Fix crash with multitread random
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2 changed files with 5 additions and 3 deletions
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package ru.bclib.api.biomes;
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import net.minecraft.world.level.block.state.BlockState;
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public interface SurfaceMaterialProvider {
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BlockState getTopMaterial();
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BlockState getUnderMaterial();
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BlockState getAltTopMaterial();
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}
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