[Fix] Small End Biomes do not generate if BetterEnd is not present
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2 changed files with 8 additions and 1 deletions
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@ -43,6 +43,10 @@ public class BCLib implements ModInitializer {
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.getModContainer("nullscape")
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.isPresent();
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public static final boolean RUNS_BETTER_END = FabricLoader.getInstance()
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.getModContainer("betterend")
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.isPresent();
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@Override
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public void onInitialize() {
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LevelGenEvents.register();
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