Reformated
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parent
079b51e3f6
commit
852e5a6abc
385 changed files with 6924 additions and 5656 deletions
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@ -1,5 +1,11 @@
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package org.betterx.bclib.blocks;
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import org.betterx.bclib.blocks.BlockProperties.TripleShape;
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import org.betterx.bclib.client.render.BCLRenderLayer;
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import org.betterx.bclib.interfaces.RenderLayerProvider;
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import org.betterx.bclib.items.tool.BaseShearsItem;
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import org.betterx.bclib.util.BlocksHelper;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Direction;
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import net.minecraft.server.level.ServerLevel;
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@ -30,11 +36,6 @@ import net.minecraft.world.phys.shapes.VoxelShape;
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import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
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import com.google.common.collect.Lists;
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import org.betterx.bclib.blocks.BlockProperties.TripleShape;
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import org.betterx.bclib.client.render.BCLRenderLayer;
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import org.betterx.bclib.interfaces.RenderLayerProvider;
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import org.betterx.bclib.items.tool.BaseShearsItem;
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import org.betterx.bclib.util.BlocksHelper;
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import java.util.List;
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import java.util.function.Function;
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@ -59,14 +60,14 @@ public class BaseVineBlock extends BaseBlockNotFull implements RenderLayerProvid
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public BaseVineBlock(int light, boolean bottomOnly, Function<Properties, Properties> propMod) {
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this(
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propMod.apply(FabricBlockSettings
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.of(Material.PLANT)
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.sound(SoundType.GRASS)
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.lightLevel((state) -> bottomOnly ? state.getValue(SHAPE) == TripleShape.BOTTOM
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? light
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: 0 : light)
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.noCollission()
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.offsetType(BlockBehaviour.OffsetType.XZ))
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);
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.of(Material.PLANT)
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.sound(SoundType.GRASS)
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.lightLevel((state) -> bottomOnly ? state.getValue(SHAPE) == TripleShape.BOTTOM
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? light
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: 0 : light)
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.noCollission()
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.offsetType(BlockBehaviour.OffsetType.XZ))
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);
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}
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public BaseVineBlock(BlockBehaviour.Properties properties) {
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@ -100,12 +101,14 @@ public class BaseVineBlock extends BaseBlockNotFull implements RenderLayerProvid
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}
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@Override
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public BlockState updateShape(BlockState state,
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Direction facing,
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BlockState neighborState,
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LevelAccessor world,
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BlockPos pos,
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BlockPos neighborPos) {
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public BlockState updateShape(
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BlockState state,
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Direction facing,
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BlockState neighborState,
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LevelAccessor world,
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BlockPos pos,
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BlockPos neighborPos
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) {
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if (!canSurvive(state, world, pos)) {
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return Blocks.AIR.defaultBlockState();
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} else {
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@ -121,7 +124,7 @@ public class BaseVineBlock extends BaseBlockNotFull implements RenderLayerProvid
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if (tool != null && BaseShearsItem.isShear(tool) || EnchantmentHelper.getItemEnchantmentLevel(
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Enchantments.SILK_TOUCH,
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tool
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) > 0) {
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) > 0) {
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return Lists.newArrayList(new ItemStack(this));
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} else {
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return Lists.newArrayList();
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