[Fix] Small End Biomes do not generate if BetterEnd is not present

This commit is contained in:
Frank 2022-07-10 03:15:29 +02:00
parent 708c0ff38f
commit 91d7931010
2 changed files with 8 additions and 1 deletions

View file

@ -43,6 +43,10 @@ public class BCLib implements ModInitializer {
.getModContainer("nullscape")
.isPresent();
public static final boolean RUNS_BETTER_END = FabricLoader.getInstance()
.getModContainer("betterend")
.isPresent();
@Override
public void onInitialize() {
LevelGenEvents.register();