Base blocks

This commit is contained in:
Aleksey 2021-05-27 10:44:23 +03:00
parent c4a510bd2e
commit 856f7fe3b9
50 changed files with 374 additions and 771 deletions

View file

@ -0,0 +1,161 @@
package ru.bclib.blocks;
import java.util.Map;
import java.util.Optional;
import org.jetbrains.annotations.Nullable;
import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings;
import net.minecraft.client.renderer.block.model.BlockModel;
import net.minecraft.client.resources.model.UnbakedModel;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Direction;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.context.BlockPlaceContext;
import net.minecraft.world.level.BlockGetter;
import net.minecraft.world.level.LevelAccessor;
import net.minecraft.world.level.LevelReader;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.HorizontalDirectionalBlock;
import net.minecraft.world.level.block.Mirror;
import net.minecraft.world.level.block.Rotation;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.block.state.StateDefinition;
import net.minecraft.world.level.block.state.properties.BlockStateProperties;
import net.minecraft.world.level.block.state.properties.BooleanProperty;
import net.minecraft.world.level.block.state.properties.DirectionProperty;
import net.minecraft.world.level.material.FluidState;
import net.minecraft.world.level.material.Fluids;
import net.minecraft.world.phys.shapes.CollisionContext;
import net.minecraft.world.phys.shapes.VoxelShape;
import ru.bclib.client.render.ERenderLayer;
import ru.bclib.client.models.BasePatterns;
import ru.bclib.client.models.BlockModelProvider;
import ru.bclib.client.models.ModelsHelper;
import ru.bclib.client.models.PatternsHelper;
import ru.bclib.interfaces.IRenderTypeable;
import ru.bclib.util.BlocksHelper;
public class BaseLadderBlock extends BaseBlockNotFull implements IRenderTypeable, BlockModelProvider {
public static final DirectionProperty FACING = HorizontalDirectionalBlock.FACING;
public static final BooleanProperty WATERLOGGED = BlockStateProperties.WATERLOGGED;
protected static final VoxelShape EAST_SHAPE = Block.box(0.0D, 0.0D, 0.0D, 3.0D, 16.0D, 16.0D);
protected static final VoxelShape WEST_SHAPE = Block.box(13.0D, 0.0D, 0.0D, 16.0D, 16.0D, 16.0D);
protected static final VoxelShape SOUTH_SHAPE = Block.box(0.0D, 0.0D, 0.0D, 16.0D, 16.0D, 3.0D);
protected static final VoxelShape NORTH_SHAPE = Block.box(0.0D, 0.0D, 13.0D, 16.0D, 16.0D, 16.0D);
public BaseLadderBlock(Block block) {
super(FabricBlockSettings.copyOf(block).noOcclusion());
}
@Override
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> stateManager) {
stateManager.add(FACING);
stateManager.add(WATERLOGGED);
}
public VoxelShape getShape(BlockState state, BlockGetter view, BlockPos pos, CollisionContext ePos) {
switch (state.getValue(FACING)) {
case SOUTH:
return SOUTH_SHAPE;
case WEST:
return WEST_SHAPE;
case EAST:
return EAST_SHAPE;
default:
return NORTH_SHAPE;
}
}
private boolean canPlaceOn(BlockGetter world, BlockPos pos, Direction side) {
BlockState blockState = world.getBlockState(pos);
return !blockState.isSignalSource() && blockState.isFaceSturdy(world, pos, side);
}
@Override
public boolean canSurvive(BlockState state, LevelReader world, BlockPos pos) {
Direction direction = state.getValue(FACING);
return this.canPlaceOn(world, pos.relative(direction.getOpposite()), direction);
}
@Override
public BlockState updateShape(BlockState state, Direction facing, BlockState neighborState,
LevelAccessor world, BlockPos pos, BlockPos neighborPos) {
if (facing.getOpposite() == state.getValue(FACING) && !state.canSurvive(world, pos)) {
return Blocks.AIR.defaultBlockState();
} else {
if (state.getValue(WATERLOGGED)) {
world.getLiquidTicks().scheduleTick(pos, Fluids.WATER, Fluids.WATER.getTickDelay(world));
}
return super.updateShape(state, facing, neighborState, world, pos, neighborPos);
}
}
@Override
public BlockState getStateForPlacement(BlockPlaceContext ctx) {
BlockState blockState;
if (!ctx.replacingClickedOnBlock()) {
blockState = ctx.getLevel().getBlockState(ctx.getClickedPos().relative(ctx.getClickedFace().getOpposite()));
if (blockState.getBlock() == this && blockState.getValue(FACING) == ctx.getClickedFace()) {
return null;
}
}
blockState = defaultBlockState();
LevelReader worldView = ctx.getLevel();
BlockPos blockPos = ctx.getClickedPos();
FluidState fluidState = ctx.getLevel().getFluidState(ctx.getClickedPos());
Direction[] directions = ctx.getNearestLookingDirections();
for (Direction direction : directions) {
if (direction.getAxis().isHorizontal()) {
blockState = blockState.setValue(FACING, direction.getOpposite());
if (blockState.canSurvive(worldView, blockPos)) {
return blockState.setValue(WATERLOGGED, fluidState.getType() == Fluids.WATER);
}
}
}
return null;
}
@Override
public BlockState rotate(BlockState state, Rotation rotation) {
return BlocksHelper.rotateHorizontal(state, rotation, FACING);
}
@Override
public BlockState mirror(BlockState state, Mirror mirror) {
return BlocksHelper.mirrorHorizontal(state, mirror, FACING);
}
@Override
public FluidState getFluidState(BlockState state) {
return state.getValue(WATERLOGGED) ? Fluids.WATER.getSource(false) : super.getFluidState(state);
}
@Override
public ERenderLayer getRenderLayer() {
return ERenderLayer.CUTOUT;
}
@Override
public BlockModel getItemModel(ResourceLocation blockId) {
return ModelsHelper.createBlockItem(blockId);
}
@Override
public @Nullable BlockModel getBlockModel(ResourceLocation blockId, BlockState blockState) {
Optional<String> pattern = PatternsHelper.createJson(BasePatterns.BLOCK_LADDER, blockId);
return ModelsHelper.fromPattern(pattern);
}
@Override
public UnbakedModel getModelVariant(ResourceLocation stateId, BlockState blockState, Map<ResourceLocation, UnbakedModel> modelCache) {
ResourceLocation modelId = new ResourceLocation(stateId.getNamespace(), "block/" + stateId.getPath());
registerBlockModel(stateId, modelId, blockState, modelCache);
return ModelsHelper.createFacingModel(modelId, blockState.getValue(FACING), false, true);
}
}