Ported old noise generator for double-block biomes
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2 changed files with 36 additions and 1 deletions
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package ru.bclib.world.surface;
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import ru.bclib.api.biomes.SurfaceNoiseCondition;
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import ru.bclib.mixin.common.SurfaceRulesContextAccessor;
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import ru.bclib.noise.OpenSimplexNoise;
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import ru.bclib.util.MHelper;
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public class DoubleBlockSurfaceNoiseCondition extends SurfaceNoiseCondition {
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public static final DoubleBlockSurfaceNoiseCondition CONDITION = new DoubleBlockSurfaceNoiseCondition(0);
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private static final OpenSimplexNoise NOISE = new OpenSimplexNoise(4141);
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private final double threshold;
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public DoubleBlockSurfaceNoiseCondition(double threshold){
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this.threshold = threshold;
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}
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private static int lastX = Integer.MIN_VALUE;
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private static int lastZ = Integer.MIN_VALUE;
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private static double lastValue = 0;
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@Override
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public boolean test(SurfaceRulesContextAccessor context) {
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final int x = context.getBlockX();
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final int z = context.getBlockZ();
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if (lastX==x && lastZ==z) return lastValue > threshold;
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double value = NOISE.eval(x * 0.1, z * 0.1) + MHelper.randRange(-0.4, 0.4, MHelper.RANDOM);
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lastX=x;
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lastZ=z;
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lastValue=value;
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return value > threshold;
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}
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}
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