Reformated

This commit is contained in:
Frank 2022-06-08 20:57:21 +02:00
parent 079b51e3f6
commit 852e5a6abc
385 changed files with 6924 additions and 5656 deletions

View file

@ -1,5 +1,10 @@
package org.betterx.bclib.util;
import org.betterx.bclib.sdf.SDF;
import org.betterx.bclib.sdf.operator.SDFUnion;
import org.betterx.bclib.sdf.primitive.SDFLine;
import com.mojang.math.Vector3f;
import net.minecraft.core.BlockPos;
import net.minecraft.core.BlockPos.MutableBlockPos;
import net.minecraft.util.Mth;
@ -8,10 +13,6 @@ import net.minecraft.world.level.WorldGenLevel;
import net.minecraft.world.level.block.state.BlockState;
import com.google.common.collect.Lists;
import com.mojang.math.Vector3f;
import org.betterx.bclib.sdf.SDF;
import org.betterx.bclib.sdf.operator.SDFUnion;
import org.betterx.bclib.sdf.primitive.SDFLine;
import java.util.ArrayList;
import java.util.List;
@ -78,10 +79,12 @@ public class SplineHelper {
}
}
public static SDF buildSDF(List<Vector3f> spline,
float radius1,
float radius2,
Function<BlockPos, BlockState> placerFunction) {
public static SDF buildSDF(
List<Vector3f> spline,
float radius1,
float radius2,
Function<BlockPos, BlockState> placerFunction
) {
int count = spline.size();
float max = count - 2;
SDF result = null;
@ -99,9 +102,11 @@ public class SplineHelper {
return result;
}
public static SDF buildSDF(List<Vector3f> spline,
Function<Float, Float> radiusFunction,
Function<BlockPos, BlockState> placerFunction) {
public static SDF buildSDF(
List<Vector3f> spline,
Function<Float, Float> radiusFunction,
Function<BlockPos, BlockState> placerFunction
) {
int count = spline.size();
float max = count - 2;
SDF result = null;
@ -119,11 +124,13 @@ public class SplineHelper {
return result;
}
public static boolean fillSpline(List<Vector3f> spline,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace) {
public static boolean fillSpline(
List<Vector3f> spline,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace
) {
Vector3f startPos = spline.get(0);
for (int i = 1; i < spline.size(); i++) {
Vector3f endPos = spline.get(i);
@ -136,11 +143,13 @@ public class SplineHelper {
return true;
}
public static void fillSplineForce(List<Vector3f> spline,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace) {
public static void fillSplineForce(
List<Vector3f> spline,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace
) {
Vector3f startPos = spline.get(0);
for (int i = 1; i < spline.size(); i++) {
Vector3f endPos = spline.get(i);
@ -149,12 +158,14 @@ public class SplineHelper {
}
}
public static boolean fillLine(Vector3f start,
Vector3f end,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace) {
public static boolean fillLine(
Vector3f start,
Vector3f end,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace
) {
float dx = end.x() - start.x();
float dy = end.y() - start.y();
float dz = end.z() - start.z();
@ -202,12 +213,14 @@ public class SplineHelper {
}
}
public static void fillLineForce(Vector3f start,
Vector3f end,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace) {
public static void fillLineForce(
Vector3f start,
Vector3f end,
WorldGenLevel world,
BlockState state,
BlockPos pos,
Function<BlockState, Boolean> replace
) {
float dx = end.x() - start.x();
float dy = end.y() - start.y();
float dz = end.z() - start.z();
@ -250,11 +263,13 @@ public class SplineHelper {
}
}
public static boolean canGenerate(List<Vector3f> spline,
float scale,
BlockPos start,
WorldGenLevel world,
Function<BlockState, Boolean> canReplace) {
public static boolean canGenerate(
List<Vector3f> spline,
float scale,
BlockPos start,
WorldGenLevel world,
Function<BlockState, Boolean> canReplace
) {
int count = spline.size();
Vector3f vec = spline.get(0);
MutableBlockPos mut = new MutableBlockPos();
@ -285,10 +300,12 @@ public class SplineHelper {
return true;
}
public static boolean canGenerate(List<Vector3f> spline,
BlockPos start,
WorldGenLevel world,
Function<BlockState, Boolean> canReplace) {
public static boolean canGenerate(
List<Vector3f> spline,
BlockPos start,
WorldGenLevel world,
Function<BlockState, Boolean> canReplace
) {
int count = spline.size();
Vector3f vec = spline.get(0);
MutableBlockPos mut = new MutableBlockPos();