- CraftingTable and Trapdoor models fix

This commit is contained in:
Aleksey 2021-06-11 15:12:33 +03:00
parent da1c27a14d
commit 72b1b237f2
3 changed files with 146 additions and 144 deletions

View file

@ -1,88 +1,89 @@
package ru.bclib.blocks;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import org.jetbrains.annotations.Nullable;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.resources.model.BlockModelRotation;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.TrapDoorBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.world.level.storage.loot.LootContext;
import ru.bclib.client.models.BasePatterns;
import ru.bclib.client.models.BlockModelProvider;
import ru.bclib.client.models.ModelsHelper;
import ru.bclib.client.models.PatternsHelper;
import ru.bclib.client.render.ERenderLayer;
import ru.bclib.interfaces.IRenderTyped;
public class BaseTrapdoorBlock extends TrapDoorBlock implements IRenderTyped, BlockModelProvider {
public BaseTrapdoorBlock(Block source) {
super(FabricBlockSettings.copyOf(source).strength(3.0F, 3.0F).noOcclusion());
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
return Collections.singletonList(new ItemStack(this));
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public BlockModel getItemModel(ResourceLocation resourceLocation) {
return getBlockModel(resourceLocation, defaultBlockState());
}
@Override
public @Nullable BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
String name = resourceLocation.getPath();
Optional<String> pattern = PatternsHelper.createJson(BasePatterns.BLOCK_TRAPDOOR, new HashMap<String, String>() {
private static final long serialVersionUID = 1L;
{
put("%texture%", name);
put("%side%", name.replace("trapdoor", "door_side"));
}
});
return ModelsHelper.fromPattern(pattern);
}
@Override
public UnbakedModel getModelVariant(ResourceLocation stateId, BlockState blockState, Map<ResourceLocation, UnbakedModel> modelCache) {
ResourceLocation modelId = new ResourceLocation(stateId.getNamespace(), "block/" + stateId.getPath());
registerBlockModel(stateId, modelId, blockState, modelCache);
boolean isTop = blockState.getValue(HALF) == Half.TOP;
boolean isOpen = blockState.getValue(OPEN);
int y = 0;
int x = (isTop && isOpen) ? 270 : isTop ? 180 : isOpen ? 90 : 0;
switch (blockState.getValue(FACING)) {
case EAST:
y = (isTop && isOpen) ? 270 : 90;
break;
case NORTH:
if (isTop && isOpen) y = 180;
break;
case SOUTH:
y = (isTop && isOpen) ? 0 : 180;
break;
case WEST:
y = (isTop && isOpen) ? 90 : 270;
break;
default: break;
}
BlockModelRotation rotation = BlockModelRotation.by(x, y);
return ModelsHelper.createMultiVariant(modelId, rotation.getRotation(), false);
}
}
package ru.bclib.blocks;
import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Optional;
import org.jetbrains.annotations.Nullable;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.resources.model.BlockModelRotation;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.TrapDoorBlock;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.properties.Half;
import net.minecraft.world.level.storage.loot.LootContext;
import ru.bclib.client.models.BasePatterns;
import ru.bclib.client.models.BlockModelProvider;
import ru.bclib.client.models.ModelsHelper;
import ru.bclib.client.models.PatternsHelper;
import ru.bclib.client.render.ERenderLayer;
import ru.bclib.interfaces.IRenderTyped;
public class BaseTrapdoorBlock extends TrapDoorBlock implements IRenderTyped, BlockModelProvider {
public BaseTrapdoorBlock(Block source) {
super(FabricBlockSettings.copyOf(source).strength(3.0F, 3.0F).noOcclusion());
}
@Override
public List<ItemStack> getDrops(BlockState state, LootContext.Builder builder) {
return Collections.singletonList(new ItemStack(this));
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public BlockModel getItemModel(ResourceLocation resourceLocation) {
return getBlockModel(resourceLocation, defaultBlockState());
}
@Override
public @Nullable BlockModel getBlockModel(ResourceLocation resourceLocation, BlockState blockState) {
String name = resourceLocation.getPath();
Optional<String> pattern = PatternsHelper.createJson(BasePatterns.BLOCK_TRAPDOOR, new HashMap<String, String>() {
private static final long serialVersionUID = 1L;
{
put("%modid%", resourceLocation.getNamespace());
put("%texture%", name);
put("%side%", name.replace("trapdoor", "door_side"));
}
});
return ModelsHelper.fromPattern(pattern);
}
@Override
public UnbakedModel getModelVariant(ResourceLocation stateId, BlockState blockState, Map<ResourceLocation, UnbakedModel> modelCache) {
ResourceLocation modelId = new ResourceLocation(stateId.getNamespace(), "block/" + stateId.getPath());
registerBlockModel(stateId, modelId, blockState, modelCache);
boolean isTop = blockState.getValue(HALF) == Half.TOP;
boolean isOpen = blockState.getValue(OPEN);
int y = 0;
int x = (isTop && isOpen) ? 270 : isTop ? 180 : isOpen ? 90 : 0;
switch (blockState.getValue(FACING)) {
case EAST:
y = (isTop && isOpen) ? 270 : 90;
break;
case NORTH:
if (isTop && isOpen) y = 180;
break;
case SOUTH:
y = (isTop && isOpen) ? 0 : 180;
break;
case WEST:
y = (isTop && isOpen) ? 90 : 270;
break;
default: break;
}
BlockModelRotation rotation = BlockModelRotation.by(x, y);
return ModelsHelper.createMultiVariant(modelId, rotation.getRotation(), false);
}
}