Some refactoring

This commit is contained in:
Frank 2021-10-12 19:20:36 +02:00
parent c8d1b61006
commit 7d23a162ee
3 changed files with 5 additions and 5 deletions

View file

@ -1,4 +1,4 @@
package ru.bclib.mixin.client;
package ru.bclib.interfaces;
import net.minecraft.resources.ResourceKey;
import net.minecraft.world.level.biome.Biome;

View file

@ -8,6 +8,7 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import ru.bclib.interfaces.IStructureFeatures;
import java.util.LinkedList;
import java.util.List;
@ -15,9 +16,9 @@ import java.util.function.BiConsumer;
import java.util.function.Consumer;
@Mixin(StructureFeatures.class)
public abstract class StructureFeaturesMixin implements IStructureFeatures{
public abstract class StructureFeaturesMixin implements IStructureFeatures {
@Inject(method="registerStructures", at=@At("TAIL"))
static void bclib_registerStructures(BiConsumer<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>> biConsumer, CallbackInfo ci){
private static void bclib_registerStructures(BiConsumer<ConfiguredStructureFeature<?, ?>, ResourceKey<Biome>> biConsumer, CallbackInfo ci){
bclib_callbacks.forEach(consumer -> consumer.accept(biConsumer));
bclib_callbacks.clear();
}

View file

@ -2,7 +2,6 @@ package ru.bclib.world.biomes;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import net.fabricmc.fabric.api.biome.v1.BiomeModifications;
import net.minecraft.core.Registry;
import net.minecraft.core.particles.ParticleOptions;
import net.minecraft.data.BuiltinRegistries;
@ -36,7 +35,7 @@ import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilder;
import net.minecraft.world.level.levelgen.surfacebuilders.SurfaceBuilderBaseConfiguration;
import net.minecraft.resources.ResourceKey;
import ru.bclib.config.IdConfig;
import ru.bclib.mixin.client.IStructureFeatures;
import ru.bclib.interfaces.IStructureFeatures;
import ru.bclib.util.ColorUtil;
import ru.bclib.world.features.BCLFeature;
import ru.bclib.world.structures.BCLStructureFeature;