Fixed for Feature assignment in biomes

This commit is contained in:
Frank 2022-12-02 23:24:29 +01:00
parent de858beff5
commit 90be8a3160
5 changed files with 21 additions and 5 deletions

View file

@ -989,7 +989,11 @@ public class BCLBiomeBuilder {
return new UnregisteredBCLBiome<>(
res,
parent,
ctx -> builder.generationSettings(fixGenerationSettings(getGeneration(ctx).build())).build()
ctx -> {
BiomeGenerationSettings.Builder genBuilder = getGeneration(ctx);
featureSupliers.forEach(s -> s.accept(genBuilder));
return builder.generationSettings(fixGenerationSettings(genBuilder.build())).build();
}
);
}
}

View file

@ -11,6 +11,7 @@ import net.minecraft.data.worldgen.placement.PlacementUtils;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.valueproviders.IntProvider;
import net.minecraft.util.valueproviders.UniformInt;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.levelgen.Noises;
import net.minecraft.world.level.levelgen.blockpredicates.BlockPredicate;
import net.minecraft.world.level.levelgen.feature.Feature;
@ -171,6 +172,10 @@ abstract class CommonPlacedFeatureBuilder<F extends Feature<FC>, FC extends Feat
return modifier(InSquarePlacement.spread());
}
public T onHeightmap(Heightmap.Types types) {
return modifier(HeightmapPlacement.onHeightmap(types));
}
/**
* Select random height that is 10 above min Build height and 10 below max generation height

View file

@ -17,7 +17,6 @@ public class WorldGenRegionMixin {
@Shadow
private ChunkAccess center;
//TODO: 1.19 Is it ok to remove this?
@Inject(method = "ensureCanWrite", at = @At("HEAD"), cancellable = true)
private void be_alterBlockCheck(BlockPos blockPos, CallbackInfoReturnable<Boolean> info) {
int x = blockPos.getX() >> 4;