Various fixes
This commit is contained in:
parent
dccb49f51c
commit
7d79452220
52 changed files with 130 additions and 101 deletions
|
@ -1,12 +1,9 @@
|
|||
package ru.bclib.client.render;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
import com.google.common.collect.Maps;
|
||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import com.mojang.blaze3d.vertex.VertexConsumer;
|
||||
import com.mojang.math.Vector3f;
|
||||
|
||||
import it.unimi.dsi.fastutil.floats.Float2FloatFunction;
|
||||
import it.unimi.dsi.fastutil.ints.Int2IntFunction;
|
||||
import net.fabricmc.api.EnvType;
|
||||
|
@ -21,18 +18,15 @@ import net.minecraft.core.Direction;
|
|||
import net.minecraft.core.Registry;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.world.level.Level;
|
||||
import net.minecraft.world.level.block.AbstractChestBlock;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.Blocks;
|
||||
import net.minecraft.world.level.block.ChestBlock;
|
||||
import net.minecraft.world.level.block.DoubleBlockCombiner;
|
||||
import net.minecraft.world.level.block.*;
|
||||
import net.minecraft.world.level.block.DoubleBlockCombiner.NeighborCombineResult;
|
||||
import net.minecraft.world.level.block.entity.ChestBlockEntity;
|
||||
import net.minecraft.world.level.block.entity.LidBlockEntity;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.level.block.state.properties.ChestType;
|
||||
import ru.bclib.blockentities.BaseChestBlockEntity;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChestBlockEntity> {
|
||||
private static final HashMap<Block, RenderType[]> LAYERS = Maps.newHashMap();
|
||||
|
@ -87,8 +81,8 @@ public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChe
|
|||
public void render(BaseChestBlockEntity entity, float tickDelta, PoseStack matrices, MultiBufferSource vertexConsumers, int light, int overlay) {
|
||||
Level world = entity.getLevel();
|
||||
boolean worldExists = world != null;
|
||||
BlockState blockState = worldExists ? entity.getBlockState() : (BlockState) Blocks.CHEST.defaultBlockState().setValue(ChestBlock.FACING, Direction.SOUTH);
|
||||
ChestType chestType = blockState.hasProperty(ChestBlock.TYPE) ? (ChestType) blockState.getValue(ChestBlock.TYPE) : ChestType.SINGLE;
|
||||
BlockState blockState = worldExists ? entity.getBlockState() : Blocks.CHEST.defaultBlockState().setValue(ChestBlock.FACING, Direction.SOUTH);
|
||||
ChestType chestType = blockState.hasProperty(ChestBlock.TYPE) ? blockState.getValue(ChestBlock.TYPE) : ChestType.SINGLE;
|
||||
Block block = blockState.getBlock();
|
||||
if (block instanceof AbstractChestBlock) {
|
||||
AbstractChestBlock<?> abstractChestBlock = (AbstractChestBlock<?>) block;
|
||||
|
@ -107,7 +101,7 @@ public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChe
|
|||
propertySource = DoubleBlockCombiner.Combiner::acceptNone;
|
||||
}
|
||||
|
||||
float pitch = ((Float2FloatFunction) propertySource.apply(ChestBlock.opennessCombiner((LidBlockEntity) entity))).get(tickDelta);
|
||||
float pitch = ((Float2FloatFunction) propertySource.apply(ChestBlock.opennessCombiner(entity))).get(tickDelta);
|
||||
pitch = 1.0F - pitch;
|
||||
pitch = 1.0F - pitch * pitch * pitch;
|
||||
@SuppressWarnings({ "unchecked", "rawtypes" })
|
||||
|
@ -138,15 +132,11 @@ public class BaseChestBlockEntityRenderer implements BlockEntityRenderer<BaseChe
|
|||
}
|
||||
|
||||
private static RenderType getChestTexture(ChestType type, RenderType[] layers) {
|
||||
switch (type) {
|
||||
case LEFT:
|
||||
return layers[ID_LEFT];
|
||||
case RIGHT:
|
||||
return layers[ID_RIGHT];
|
||||
case SINGLE:
|
||||
default:
|
||||
return layers[ID_NORMAL];
|
||||
}
|
||||
return switch (type) {
|
||||
case LEFT -> layers[ID_LEFT];
|
||||
case RIGHT -> layers[ID_RIGHT];
|
||||
default -> layers[ID_NORMAL];
|
||||
};
|
||||
}
|
||||
|
||||
public static VertexConsumer getConsumer(MultiBufferSource provider, Block block, ChestType chestType) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue