetter((T cfg) -> cfg.floorChance),
Codec
.BOOL
.fieldOf("grow_while_empty")
.orElse(false)
.forGetter((T cfg) -> cfg.growWhileFree)
)
.apply(instance, instancer)
);
}
public static class Builder<T extends ScatterFeatureConfig> {
private BlockState clusterBlock;
private BlockState tipBlock;
private BlockState bottomBlock;
private Optional<BlockState> baseState = Optional.empty();
private float baseReplaceChance = 0;
private float chanceOfDirectionalSpread = 0;
private float chanceOfSpreadRadius2 = 0;
private float chanceOfSpreadRadius3 = 0;
private int minHeight = 2;
private int maxHeight = 12;
private float maxSpread = 0;
private float sizeVariation = 0;
private float floorChance = 0.5f;
private boolean growWhileFree = false;
private final Instancer<T> instancer;
public Builder(Instancer<T> instancer) {
this.instancer = instancer;
}
public static <T extends ScatterFeatureConfig> Builder<T> start(Instancer<T> instancer) {
return new Builder<>(instancer);
}
public Builder<T> block(Block b) {
return block(b.defaultBlockState());
}
public Builder<T> singleBlock(Block b) {
return block(b.defaultBlockState()).heightRange(1, 1).spread(0, 0);
}
public Builder<T> block(BlockState s) {
this.clusterBlock = s;
if (tipBlock == null) tipBlock = s;
if (bottomBlock == null) bottomBlock = s;
return this;
}
public Builder<T> tipBlock(BlockState s) {
tipBlock = s;
return this;
}
public Builder<T> bottomBlock(BlockState s) {
bottomBlock = s;
return this;
}
public Builder<T> heightRange(int min, int max) {
minHeight = min;
maxHeight = max;
return this;
}
public Builder<T> growWhileFree() {
growWhileFree = true;
return this;
}
public Builder<T> minHeight(int h) {
minHeight = h;
return this;
}
public Builder<T> maxHeight(int h) {
maxHeight = h;
return this;
}
public Builder<T> generateBaseBlock(BlockState baseState) {
return generateBaseBlock(baseState, 1, 0, 0, 0);
}
public Builder<T> generateBaseBlock(BlockState baseState, float baseReplaceChance) {
return generateBaseBlock(baseState, baseReplaceChance, 0, 0, 0);
}
public Builder<T> generateBaseBlock(BlockState baseState,
float chanceOfDirectionalSpread,
float chanceOfSpreadRadius2,
float chanceOfSpreadRadius3) {
return generateBaseBlock(baseState,
1,
chanceOfDirectionalSpread,
chanceOfSpreadRadius2,
chanceOfSpreadRadius3);
}
public Builder<T> generateBaseBlock(BlockState baseState,
float baseReplaceChance,
float chanceOfDirectionalSpread,
float chanceOfSpreadRadius2,
float chanceOfSpreadRadius3) {
if (this.baseState.isPresent() && this.baseReplaceChance == 0) {
BCLib.LOGGER.error("Base generation was already selected.");
}
this.baseState = Optional.of(baseState);
this.baseReplaceChance = baseReplaceChance;
this.chanceOfDirectionalSpread = chanceOfDirectionalSpread;
this.chanceOfSpreadRadius2 = chanceOfSpreadRadius2;
this.chanceOfSpreadRadius3 = chanceOfSpreadRadius3;
return this;
}
public Builder<T> spread(float maxSpread, float sizeVariation) {
this.maxSpread = maxSpread;
this.sizeVariation = sizeVariation;
return this;
}
public Builder<T> floorChance(float chance) {
this.floorChance = chance;
return this;
}
public Builder<T> onFloor() {
this.floorChance = 1;
return this;
}
public Builder<T> onCeil() {
this.floorChance = 0;
return this;
}
public T build() {
return instancer.apply(
this.clusterBlock,
this.tipBlock,
this.bottomBlock,
this.baseState,
this.baseReplaceChance,
this.chanceOfDirectionalSpread,
this.chanceOfSpreadRadius2,
this.chanceOfSpreadRadius3,
this.minHeight,
this.maxHeight,
this.maxSpread,
this.sizeVariation,
this.floorChance,
this.growWhileFree
);
}
}
public static class OnSolid extends ScatterFeatureConfig {
public static final Codec<OnSolid> CODEC = buildCodec(OnSolid::new);
public OnSolid(BlockState clusterBlock,
BlockState tipBlock,
BlockState bottomBlock,
Optional<BlockState> baseState,
float baseReplaceChance,
float chanceOfDirectionalSpread,
float chanceOfSpreadRadius2,
float chanceOfSpreadRadius3,
int minHeight,
int maxHeight,
float maxSpread,
float sizeVariation,
float floorChance,
boolean growWhileFree) {
super(clusterBlock,
tipBlock,
bottomBlock,
baseState,
baseReplaceChance,
chanceOfDirectionalSpread,
chanceOfSpreadRadius2,
chanceOfSpreadRadius3,
minHeight,
maxHeight,
maxSpread,
sizeVariation,
floorChance,
growWhileFree);
}
public static Builder<OnSolid> startOnSolid() {
return Builder.start(OnSolid::new);
}
@Override
public boolean isValidBase(BlockState state) {
return state.is(CommonBlockTags.TERRAIN);
}
@Override
public BlockState createBlock(int height, int maxHeight, RandomSource random) {
if (height == 0) return this.bottomBlock;
return height == maxHeight
? this.tipBlock
: this.clusterBlock;
}
}
}

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@ -16,7 +16,7 @@ public class TemplateFeatureConfig implements FeatureConfiguration {
.group(
ExtraCodecs.nonEmptyList(StructureWorldNBT.CODEC.listOf())
.fieldOf("structures")
.forGetter((TemplateFeatureConfig ruinedPortalStructure) -> ruinedPortalStructure.structures)
.forGetter((TemplateFeatureConfig cfg) -> cfg.structures)
)
.apply(instance, TemplateFeatureConfig::new)
);

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@ -0,0 +1,57 @@
package org.betterx.bclib.world.features.placement;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.util.valueproviders.IntProvider;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.level.levelgen.placement.PlacementContext;
import net.minecraft.world.level.levelgen.placement.PlacementModifier;
import net.minecraft.world.level.levelgen.placement.PlacementModifierType;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Stream;
public class Extend extends PlacementModifier {
public static final Codec<Extend> CODEC = RecordCodecBuilder.create((instance) -> instance
.group(
Direction.CODEC
.fieldOf("direction")
.orElse(Direction.DOWN)
.forGetter(cfg -> cfg.direction),
IntProvider.codec(0, 16)
.fieldOf("length")
.orElse(UniformInt.of(0, 3))
.forGetter(cfg -> cfg.length)
)
.apply(instance, Extend::new));
private final Direction direction;
private final IntProvider length;
public Extend(Direction direction, IntProvider length) {
this.direction = direction;
this.length = length;
}
@Override
public Stream<BlockPos> getPositions(PlacementContext placementContext,
RandomSource random,
BlockPos blockPos) {
final int count = length.sample(random);
List<BlockPos> pos = new ArrayList<>(count);
for (int y = 0; y < count; y++) {
pos.add(blockPos.relative(direction, y + 1));
}
return pos.stream();
}
@Override
public PlacementModifierType<?> type() {
return PlacementModifiers.EXTEND;
}
}

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@ -0,0 +1,74 @@
package org.betterx.bclib.world.features.placement;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.levelgen.placement.PlacementContext;
import net.minecraft.world.level.levelgen.placement.PlacementModifier;
import net.minecraft.world.level.levelgen.placement.PlacementModifierType;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import org.betterx.bclib.api.tag.CommonBlockTags;
import org.betterx.bclib.util.BlocksHelper;
import java.util.stream.Stream;
public class FindSolidInDirection extends PlacementModifier {
protected static final FindSolidInDirection DOWN = new FindSolidInDirection(Direction.DOWN, 12);
protected static final FindSolidInDirection UP = new FindSolidInDirection(Direction.UP, 12);
public static final Codec<FindSolidInDirection> CODEC = RecordCodecBuilder.create((instance) -> instance
.group(
Direction.CODEC.fieldOf("dir").orElse(Direction.DOWN).forGetter((p) -> p.direction),
Codec.intRange(1, 32).fieldOf("dist").orElse(12).forGetter((p) -> p.maxSearchDistance)
)
.apply(instance, FindSolidInDirection::new));
public FindSolidInDirection(Direction direction, int maxSearchDistance) {
this.direction = direction;
this.maxSearchDistance = maxSearchDistance;
}
public static PlacementModifier down() {
return DOWN;
}
public static PlacementModifier up() {
return UP;
}
public static PlacementModifier down(int dist) {
if (dist == DOWN.maxSearchDistance) return DOWN;
return new FindSolidInDirection(Direction.DOWN, dist);
}
public static PlacementModifier up(int dist) {
if (dist == UP.maxSearchDistance) return UP;
return new FindSolidInDirection(Direction.UP, dist);
}
@Override
public Stream<BlockPos> getPositions(PlacementContext placementContext,
RandomSource randomSource,
BlockPos blockPos) {
BlockPos.MutableBlockPos POS = blockPos.mutable();
if (BlocksHelper.findSurface(placementContext.getLevel(),
POS,
direction,
maxSearchDistance,
state -> state.is(CommonBlockTags.TERRAIN))
) return Stream.of(POS);
return Stream.of();
}
private final Direction direction;
private final int maxSearchDistance;
@Override
public PlacementModifierType<?> type() {
return PlacementModifiers.SOLID_IN_DIR;
}
}

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@ -0,0 +1,41 @@
package org.betterx.bclib.world.features.placement;
import net.minecraft.core.BlockPos;
import net.minecraft.util.ExtraCodecs;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.levelgen.placement.PlacementContext;
import net.minecraft.world.level.levelgen.placement.PlacementFilter;
import net.minecraft.world.level.levelgen.placement.PlacementModifierType;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.List;
public class IsBasin extends PlacementFilter {
public static final Codec<IsBasin> CODEC = RecordCodecBuilder.create((instance) -> instance
.group(
ExtraCodecs.nonEmptyList(BlockState.CODEC.listOf())
.fieldOf("blocks")
.forGetter(cfg -> cfg.blocks)
)
.apply(instance, IsBasin::new));
private final List<BlockState> blocks;
public IsBasin(List<BlockState> blocks) {
this.blocks = blocks;
}
@Override
protected boolean shouldPlace(PlacementContext ctx, RandomSource random, BlockPos pos) {
BlockState bs = ctx.getLevel().getBlockState(pos);
return blocks.stream().map(b -> b.getBlock()).anyMatch(b -> bs.is(b));
}
@Override
public PlacementModifierType<?> type() {
return PlacementModifiers.IS_BASIN;
}
}

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@ -13,40 +13,48 @@ import com.mojang.serialization.codecs.RecordCodecBuilder;
import org.betterx.bclib.util.BlocksHelper;
public class MinEmptyFilter extends PlacementFilter {
private static MinEmptyFilter DOWN = new MinEmptyFilter(Direction.DOWN, 12);
private static MinEmptyFilter DOWN = new MinEmptyFilter(Direction.DOWN, 2);
private static MinEmptyFilter UP = new MinEmptyFilter(Direction.UP, 2);
public static final Codec<MinEmptyFilter> CODEC = RecordCodecBuilder.create((instance) -> instance
.group(
Direction.CODEC.fieldOf("dir").orElse(Direction.DOWN).forGetter((p) -> p.direction),
Codec.intRange(1, 32).fieldOf("dist").orElse(12).forGetter((p) -> p.maxSearchDistance)
Codec.intRange(1, 32).fieldOf("dist").orElse(12).forGetter((p) -> p.distance)
)
.apply(instance, MinEmptyFilter::new));
private final Direction direction;
private final int maxSearchDistance;
private final int distance;
protected MinEmptyFilter(Direction direction, int maxSearchDistance) {
protected MinEmptyFilter(Direction direction, int distance) {
this.direction = direction;
this.maxSearchDistance = maxSearchDistance;
this.distance = distance;
}
public PlacementModifier down() {
public static PlacementModifier down() {
return DOWN;
}
public PlacementModifier down(int dist) {
public static PlacementModifier down(int dist) {
return new MinEmptyFilter(Direction.DOWN, dist);
}
public static PlacementModifier up() {
return UP;
}
public static PlacementModifier up(int dist) {
return new MinEmptyFilter(Direction.UP, dist);
}
@Override
protected boolean shouldPlace(PlacementContext ctx, RandomSource randomSource, BlockPos pos) {
int h = BlocksHelper.blockCount(
return BlocksHelper.isFreeSpace(
ctx.getLevel(),
pos.relative(direction),
direction,
maxSearchDistance,
distance - 1,
state -> state.getMaterial().isReplaceable()
);
return false;
}
@Override

View file

@ -0,0 +1,41 @@
package org.betterx.bclib.world.features.placement;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.levelgen.placement.PlacementContext;
import net.minecraft.world.level.levelgen.placement.PlacementModifier;
import net.minecraft.world.level.levelgen.placement.PlacementModifierType;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.stream.Stream;
public class Offset extends PlacementModifier {
public static final Codec<Offset> CODEC = RecordCodecBuilder.create((instance) -> instance
.group(
Vec3i.CODEC
.fieldOf("blocks")
.forGetter(cfg -> cfg.offset)
)
.apply(instance, Offset::new));
private final Vec3i offset;
public Offset(Vec3i offset) {
this.offset = offset;
}
@Override
public Stream<BlockPos> getPositions(PlacementContext placementContext,
RandomSource randomSource,
BlockPos blockPos) {
return Stream.of(blockPos.offset(offset));
}
@Override
public PlacementModifierType<?> type() {
return PlacementModifiers.OFFSET;
}
}

View file

@ -17,6 +17,26 @@ public class PlacementModifiers {
"min_empty_filter",
MinEmptyFilter.CODEC);
public static final PlacementModifierType<FindSolidInDirection> SOLID_IN_DIR = register(
"solid_in_dir",
FindSolidInDirection.CODEC);
public static final PlacementModifierType<Stencil> STENCIL = register(
"stencil",
Stencil.CODEC);
public static final PlacementModifierType<IsBasin> IS_BASIN = register(
"is_basin",
IsBasin.CODEC);
public static final PlacementModifierType<Offset> OFFSET = register(
"offset",
Offset.CODEC);
public static final PlacementModifierType<Extend> EXTEND = register(
"extend",
Extend.CODEC);
private static <P extends PlacementModifier> PlacementModifierType<P> register(String path, Codec<P> codec) {
return register(BCLib.makeID(path), codec);

View file

@ -0,0 +1,333 @@
package org.betterx.bclib.world.features.placement;
import net.minecraft.core.BlockPos;
import net.minecraft.util.ExtraCodecs;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.levelgen.placement.PlacementContext;
import net.minecraft.world.level.levelgen.placement.PlacementModifier;
import net.minecraft.world.level.levelgen.placement.PlacementModifierType;
import com.mojang.serialization.Codec;
import com.mojang.serialization.codecs.RecordCodecBuilder;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Stream;
public class Stencil extends PlacementModifier {
public static final Codec<Stencil> CODEC;
private static final Boolean[] BN_STENCIL;
private final List<Boolean> stencil;
private static final Stencil DEFAULT;
private static List<Boolean> convert(Boolean[] s) {
return Arrays.stream(s).toList();
}
public Stencil(Boolean[] stencil) {
this(convert(stencil));
}
public Stencil(List<Boolean> stencil) {
this.stencil = stencil;
}
public static Stencil basic() {
return DEFAULT;
}
@Override
public Stream<BlockPos> getPositions(PlacementContext placementContext,
RandomSource randomSource,
BlockPos blockPos) {
List<BlockPos> pos = new ArrayList<>(16 * 16);
for (int x = 0; x < 16; x++) {
for (int y = 0; y < 16; y++) {
if (stencil.get(x << 4 | y)) {
pos.add(blockPos.offset(x, 0, y));
}
}
}
return pos.stream();
}
@Override
public PlacementModifierType<?> type() {
return PlacementModifiers.STENCIL;
}
static {
BN_STENCIL = new Boolean[]{
false,
true,
false,
false,
false,
false,
false,
true,
false,
false,
false,
false,
true,
true,
false,
false,
false,
false,
false,
false,
false,
false,
false,
true,
false,
false,
false,
false,
true,
true,
false,
false,
true,
true,
true,
false,
false,
false,
true,
true,
false,
false,
false,
true,
false,
false,
true,
true,
true,
false,
false,
true,
true,
true,
true,
false,
true,
true,
true,
true,
false,
false,
false,
true,
true,
false,
false,
true,
true,
true,
false,
false,
false,
false,
false,
true,
false,
false,
false,
false,
true,
false,
false,
false,
true,
false,
false,
false,
false,
false,
false,
false,
true,
false,
false,
false,
false,
false,
false,
false,
true,
false,
false,
false,
false,
false,
false,
false,
true,
true,
true,
true,
true,
false,
false,
false,
true,
true,
true,
true,
false,
false,
false,
true,
true,
false,
true,
true,
true,
true,
true,
true,
true,
false,
false,
true,
true,
false,
true,
true,
false,
false,
false,
true,
false,
false,
true,
false,
false,
false,
false,
false,
true,
true,
true,
false,
false,
false,
false,
true,
false,
false,
true,
false,
false,
false,
false,
false,
false,
true,
false,
false,
false,
false,
true,
false,
false,
false,
true,
true,
false,
false,
false,
false,
false,
true,
false,
false,
false,
false,
true,
false,
true,
false,
false,
false,
true,
false,
false,
false,
false,
true,
false,
false,
false,
false,
true,
false,
true,
true,
false,
false,
true,
false,
false,
false,
true,
true,
true,
true,
true,
true,
false,
true,
false,
true,
true,
true,
true,
true,
true,
true,
false,
false,
false,
false,
true,
false,
false,
false,
false,
true,
true,
false,
false,
false,
true,
false,
false,
false,
false,
false,
true,
true,
false,
false
};
DEFAULT = new Stencil(BN_STENCIL);
CODEC = RecordCodecBuilder.create((instance) -> instance
.group(
ExtraCodecs.nonEmptyList(Codec.BOOL.listOf())
.fieldOf("structures")
.orElse(convert(BN_STENCIL))
.forGetter((Stencil a) -> a.stencil)
)
.apply(instance, Stencil::new)
);
}
}